Player Matchup

Bacchus
Bacchus
DARKKNIGHT42506
Bacchus
Level 31
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 2
Nu Wa
Nu Wa
DazedSquid_13
Nu Wa
Level 49
God Stats
43W - 48L
1,507 SR
Queue Stats
349W - 369L
1,443 Elo+
Solo
Danzaburou
Danzaburou
KFJE
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Amaterasu
Amaterasu
Larissaiscool
Amaterasu
Level 29
God Stats
1W - 1L
1,775 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 2
Thanatos
Thanatos
SNAKEbyte333
Thanatos
Level 46
God Stats
1W - 5L
1,284 SR
Queue Stats
38W - 45L
1,321 Elo+
Solo
Team Averages
Level 36
1,474 SR
1,292 Elo+

VS

Team Averages
Level 117
1,540 SR
1,451 Elo+
Fafnir
Fafnir
Briceewwq
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Hgg45rew
Sylvanus
Level 135
God Stats
3W - 3L
1,527 SR
Queue Stats
238W - 276L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soupfo
Tsukuyomi
Level 91
God Stats
9W - 9L
1,695 SR
Queue Stats
216W - 195L
1,435 Elo+
Party 3
Ishtar
Ishtar
Tepure
Ishtar
Level 62
God Stats
14W - 7L
1,479 SR
Queue Stats
148W - 133L
1,414 Elo+
Party 3
Aphrodite
Aphrodite
koallasaurus
Aphrodite
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 158L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,903
406
6,183
15,043
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 1 / 2
8,163
480
8,524
10,201
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KFJE
Danzaburou
12
0 / 2 / 1
6,565
386
3,151
9,016
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Larissaiscool
Amaterasu
11
1 / 3 / 0
6,707
395
4,758
12,404
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
SNAKEbyte333
Thanatos
14
2 / 5 / 0
7,876
463
5,116
13,856
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Briceewwq
Fafnir
15
6 / 0 / 1
9,997
588
8,683
9,864
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Hgg45rew
Sylvanus
14
1 / 1 / 4
7,319
431
3,487
11,470
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
Soupfo
Tsukuyomi
16
4 / 0 / 4
9,524
560
7,393
6,539
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Tepure
Ishtar
15
4 / 0 / 3
8,894
523
10,806
11,580
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
koallasaurus
Aphrodite
15
0 / 2 / 2
9,447
556
6,650
10,213
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Briceewwq
Fafnir
6
0
1
6.5
L
0
4
1
0.13
L
0
1
2
1
W
Sylvanus
Hgg45rew
Sylvanus
1
1
4
3
L
Danzaburou
KFJE
Danzaburou
0
2
1
0.25
L
Amaterasu
Larissaiscool
Amaterasu
1
3
0
0.33
L
Thanatos
SNAKEbyte333
Thanatos
2
5
0
0.4
W
Tsukuyomi
Soupfo
Tsukuyomi
4
0
4
6
W
Ishtar
Tepure
Ishtar
4
0
3
5.5
W
Aphrodite
koallasaurus
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
37,019
60,520
Taken
49,666
37,493
Mitigated
28,960
24,270
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Briceewwq
Fafnir
8,683
2,264
0
5,036
9,864
9,409
208
1,064
8,416
57,734
0
L
6,183
1,140
149
4,802
15,043
15,469
0
1,380
13,663
31,873
0
L
8,524
2,607
0
1,323
10,201
3,923
0
6,735
3,138
73,682
0
W
Sylvanus
Hgg45rew
Sylvanus
3,487
1,019
1,566
2,868
11,470
8,813
169
3,371
7,960
18,937
5,896
L
Danzaburou
KFJE
Danzaburou
3,151
1,349
0
4,662
9,016
3,513
0
312
8,704
0
46,048
L
Amaterasu
Larissaiscool
Amaterasu
4,758
342
0
3,103
12,404
7,953
0
4,993
6,843
697
29,912
L
Thanatos
SNAKEbyte333
Thanatos
5,116
1,279
0
10,231
13,856
6,635
0
3,988
9,519
0
59,518
W
Tsukuyomi
Soupfo
Tsukuyomi
7,393
1,279
0
3,706
6,539
2,895
253
1,218
5,277
0
87,698
W
Ishtar
Tepure
Ishtar
10,806
5,773
341
6,338
11,580
4,969
800
3,816
7,676
0
82,835
W
Aphrodite
koallasaurus
Aphrodite
6,650
813
0
7,028
10,213
2,874
0
5,647
4,566
78,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
45,181
365
Minions Killed
568
0
Camps Cleared
0
1,616,186
Distance Traveled
1,577,207
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,997
588
89
5
0
298,155
1
L
Bacchus
6,903
406
34
2
0
314,748
4
L
Nu Wa
8,163
480
124
7
0
278,615
3
W
Sylvanus
7,319
431
47
3
0
290,718
1
L
Danzaburou
6,565
386
77
5
0
273,170
0
L
Amaterasu
6,707
395
38
2
0
366,351
0
L
Thanatos
7,876
463
92
5
0
383,302
0
W
Tsukuyomi
9,524
560
136
8
0
388,502
0
W
Ishtar
8,894
523
132
8
0
291,177
0
W
Aphrodite
9,447
556
164
10
0
308,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role