Player Matchup

Chaac
Chaac
Kr4zY96
Chaac
Level 105
God Stats
15W - 21L
1,427 SR
Queue Stats
488W - 515L
1,389 Elo+
Party 1
Yu Huang
Yu Huang
SC_Hatter
Yu Huang
Level 64
God Stats
2W - 3L
1,713 SR
Queue Stats
95W - 84L
1,447 Elo+
Party 3
Artio
Artio
Tayytayy007
Artio
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 1
Hera
Hera
TuTsuniX
Hera
Level 66
God Stats
34W - 27L
1,553 SR
Queue Stats
99W - 98L
1,441 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
Level 25
God Stats
18W - 12L
1,630 SR
Queue Stats
45W - 38L
1,474 Elo+
Party 1
Team Averages
Level 57
1,604 SR
1,413 Elo+

VS

Team Averages
Level 85
1,489 SR
1,439 Elo+
Vulcan
Vulcan
AdrixGamer_12
Vulcan
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
529W - 542L
1,462 Elo+
Solo
Jormungandr
Jormungandr
BL4ck0uT MH53
Jormungandr
Level 47
God Stats
35W - 38L
1,532 SR
Queue Stats
161W - 174L
1,438 Elo+
Party 2
Anubis
Anubis
Masta-Killa-One
Anubis
Level 80
God Stats
8W - 6L
1,365 SR
Queue Stats
114W - 121L
1,407 Elo+
Solo
Sol
Sol
WokeWMD
Sol
Level 97
God Stats
41W - 40L
1,514 SR
Queue Stats
122W - 138L
1,438 Elo+
Solo
Nu Wa
Nu Wa
awhitemonky
Nu Wa
Level 129
God Stats
49W - 49L
1,533 SR
Queue Stats
179W - 203L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kr4zY96
Chaac
16
10 / 11 / 4
12,092
1,209
24,913
24,532
14,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
SC_Hatter
Yu Huang
18
4 / 2 / 12
12,078
1,208
16,754
13,969
4,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 6
9,542
954
3,061
14,105
17,588
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hera
15
3 / 3 / 4
9,907
991
11,936
8,845
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
WCND COLD
Ah Muzen Cab
15
1 / 5 / 4
9,520
952
3,948
12,427
3,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

188

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
9,691
969
13,360
13,295
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BL4ck0uT MH53
Jormungandr
17
5 / 4 / 9
11,255
1,126
10,325
16,451
19,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
7 / 5 / 13
12,010
1,201
17,978
18,120
9,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
17
6 / 1 / 12
11,476
1,148
10,786
8,741
3,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
5 / 2 / 15
11,487
1,149
15,543
8,890
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
19
Kills
24
24
Deaths
19
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
7
11
0.93
W
Jormungandr
BL4ck0uT MH53
Jormungandr
5
4
9
2.38
L
Chaac
Kr4zY96
Chaac
10
11
4
1.09
W
7
5
13
2.7
L
Yu Huang
SC_Hatter
Yu Huang
4
2
12
5
L
1
3
6
1.33
L
Hera
3
3
4
1.67
L
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
1
5
4
0.6
W
Sol
6
1
12
12
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,612
Damage
67,992
73,878
Taken
65,497
43,832
Mitigated
39,910
5,456
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
6,354
0
376
13,295
5,255
0
7,346
5,949
29,804
0
W
Jormungandr
BL4ck0uT MH53
Jormungandr
10,325
2,219
0
690
16,451
19,371
0
7,750
7,302
24,162
1,867
L
Chaac
Kr4zY96
Chaac
24,913
4,611
0
3,257
24,532
14,733
0
22,612
1,920
0
55,062
W
17,978
1,650
863
5,716
18,120
9,020
0
9,278
8,842
35,516
0
L
Yu Huang
SC_Hatter
Yu Huang
16,754
1,433
0
0
13,969
4,742
0
12,679
1,290
52,636
0
L
3,061
741
112
590
14,105
17,588
0
12,216
1,753
8,678
0
L
Hera
11,936
4,594
0
0
8,845
3,135
0
7,510
1,335
33,232
0
L
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
3,948
2,735
0
1,497
12,427
3,634
0
11,108
1,319
0
24,937
W
Sol
10,786
3,047
0
1,784
8,741
3,031
0
3,516
5,225
24,230
0
W
15,543
8,186
155
213
8,890
3,233
0
3,861
5,029
29,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
55,919
236
Minions Killed
184
5
Camps Cleared
4
794,209
Distance Traveled
824,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,691
969
41
4
0
151,434
0
W
Jormungandr
11,255
1,126
41
4
0
167,778
0
L
Chaac
12,092
1,209
70
7
2
159,812
0
W
Anubis
12,010
1,201
45
5
2
161,104
0
L
Yu Huang
12,078
1,208
76
8
2
176,593
0
L
Artio
9,542
954
4
0
0
152,251
0
L
Hera
9,907
991
52
5
0
158,231
0
L
Ah Muzen Cab
9,520
952
34
3
1
147,322
0
W
Sol
11,476
1,148
34
3
2
177,946
2
W
Nu Wa
11,487
1,149
23
2
0
166,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role