Player Matchup

Erlang Shen
Erlang Shen
Flynnrock
Erlang Shen
Level 105
God Stats
31W - 33L
1,506 SR
Queue Stats
329W - 347L
1,390 Elo+
Solo
Pele
Pele
Kr4zY96
Pele
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
488W - 515L
1,388 Elo+
Party 1
Artio
Artio
Tayytayy007
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
Level 25
God Stats
18W - 12L
1,667 SR
Queue Stats
45W - 38L
1,479 Elo+
Party 1
Sol
Sol
X_Masia_X
Sol
Level 82
God Stats
62W - 50L
1,582 SR
Queue Stats
247W - 232L
1,509 Elo+
Solo
Team Averages
Level 69
1,551 SR
1,413 Elo+

VS

Team Averages
Level 107
1,440 SR
1,420 Elo+
Tiamat
Tiamat
AlPrinceOfWales
Tiamat
Level 140
God Stats
0W - 2L
1,377 SR
Queue Stats
113W - 124L
1,457 Elo+
Solo
Danzaburou
Danzaburou
H3adB4nger90
Danzaburou
Level 95
God Stats
6W - 5L
1,565 SR
Queue Stats
499W - 521L
1,392 Elo+
Solo
Cerberus
Cerberus
Party Boy piano
Cerberus
Level 104
God Stats
0W - 2L
1,299 SR
Queue Stats
40W - 46L
1,258 Elo+
Solo
The Morrigan
The Morrigan
Terra is Savage
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,510 Elo+
Solo
Arachne
Arachne
camilo99479
Arachne
Level 69
God Stats
17W - 8L
1,460 SR
Queue Stats
22W - 21L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flynnrock
Erlang Shen
16
2 / 0 / 13
10,321
1,147
10,563
10,777
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pele
Kr4zY96
Pele
16
11 / 1 / 3
11,653
1,295
12,216
4,815
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 11
9,957
1,106
4,186
7,927
6,896
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
WCND COLD
Ah Muzen Cab
16
2 / 2 / 4
9,550
1,061
6,496
6,485
3,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 0 / 12
10,460
1,162
18,502
7,070
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

332

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,869
985
8,233
14,461
10,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
H3adB4nger90
Danzaburou
15
0 / 5 / 1
9,363
1,040
10,760
18,286
8,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
0 / 5 / 1
8,289
921
1,688
11,018
8,546
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Terra is Savage
The Morrigan
14
3 / 7 / 0
9,472
1,052
7,894
11,443
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
camilo99479
Arachne
13
0 / 1 / 0
8,165
907
1,416
1,833
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
20
Kills
3
3
Deaths
20
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Erlang Shen
Flynnrock
Erlang Shen
2
0
13
8.5
L
Danzaburou
H3adB4nger90
Danzaburou
0
5
1
0.1
W
Pele
Kr4zY96
Pele
11
1
3
12.5
L
Cerberus
0
5
1
0.1
W
2
0
11
7.5
L
The Morrigan
Terra is Savage
The Morrigan
3
7
0
0.43
W
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
2
2
4
2
W
3
0
12
9
L
Arachne
camilo99479
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,963
Damage
29,991
37,074
Taken
57,041
24,987
Mitigated
32,472
13,174
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
1,167
0
1,239
14,461
10,005
0
5,680
8,671
27,017
0
W
Erlang Shen
Flynnrock
Erlang Shen
10,563
7,231
45
6,204
10,777
9,070
0
4,798
5,979
0
28,596
L
Danzaburou
H3adB4nger90
Danzaburou
10,760
4,658
0
1,624
18,286
8,762
0
8,301
9,922
0
36,550
W
Pele
Kr4zY96
Pele
12,216
3,429
0
0
4,815
2,280
0
3,648
1,167
0
28,558
L
Cerberus
1,688
53
0
1,565
11,018
8,546
0
4,159
6,762
5,076
81
W
4,186
942
896
621
7,927
6,896
0
3,392
4,535
9,202
0
L
The Morrigan
Terra is Savage
The Morrigan
7,894
1,663
145
685
11,443
4,296
0
1,920
9,318
16,511
52
W
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
6,496
3,486
0
2,079
6,485
3,167
0
3,458
3,027
0
33,039
W
18,502
7,114
75
3,254
7,070
3,574
0
2,386
4,684
46,906
3,570
L
Arachne
camilo99479
Arachne
1,416
1,157
0
173
1,833
863
0
1,580
253
0
2,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,941
Gold Earned
44,158
220
Minions Killed
154
8
Camps Cleared
3
827,403
Distance Traveled
608,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,869
985
62
7
1
139,351
0
W
Erlang Shen
10,321
1,147
49
5
3
195,801
0
L
Danzaburou
9,363
1,040
69
8
0
151,920
0
W
Pele
11,653
1,295
30
3
3
144,476
0
L
Cerberus
8,289
921
2
0
0
100,047
0
W
Artio
9,957
1,106
8
1
0
179,798
0
L
The Morrigan
9,472
1,052
14
2
0
167,970
0
W
Ah Muzen Cab
9,550
1,061
48
5
0
154,939
0
W
Sol
10,460
1,162
85
9
2
152,389
0
L
Arachne
8,165
907
7
1
2
48,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role