Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Not___Claudi0
Ne Zha
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 105L
1,346 Elo+
Solo
Anubis
Anubis
Shadiclink
Anubis
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
38W - 71L
1,438 Elo+
Party 3
Freya
Freya
Tsyon2751999
Freya
Level 137
God Stats
3W - 1L
1,748 SR
Queue Stats
39W - 68L
1,432 Elo+
Party 3
Thanatos
Thanatos
VING69
Thanatos
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 121L
1,466 Elo+
Party 3
Team Averages
Level 90
1,593 SR
1,437 Elo+

VS

Team Averages
Level 114
1,468 SR
1,512 Elo+
The Morrigan
The Morrigan
DrakeDoog
The Morrigan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 66L
1,663 Elo+
Solo
Sylvanus
Sylvanus
Goruji
Sylvanus
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
182W - 193L
1,448 Elo+
Party 1
Bastet
Bastet
Kaosuke
Bastet
Level 156
God Stats
4W - 3L
1,342 SR
Queue Stats
182W - 193L
1,448 Elo+
Party 1
Da Ji
Da Ji
NamesBond005
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Sh4rkmin
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 1 / 2
5,826
583
6,350
9,385
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
5,424
542
3,095
8,740
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Shadiclink
Anubis
12
2 / 0 / 0
6,586
659
3,624
6,249
2,806
Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 2
6,919
692
6,534
9,540
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
VING69
Thanatos
9
2 / 2 / 1
5,150
515
1,737
7,475
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrakeDoog
The Morrigan
10
2 / 2 / 1
5,701
570
4,552
5,164
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Goruji
Sylvanus
9
2 / 2 / 0
5,177
518
3,880
6,799
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Kaosuke
Bastet
9
1 / 2 / 1
5,398
540
6,409
7,190
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,428
543
4,145
7,753
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Sh4rkmin
King Arthur
10
2 / 5 / 0
5,920
592
6,564
8,883
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
8
8
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
2
4
L
The Morrigan
DrakeDoog
The Morrigan
2
2
1
1.25
L
Sylvanus
Goruji
Sylvanus
2
2
0
1
L
Bastet
Kaosuke
Bastet
1
2
1
0.75
L
1
3
3
0.83
W
1
2
2
1
L
King Arthur
Sh4rkmin
King Arthur
2
5
0
0.4
W
Anubis
Shadiclink
Anubis
2
0
0
2
W
4
3
2
1.67
W
Thanatos
VING69
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
25,550
41,389
Taken
35,789
17,099
Mitigated
18,685
19,839
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,350
4,002
0
5,278
9,385
3,017
0
1,858
7,527
0
35,148
L
The Morrigan
DrakeDoog
The Morrigan
4,552
1,146
0
691
5,164
1,461
0
2,999
2,034
34,753
0
L
Sylvanus
Goruji
Sylvanus
3,880
1,937
593
1,477
6,799
5,555
0
0
6,799
21,686
7,261
L
Bastet
Kaosuke
Bastet
6,409
720
113
1,464
7,190
2,340
0
0
7,190
0
29,247
L
4,145
763
0
288
7,753
2,370
0
1,365
6,354
0
24,068
W
3,095
683
0
2,380
8,740
2,690
0
1,185
7,555
0
31,829
L
King Arthur
Sh4rkmin
King Arthur
6,564
1,374
0
310
8,883
6,959
0
5,310
3,254
0
36,509
W
Anubis
Shadiclink
Anubis
3,624
330
0
3,869
6,249
2,806
0
1,866
4,383
56,002
0
W
6,534
2,627
0
4,743
9,540
3,843
658
1,008
8,532
43,132
0
W
Thanatos
VING69
Thanatos
1,737
180
0
3,569
7,475
4,743
0
2,100
5,375
0
16,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
27,624
325
Minions Killed
247
0
Camps Cleared
0
977,641
Distance Traveled
1,013,727
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,826
583
63
6
0
185,434
0
L
The Morrigan
5,701
570
59
6
0
200,567
0
L
Sylvanus
5,177
518
45
5
0
162,019
2
L
Bastet
5,398
540
45
5
0
234,143
1
L
Da Ji
5,428
543
39
4
0
214,141
0
W
Ne Zha
5,424
542
50
5
0
206,337
4
L
King Arthur
5,920
592
59
6
0
202,857
0
W
Anubis
6,586
659
108
11
0
199,197
2
W
Freya
6,919
692
78
8
0
172,230
0
W
Thanatos
5,150
515
26
3
0
214,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role