Player Matchup

Hercules
Hercules
Benguin69
Hercules
Level 159
God Stats
4W - 4L
1,634 SR
Queue Stats
137W - 123L
1,628 Elo+
Party 3
Awilix
Awilix
GODraf_
Awilix
Level 156
God Stats
7W - 7L
1,523 SR
Queue Stats
190W - 206L
1,507 Elo+
Party 2
Charybdis
Charybdis
RitualNevada02
Charybdis
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 91L
1,534 Elo+
Party 2
Hel
Hel
TacticalNade85
Hel
Level 159
God Stats
8W - 4L
1,767 SR
Queue Stats
325W - 298L
1,594 Elo+
Party 3
Maui
Maui
TacticalRambo
Maui
Level 152
God Stats
8W - 14L
1,480 SR
Queue Stats
69W - 60L
1,614 Elo+
Party 3
Team Averages
Level 147
1,581 SR
1,575 Elo+

VS

Team Averages
Level 134
1,499 SR
1,469 Elo+
Hades
Hades
Brokenheart__Tv
Hades
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 302L
1,562 Elo+
Solo
Ares
Ares
Ft Harold
Ares
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 160L
1,410 Elo+
Party 1
Martichoras
Martichoras
ITz Michae1 Xx
Martichoras
Level 148
God Stats
3W - 3L
1,666 SR
Queue Stats
122W - 163L
1,483 Elo+
Party 1
Fenrir
Fenrir
Jaistto
Fenrir
Level 125
God Stats
9W - 15L
1,329 SR
Queue Stats
329W - 338L
1,520 Elo+
Solo
Anubis
Anubis
Kaddy63
Anubis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 143L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Benguin69
Hercules
14
2 / 5 / 3
8,276
487
8,191
18,173
20,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
GODraf_
Awilix
14
5 / 6 / 1
8,719
513
11,287
17,441
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
RitualNevada02
Charybdis
14
3 / 6 / 5
8,519
501
9,046
14,263
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 4
8,947
526
12,998
12,247
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 9
8,881
522
5,614
11,568
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,389
611
11,402
17,128
9,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
4 / 4 / 5
9,051
532
6,828
15,216
15,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
ITz Michae1 Xx
Martichoras
17
6 / 3 / 5
10,736
632
15,292
15,233
7,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Jaistto
Fenrir
15
7 / 5 / 2
9,861
580
10,187
15,856
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Kaddy63
Anubis
15
1 / 3 / 5
9,711
571
8,372
11,020
6,182
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
21
21
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Benguin69
Hercules
2
5
3
0.7
W
3
3
3
1.5
W
Ares
4
4
5
1.63
L
Awilix
GODraf_
Awilix
5
6
1
0.92
W
Martichoras
ITz Michae1 Xx
Martichoras
6
3
5
2.83
W
Fenrir
Jaistto
Fenrir
7
5
2
1.6
W
Anubis
Kaddy63
Anubis
1
3
5
1.17
L
Charybdis
RitualNevada02
Charybdis
3
6
5
0.92
L
5
3
4
2.33
L
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
52,081
73,692
Taken
74,453
50,394
Mitigated
45,195
20,804
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Benguin69
Hercules
8,191
3,622
0
5,650
18,173
20,493
0
10,532
7,641
0
57,850
W
11,402
1,737
178
11,014
17,128
9,050
98
865
16,263
97,556
0
W
Ares
6,828
772
0
1,695
15,216
15,747
201
6,721
8,495
22,721
0
L
Awilix
GODraf_
Awilix
11,287
5,329
0
739
17,441
7,297
0
2,542
14,899
0
58,494
W
Martichoras
ITz Michae1 Xx
Martichoras
15,292
6,542
0
6,267
15,233
7,299
2,333
1,611
13,622
0
91,283
W
Fenrir
Jaistto
Fenrir
10,187
2,474
0
2,499
15,856
6,917
503
2,579
13,277
0
68,105
W
Anubis
Kaddy63
Anubis
8,372
625
0
5,951
11,020
6,182
802
6,836
4,184
83,490
0
L
Charybdis
RitualNevada02
Charybdis
9,046
4,889
0
4,228
14,263
5,421
96
3,317
10,946
0
59,414
L
12,998
851
2,357
4,766
12,247
5,188
0
6,220
6,027
85,981
0
L
5,614
1,515
0
3,064
11,568
11,995
0
3,991
7,577
23,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
49,748
436
Minions Killed
544
0
Camps Cleared
0
1,636,654
Distance Traveled
1,622,650
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,276
487
95
6
0
298,966
0
W
Hades
10,389
611
154
9
0
332,053
4
W
Ares
9,051
532
25
1
0
322,023
3
L
Awilix
8,719
513
71
4
0
371,738
0
W
Martichoras
10,736
632
137
8
0
310,987
0
W
Fenrir
9,861
580
80
5
0
372,934
0
W
Anubis
9,711
571
148
9
0
284,653
0
L
Charybdis
8,519
501
99
6
0
301,384
1
L
Hel
8,947
526
138
8
0
332,070
3
L
Maui
8,881
522
33
2
0
332,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role