Player Matchup

Kali
Kali
Gold I
Joseph13055
Kali
Gold I
Level 49
God Stats
6W - 1L
1,662 SR
Queue Stats
14W - 3L
1,891 MMR
Party 1
Geb
Geb
Platinum IV
MegaJupiter
Geb
Platinum IV
Level 179
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 4L
2,028 MMR
Party 1
Sol
Sol
Gold II
i450er
Sol
Gold II
Level 62
God Stats
7W - 1L
1,912 SR
Queue Stats
14W - 3L
1,830 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,771 SR
1,916 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,707 SR
1,893 MMR
Atlas
Atlas
Platinum IV
AL0ND0R
Atlas
Platinum IV
Level 179
God Stats
2W - 1L
1,551 SR
Queue Stats
49W - 15L
2,112 MMR
Party 2
Thor
Thor
Gold III
DieHαrdLife
Thor
Gold III
Level 125
God Stats
11W - 4L
1,842 SR
Queue Stats
210W - 163L
1,857 MMR
Party 2
Nox
Nox
Gold V
TheOy10
Nox
Gold V
Level 152
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 9L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,269
843
6,001
12,517
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 10
8,639
785
5,139
13,881
11,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
i450er
Sol
13
4 / 2 / 6
8,764
797
12,172
9,046
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAo KuangThothGuan YuHercules

VS

Bans
SurtrMorgan Le FayNe ZhaAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AL0ND0R
Atlas
12
1 / 1 / 2
7,051
641
5,930
9,545
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 1
7,609
692
7,419
11,897
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nox
12
1 / 4 / 1
7,126
648
5,240
7,339
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
AL0ND0R
Atlas
1
1
2
2
L
2
5
1
0.5
W
6
0
3
7.5
W
0
2
10
2.5
L
Nox
1
4
1
0.38
W
Sol
i450er
Sol
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
18,589
35,444
Taken
28,781
27,949
Mitigated
19,233
15,060
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AL0ND0R
Atlas
5,930
2,076
0
1,257
9,545
9,054
0
4,599
4,535
16,122
0
L
7,419
2,149
0
769
11,897
6,427
0
7,133
4,282
0
30,127
W
6,001
2,103
0
3,787
12,517
13,382
142
3,911
7,699
0
26,706
W
5,139
752
3,114
4,960
13,881
11,259
254
4,064
9,245
10,909
0
L
Nox
5,240
880
0
967
7,339
3,752
0
5,110
2,047
32,249
0
W
Sol
i450er
Sol
12,172
4,026
127
3,072
9,046
3,308
2,568
2,156
6,444
58,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
21,786
134
Minions Killed
124
0
Camps Cleared
0
622,486
Distance Traveled
580,430
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,051
641
12
1
0
202,377
0
L
Thor
7,609
692
43
4
0
199,451
0
W
Kali
9,269
843
35
3
0
223,508
0
W
Geb
8,639
785
5
0
0
208,669
0
L
Nox
7,126
648
69
6
0
178,602
0
W
Sol
8,764
797
94
9
0
190,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role