Player Matchup

Osiris
Osiris
Gold II
dilino1
Osiris
Gold II
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,843 MMR
Party 2
Yu Huang
Yu Huang
Gold II
hopcipcivirip
Yu Huang
Gold II
Level 156
God Stats
1W - 1L
1,779 SR
Queue Stats
11W - 3L
1,843 MMR
Party 2
Mulan
Mulan
Gold II
lukacius
Mulan
Gold II
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 3L
1,843 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,665 SR
1,843 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,565 SR
1,753 MMR
Ao Kuang
Ao Kuang
Gold V
Joseph13055
Ao Kuang
Gold V
Level 49
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 3L
1,728 MMR
Party 1
Horus
Horus
Gold II
MegaJupiter
Horus
Gold II
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,865 MMR
Party 1
Sol
Sol
Gold V
i450er
Sol
Gold V
Level 62
God Stats
7W - 1L
1,500 SR
Queue Stats
14W - 3L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
dilino1
Osiris
12
1 / 4 / 4
8,473
706
5,842
15,020
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
hopcipcivirip
Yu Huang
13
1 / 2 / 2
7,914
660
9,724
8,350
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
lukacius
Mulan
14
4 / 3 / 0
8,791
733
8,930
16,380
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAchillesHelAh Muzen CabSurtr

VS

Bans
ThothScyllaHerculesAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Joseph13055
Ao Kuang
15
5 / 2 / 4
9,301
775
11,998
16,373
18,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 8
8,803
734
5,192
15,030
12,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
i450er
Sol
16
4 / 1 / 5
9,957
830
18,927
10,601
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
9
9
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Joseph13055
Ao Kuang
5
2
4
3.5
W
0
3
8
1.33
L
Osiris
dilino1
Osiris
1
4
4
0.75
L
Yu Huang
hopcipcivirip
Yu Huang
1
2
2
1
W
Sol
i450er
Sol
4
1
5
6.5
L
Mulan
lukacius
Mulan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
36,117
39,750
Taken
42,004
32,738
Mitigated
35,435
5,979
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Joseph13055
Ao Kuang
11,998
3,108
0
5,301
16,373
18,106
647
4,161
11,231
35,784
0
W
5,192
1,966
3,990
6,106
15,030
12,424
160
3,675
11,056
0
17,595
L
Osiris
dilino1
Osiris
5,842
1,577
0
1,948
15,020
15,559
0
11,381
2,858
0
21,451
L
Yu Huang
hopcipcivirip
Yu Huang
9,724
1,221
0
960
8,350
3,454
0
6,738
1,310
43,639
0
W
Sol
i450er
Sol
18,927
6,148
184
5,076
10,601
4,905
2,922
2,623
7,843
74,827
0
L
Mulan
lukacius
Mulan
8,930
1,247
0
3,071
16,380
13,725
0
11,834
3,997
851
21,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
28,061
128
Minions Killed
177
0
Camps Cleared
0
675,045
Distance Traveled
687,155
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,301
775
48
4
0
228,187
1
W
Horus
8,803
734
14
1
0
232,444
0
L
Osiris
8,473
706
14
1
0
243,950
1
L
Yu Huang
7,914
660
86
7
0
213,672
2
W
Sol
9,957
830
115
10
0
226,524
1
L
Mulan
8,791
733
28
2
0
217,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role