Player Matchup

Thanatos
Thanatos
Denner_rj
Thanatos
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 2
Zeus
Zeus
Pettywise69
Zeus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Geb
Geb
Recrænt
Geb
Level 127
God Stats
8W - 4L
1,822 SR
Queue Stats
187W - 202L
1,429 Elo+
Solo
Chaac
Chaac
TheJorge949
Chaac
Level 115
God Stats
5W - 5L
1,584 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 2
Artemis
Artemis
VIRTUELIX
Artemis
Level 80
God Stats
4W - 5L
1,834 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 2
Team Averages
Level 106
1,608 SR
1,393 Elo+

VS

Team Averages
Level 108
1,588 SR
1,452 Elo+
Lancelot
Lancelot
FlamingoDoge
Lancelot
Level 98
God Stats
6W - 6L
1,678 SR
Queue Stats
112W - 107L
1,531 Elo+
Solo
Danzaburou
Danzaburou
HackOcean
Danzaburou
Level 125
God Stats
16W - 10L
1,364 SR
Queue Stats
320W - 332L
1,465 Elo+
Solo
Chang'e
Chang'e
Osblack5050
Chang'e
Level 128
God Stats
4W - 8L
1,808 SR
Queue Stats
540W - 509L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
RoB_DoGg_FT47
Sun Wukong
Level 106
God Stats
2W - 1L
1,588 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Xing Tian
Xing Tian
c_cudii
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denner_rj
Thanatos
12
1 / 6 / 0
6,711
671
2,767
10,024
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 1
7,336
734
10,754
7,239
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 3
7,208
721
6,437
12,017
9,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 3
6,533
653
7,879
15,081
10,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
VIRTUELIX
Artemis
13
2 / 4 / 1
7,084
708
4,885
10,381
4,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FlamingoDoge
Lancelot
17
12 / 0 / 5
9,500
950
17,434
7,361
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
HackOcean
Danzaburou
14
2 / 0 / 8
8,289
829
5,882
5,009
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chang'e
Osblack5050
Chang'e
15
3 / 2 / 10
8,373
837
9,680
10,594
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RoB_DoGg_FT47
Sun Wukong
13
1 / 1 / 8
7,362
736
6,258
9,818
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
c_cudii
Xing Tian
14
0 / 1 / 12
8,013
801
5,745
15,521
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
18
18
Deaths
4
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Denner_rj
Thanatos
1
6
0
0.17
W
Lancelot
FlamingoDoge
Lancelot
12
0
5
14.5
W
Danzaburou
HackOcean
Danzaburou
2
0
8
6
W
Chang'e
Osblack5050
Chang'e
3
2
10
4
L
1
3
1
0.5
L
0
3
3
0.5
W
Sun Wukong
RoB_DoGg_FT47
Sun Wukong
1
1
8
5
L
0
2
3
0.75
L
Artemis
VIRTUELIX
Artemis
2
4
1
0.63
W
Xing Tian
c_cudii
Xing Tian
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
44,999
54,742
Taken
48,303
30,385
Mitigated
29,893
10,637
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Denner_rj
Thanatos
2,767
908
0
2,235
10,024
4,424
0
3,741
6,283
0
15,625
W
Lancelot
FlamingoDoge
Lancelot
17,434
3,714
0
453
7,361
3,761
1,483
1,975
5,386
0
38,869
W
Danzaburou
HackOcean
Danzaburou
5,882
2,305
0
2,011
5,009
2,003
1,852
1,918
3,091
0
30,373
W
Chang'e
Osblack5050
Chang'e
9,680
638
2,124
3,794
10,594
4,362
537
4,981
5,613
30,144
0
L
10,754
660
0
500
7,239
2,410
0
1,931
5,308
38,503
0
L
6,437
636
1,328
1,435
12,017
9,040
0
2,606
9,411
15,088
0
W
Sun Wukong
RoB_DoGg_FT47
Sun Wukong
6,258
1,449
0
1,494
9,818
7,735
68
2,224
7,594
0
16,528
L
7,879
835
0
4,299
15,081
10,431
0
4,291
10,790
0
16,804
L
Artemis
VIRTUELIX
Artemis
4,885
2,573
0
840
10,381
4,080
0
2,856
7,525
0
16,900
W
Xing Tian
c_cudii
Xing Tian
5,745
617
0
4,093
15,521
12,032
542
6,093
9,428
10,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
41,537
153
Minions Killed
202
0
Camps Cleared
0
971,214
Distance Traveled
1,106,599
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,711
671
29
3
0
194,137
0
W
Lancelot
9,500
950
47
5
0
262,667
0
W
Danzaburou
8,289
829
49
5
0
212,106
1
W
Chang'e
8,373
837
68
7
0
212,649
1
L
Zeus
7,336
734
65
7
0
175,912
0
L
Geb
7,208
721
11
1
0
209,668
3
W
Sun Wukong
7,362
736
23
2
0
213,779
0
L
Chaac
6,533
653
16
2
0
206,704
0
L
Artemis
7,084
708
32
3
0
184,793
0
W
Xing Tian
8,013
801
15
2
0
205,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role