Player Matchup

Bacchus
Bacchus
Spitfire00
Bacchus
Level 62
God Stats
2W - 0L
1,687 SR
Queue Stats
2W - 1L
1,507 Elo+
Party 1
Pele
Pele
The-W-O-R-L-D-9
Pele
Level 87
God Stats
5W - 7L
1,303 SR
Queue Stats
319W - 402L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
dinferro
Baron Samedi
Level 86
God Stats
6W - 7L
1,284 SR
Queue Stats
174W - 181L
1,421 Elo+
Party 1
Team Averages
Level 78
1,425 SR
1,429 Elo+

VS

Team Averages
Level 57
1,511 SR
1,398 Elo+
Surtr
Surtr
BluntSwordsman
Surtr
Level 60
God Stats
35W - 36L
1,499 SR
Queue Stats
51W - 58L
1,428 Elo+
Party 2
Terra
Terra
captainkronic
Terra
Level 52
God Stats
28W - 26L
1,534 SR
Queue Stats
33W - 41L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
errorplzhelpz
Zhong Kui
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Spitfire00
Bacchus
13
5 / 0 / 5
8,799
880
5,918
10,755
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 4
8,352
835
10,579
11,393
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dinferro
Baron Samedi
13
0 / 0 / 10
7,581
758
7,781
4,118
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,335
634
4,674
10,525
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
6,783
678
3,171
11,287
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
errorplzhelpz
Zhong Kui
11
1 / 2 / 0
7,162
716
10,064
8,335
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bacchus
Spitfire00
Bacchus
5
0
5
7.5
W
5
1
4
7
L
0
3
1
0.17
W
Baron Samedi
dinferro
Baron Samedi
0
0
10
5
L
Zhong Kui
errorplzhelpz
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
17,909
26,266
Taken
30,147
19,817
Mitigated
23,333
6,907
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,674
1,755
142
1,104
10,525
7,054
21
3,981
6,544
278
16,309
W
Bacchus
Spitfire00
Bacchus
5,918
1,424
0
2,249
10,755
12,799
420
6,056
4,699
23,757
0
W
10,579
2,091
0
3,005
11,393
4,971
0
5,503
5,890
0
43,454
L
3,171
443
417
1,033
11,287
10,501
0
5,686
5,601
8,358
142
W
Baron Samedi
dinferro
Baron Samedi
7,781
1,295
573
1,080
4,118
2,047
556
2,050
2,068
30,926
0
L
Zhong Kui
errorplzhelpz
Zhong Kui
10,064
1,560
0
2,823
8,335
5,778
0
4,038
4,297
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
20,280
152
Minions Killed
87
0
Camps Cleared
0
561,799
Distance Traveled
504,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,335
634
31
3
0
157,756
0
W
Bacchus
8,799
880
22
2
0
182,415
0
W
Pele
8,352
835
55
6
0
209,461
0
L
Terra
6,783
678
9
1
0
164,907
0
W
Baron Samedi
7,581
758
75
8
0
169,923
0
L
Zhong Kui
7,162
716
47
5
0
181,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role