Player Matchup

Artio
Artio
Griever399
Artio
Level 123
God Stats
2W - 0L
1,725 SR
Queue Stats
82W - 112L
1,474 Elo+
Solo
Scylla
Scylla
Magic-Lucky-Mike
Scylla
Level 123
God Stats
3W - 6L
1,773 SR
Queue Stats
340W - 344L
1,416 Elo+
Solo
Charybdis
Charybdis
MetroDinamo
Charybdis
Level 66
God Stats
7W - 3L
1,814 SR
Queue Stats
352W - 352L
1,496 Elo+
Solo
Raijin
Raijin
jabfrispe
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Cupid
Cupid
thenex2010
Cupid
Level 146
God Stats
4W - 3L
1,183 SR
Queue Stats
103W - 104L
1,466 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,470 Elo+

VS

Team Averages
Level 27
1,455 SR
1,362 Elo+
Discordia
Discordia
Ippolopez98
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,249 Elo+
Solo
Hun Batz
Hun Batz
SplayJungle9804
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,282 Elo+
Solo
Shiva
Shiva
TRex_18RR
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,342 Elo+
Solo
Mulan
Mulan
imfg05
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,512 Elo+
Solo
Rama
Rama
obi2times
Rama
Level 25
God Stats
0W - 2L
1,277 SR
Queue Stats
40W - 52L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 3 / 11
7,264
807
2,944
10,645
11,377
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 1 / 7
9,883
1,098
14,042
9,006
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MetroDinamo
Charybdis
14
3 / 4 / 6
7,489
832
6,107
9,013
3,476
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
jabfrispe
Raijin
13
2 / 4 / 7
7,716
857
7,237
9,640
3,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
12
3 / 2 / 7
7,438
826
7,156
8,331
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ippolopez98
Discordia
10
0 / 4 / 7
6,668
741
8,576
6,530
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
11
2 / 5 / 2
6,627
736
6,626
10,487
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
TRex_18RR
Shiva
13
0 / 3 / 4
7,484
832
3,660
10,118
10,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
imfg05
Mulan
13
7 / 4 / 2
8,120
902
12,752
12,307
11,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
15
4 / 1 / 3
7,730
859
6,319
5,819
2,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
17
Kills
13
14
Deaths
17
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
1
3
11
2.17
L
Discordia
Ippolopez98
Discordia
0
4
7
0.88
W
8
1
7
11.5
W
Charybdis
MetroDinamo
Charybdis
3
4
6
1.5
L
Hun Batz
2
5
2
0.6
L
Shiva
TRex_18RR
Shiva
0
3
4
0.67
L
Mulan
imfg05
Mulan
7
4
2
2
W
Raijin
jabfrispe
Raijin
2
4
7
1.38
L
Rama
4
1
3
5.5
W
Cupid
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
37,933
46,635
Taken
45,261
25,295
Mitigated
31,697
19,848
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,944
762
2,017
1,975
10,645
11,377
243
1,216
9,429
6,151
0
L
Discordia
Ippolopez98
Discordia
8,576
640
347
667
6,530
2,835
0
3,243
3,287
13,966
0
W
14,042
1,313
1,412
4,473
9,006
3,816
556
2,078
6,928
27,023
0
W
Charybdis
MetroDinamo
Charybdis
6,107
2,536
1,122
1,955
9,013
3,476
227
2,006
7,007
0
15,115
L
Hun Batz
6,626
1,442
0
690
10,487
4,391
0
6,895
3,592
0
13,235
L
Shiva
TRex_18RR
Shiva
3,660
84
1,354
2,891
10,118
10,412
0
5,015
5,103
392
9,800
L
Mulan
imfg05
Mulan
12,752
2,259
1,276
3,046
12,307
11,158
0
5,568
6,739
0
18,592
W
Raijin
jabfrispe
Raijin
7,237
2,059
29
2,445
9,640
3,374
0
1,179
8,461
14,804
0
L
Rama
6,319
3,579
613
1,441
5,819
2,901
180
3,502
2,317
0
16,656
W
Cupid
7,156
2,800
1,752
2,668
8,331
3,252
715
2,385
5,946
0
11,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
36,629
88
Minions Killed
85
0
Camps Cleared
0
832,856
Distance Traveled
800,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,264
807
6
1
0
159,372
0
L
Discordia
6,668
741
10
1
0
134,247
0
W
Scylla
9,883
1,098
40
4
0
194,554
0
W
Charybdis
7,489
832
12
1
0
155,158
0
L
Hun Batz
6,627
736
16
2
0
170,689
0
L
Shiva
7,484
832
19
2
0
190,283
0
L
Mulan
8,120
902
18
2
0
149,213
0
W
Raijin
7,716
857
19
2
0
144,521
1
L
Rama
7,730
859
22
2
0
156,088
0
W
Cupid
7,438
826
11
1
0
179,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role