Player Matchup

Hachiman
Hachiman
PGHDustyRhoads
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,454 Elo+
Solo
Merlin
Merlin
SacSniper420
Merlin
Level 83
God Stats
8W - 8L
1,451 SR
Queue Stats
896W - 915L
1,442 Elo+
Solo
Anhur
Anhur
SoapInTheTip
Anhur
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 301L
1,222 Elo+
Solo
Erlang Shen
Erlang Shen
VoluptuousVulp
Erlang Shen
Level 139
God Stats
0W - 2L
1,234 SR
Queue Stats
171W - 188L
1,450 Elo+
Solo
Persephone
Persephone
glazoors
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,436 Elo+
Solo
Team Averages
Level 100
1,437 SR
1,401 Elo+

VS

Team Averages
Level 79
1,494 SR
1,346 Elo+
Vulcan
Vulcan
BIGBROTHER408
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,222 Elo+
Solo
Agni
Agni
OccupiedClaw
Agni
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 116L
1,452 Elo+
Solo
Nox
Nox
Reaper007X
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,012 Elo+
Solo
Maui
Maui
ThreadyAnemone4
Maui
Level 56
God Stats
8W - 2L
1,500 SR
Queue Stats
472W - 468L
1,614 Elo+
Solo
Neith
Neith
xXtRiPpY DxX
Neith
Level 122
God Stats
6W - 3L
1,470 SR
Queue Stats
164W - 180L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 5 / 1
8,591
781
7,442
11,080
3,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
14
2 / 4 / 1
8,075
734
7,548
8,697
3,024
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 3
8,076
734
3,594
9,641
3,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
VoluptuousVulp
Erlang Shen
14
3 / 5 / 3
8,202
746
11,945
14,232
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
glazoors
Persephone
14
1 / 5 / 6
8,204
746
11,144
10,815
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
9,909
901
17,539
6,379
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 8
7,597
691
8,282
9,970
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 6
8,694
790
5,279
7,786
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 14
9,175
834
3,690
14,309
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 2 / 9
9,521
866
14,629
10,536
5,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
24
24
Deaths
12
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
1
5
8
1
L
Hachiman
4
5
1
0.9
W
6
2
6
4.5
L
Merlin
2
4
1
0.63
L
2
5
3
0.7
W
2
1
14
9
L
Erlang Shen
VoluptuousVulp
Erlang Shen
3
5
3
0.9
L
Persephone
glazoors
Persephone
1
5
6
0.8
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,673
Damage
49,419
54,465
Taken
48,980
21,991
Mitigated
29,093
16,521
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,539
10,518
1,376
1,043
6,379
3,159
0
3,278
2,853
39,121
0
W
8,282
220
758
1,285
9,970
4,324
228
2,900
6,813
12,902
0
L
Hachiman
7,442
2,708
1,233
3,101
11,080
3,588
0
7,989
3,091
0
19,809
W
5,279
240
2,726
2,330
7,786
4,099
557
2,689
4,724
10,086
0
L
Merlin
7,548
45
1,443
1,778
8,697
3,024
0
4,407
4,290
18,666
0
L
3,594
382
0
646
9,641
3,461
0
5,361
4,280
0
8,317
W
3,690
567
992
6,535
14,309
11,915
0
4,402
8,886
8,269
0
L
Erlang Shen
VoluptuousVulp
Erlang Shen
11,945
3,535
1,001
4,253
14,232
8,115
0
9,256
4,976
0
22,885
L
Persephone
glazoors
Persephone
11,144
331
990
2,076
10,815
3,803
0
7,774
3,036
24,624
0
W
14,629
3,811
1,158
4,041
10,536
5,596
626
4,115
5,948
0
27,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
44,896
122
Minions Killed
112
0
Camps Cleared
0
970,062
Distance Traveled
1,083,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,909
901
50
5
0
237,231
0
W
Agni
7,597
691
7
1
0
189,463
0
L
Hachiman
8,591
781
21
2
0
165,268
0
W
Nox
8,694
790
15
1
0
223,887
0
L
Merlin
8,075
734
27
2
0
206,491
0
L
Anhur
8,076
734
14
1
0
203,439
0
W
Maui
9,175
834
7
1
0
224,971
0
L
Erlang Shen
8,202
746
26
2
0
200,720
0
L
Persephone
8,204
746
34
3
0
194,144
0
W
Neith
9,521
866
33
3
0
208,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role