Player Matchup

Pele
Pele
Ar5eL1ck3r
Pele
Level 87
God Stats
4W - 4L
1,560 SR
Queue Stats
457W - 450L
1,509 Elo+
Party 2
Chaac
Chaac
DaniiZ
Chaac
Level 36
God Stats
5W - 2L
1,722 SR
Queue Stats
103W - 119L
1,430 Elo+
Party 3
Discordia
Discordia
FatigaCronica
Discordia
Level 29
God Stats
1W - 4L
1,458 SR
Queue Stats
66W - 65L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
Gumersio
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 164L
1,470 Elo+
Party 3
Thoth
Thoth
xxAicoxx
Thoth
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
414W - 411L
1,527 Elo+
Party 2
Team Averages
Level 84
1,548 SR
1,484 Elo+

VS

Team Averages
Level 96
1,627 SR
1,520 Elo+
Mulan
Mulan
 
Mulan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Aracmon
Ravana
Level 126
God Stats
11W - 7L
1,948 SR
Queue Stats
365W - 366L
1,586 Elo+
Party 1
Agni
Agni
Kakuzu87
Agni
Level 158
God Stats
26W - 22L
1,688 SR
Queue Stats
215W - 192L
1,512 Elo+
Solo
Thanatos
Thanatos
Xizoes
Thanatos
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
6,205
621
5,553
10,234
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
DaniiZ
Chaac
10
2 / 3 / 1
5,634
563
3,697
10,830
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
FatigaCronica
Discordia
10
3 / 5 / 1
5,940
594
4,253
6,180
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Gumersio
Hun Batz
7
0 / 3 / 3
4,790
479
3,022
9,249
5,004
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
xxAicoxx
Thoth
10
4 / 2 / 1
6,387
639
7,690
7,430
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 3 / 0
6,389
639
8,186
9,432
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
 
Freya
9
3 / 1 / 3
5,777
578
4,017
6,412
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Aracmon
Ravana
10
7 / 4 / 3
6,478
648
10,120
9,395
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
11
2 / 5 / 3
6,068
607
5,420
9,042
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Xizoes
Thanatos
9
2 / 0 / 3
5,851
585
3,693
8,302
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
13
Kills
17
17
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
0
1
W
Freya
 
Freya
3
1
3
4.5
L
4
4
1
1.13
W
Ravana
Aracmon
Ravana
7
4
3
2.13
L
Chaac
DaniiZ
Chaac
2
3
1
0.83
L
Discordia
FatigaCronica
Discordia
3
5
1
0.7
L
Hun Batz
Gumersio
Hun Batz
0
3
3
0.5
W
Agni
2
5
3
0.7
W
Thanatos
Xizoes
Thanatos
2
0
3
3.5
L
Thoth
xxAicoxx
Thoth
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
31,436
43,923
Taken
42,583
18,221
Mitigated
18,034
10,071
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,186
2,074
0
4,716
9,432
6,414
0
0
9,432
0
42,621
W
Freya
 
Freya
4,017
919
0
1,576
6,412
2,079
0
2,076
4,065
21,668
0
L
5,553
1,840
0
1,703
10,234
3,340
0
1,514
8,676
0
43,105
W
Ravana
Aracmon
Ravana
10,120
3,797
0
1,709
9,395
3,688
0
1,726
7,420
0
33,979
L
Chaac
DaniiZ
Chaac
3,697
928
0
3,810
10,830
5,600
0
0
10,158
0
29,307
L
Discordia
FatigaCronica
Discordia
4,253
740
0
700
6,180
1,737
246
1,812
4,084
34,370
0
L
Hun Batz
Gumersio
Hun Batz
3,022
1,076
0
3,358
9,249
5,004
0
1,559
7,469
0
9,658
W
Agni
5,420
284
0
2,430
9,042
3,024
0
6,125
2,801
37,614
0
W
Thanatos
Xizoes
Thanatos
3,693
1,223
0
9,151
8,302
2,829
0
1,348
6,922
0
28,995
L
Thoth
xxAicoxx
Thoth
7,690
113
0
500
7,430
2,540
270
4,003
3,427
36,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
30,563
257
Minions Killed
263
0
Camps Cleared
0
1,033,309
Distance Traveled
1,052,467
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,389
639
62
6
0
171,423
0
W
Freya
5,777
578
47
5
0
212,812
1
L
Pele
6,205
621
58
6
0
227,040
0
W
Ravana
6,478
648
30
3
0
218,160
0
L
Chaac
5,634
563
51
5
0
180,845
3
L
Discordia
5,940
594
61
6
0
212,069
3
L
Hun Batz
4,790
479
11
1
0
207,169
1
W
Agni
6,068
607
69
7
0
202,540
0
W
Thanatos
5,851
585
55
6
0
247,532
3
L
Thoth
6,387
639
76
8
0
206,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role