Player Matchup

Loki
Loki
Banty Roosters
Loki
Level 120
God Stats
8W - 4L
1,961 SR
Queue Stats
130W - 134L
1,405 Elo+
Party 3
Hel
Hel
KILO545y
Hel
Level 116
God Stats
7W - 6L
1,564 SR
Queue Stats
24W - 28L
1,433 Elo+
Party 1
Chiron
Chiron
aL Nacho
Chiron
Level 108
God Stats
9W - 5L
1,756 SR
Queue Stats
174W - 174L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
ichigo1286
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,458 Elo+
Party 1
Zeus
Zeus
rinaldode
Zeus
Level 96
God Stats
6W - 8L
1,553 SR
Queue Stats
300W - 281L
1,472 Elo+
Solo
Team Averages
Level 114
1,667 SR
1,438 Elo+

VS

Team Averages
Level 114
1,490 SR
1,425 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkNight7437
Gilgamesh
Level 108
God Stats
4W - 10L
1,571 SR
Queue Stats
71W - 85L
1,416 Elo+
Party 2
Vulcan
Vulcan
Marshmallow 205
Vulcan
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 50L
1,531 Elo+
Party 2
Neith
Neith
SheaWulf
Neith
Level 104
God Stats
20W - 15L
1,346 SR
Queue Stats
236W - 237L
1,461 Elo+
Solo
Geb
Geb
TiltedCeej
Geb
Level 126
God Stats
0W - 2L
1,532 SR
Queue Stats
9W - 11L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,943
567
5,390
8,971
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 0 / 1
9,528
681
10,891
6,314
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
aL Nacho
Chiron
13
2 / 0 / 2
7,530
538
8,737
7,514
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ichigo1286
Baron Samedi
11
1 / 1 / 2
6,945
496
4,782
7,906
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
13
1 / 3 / 3
8,079
577
10,823
13,163
7,035
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 5 / 1
6,637
474
8,067
14,670
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DarkNight7437
Gilgamesh
11
2 / 3 / 1
6,878
491
7,680
16,537
14,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 6 / 0
6,327
452
2,852
9,110
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
SheaWulf
Neith
9
0 / 2 / 1
5,462
390
6,598
9,252
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
6,105
436
2,286
10,811
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
1
0.5
W
4
0
6
7
L
Gilgamesh
DarkNight7437
Gilgamesh
2
3
1
0.83
W
10
0
1
10.5
L
0
6
0
0
L
Neith
SheaWulf
Neith
0
2
1
0.25
L
0
2
1
0.25
W
Chiron
aL Nacho
Chiron
2
0
2
3
W
Baron Samedi
ichigo1286
Baron Samedi
1
1
2
2
W
Zeus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
27,483
43,868
Taken
60,380
20,606
Mitigated
32,960
20,340
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,067
3,046
0
1,503
14,670
5,546
0
5,889
8,781
0
47,053
W
5,390
759
0
1,100
8,971
3,355
423
1,307
7,664
0
48,611
L
Gilgamesh
DarkNight7437
Gilgamesh
7,680
1,798
0
3,432
16,537
14,304
0
10,359
6,178
0
45,201
W
10,891
434
1,457
3,665
6,314
2,355
881
994
5,314
79,138
0
L
2,852
866
0
773
9,110
3,065
0
5,293
3,817
46,587
0
L
Neith
SheaWulf
Neith
6,598
2,357
350
3,243
9,252
3,143
0
2,317
6,935
0
37,846
L
2,286
354
0
1,561
10,811
6,902
0
2,638
8,173
24,760
0
W
Chiron
aL Nacho
Chiron
8,737
4,231
935
2,842
7,514
2,810
0
1,408
6,106
0
60,702
W
Baron Samedi
ichigo1286
Baron Samedi
4,782
1,052
1,860
3,139
7,906
5,051
397
1,154
6,752
29,481
0
W
Zeus
10,823
2,566
0
5,342
13,163
7,035
199
266
12,894
62,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
31,409
457
Minions Killed
296
0
Camps Cleared
0
1,307,443
Distance Traveled
1,341,029
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,637
474
64
5
0
323,480
1
W
Loki
7,943
567
67
5
0
325,878
0
L
Gilgamesh
6,878
491
59
4
0
250,360
0
W
Hel
9,528
681
137
10
0
293,891
0
L
Vulcan
6,327
452
80
6
0
255,271
0
L
Neith
5,462
390
59
4
0
241,005
4
L
Geb
6,105
436
34
2
0
270,913
4
W
Chiron
7,530
538
92
7
0
237,311
2
W
Baron Samedi
6,945
496
44
3
0
216,768
1
W
Zeus
8,079
577
117
8
0
233,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role