Player Matchup

Hun Batz
Hun Batz
MojaveAce
Hun Batz
Level 64
God Stats
1W - 3L
1,475 SR
Queue Stats
32W - 43L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Riku Knightwolf
Ah Puch
Level 183
God Stats
12W - 10L
1,174 SR
Queue Stats
397W - 403L
1,403 Elo+
Party 2
Cupid
Cupid
Stay_Lyftd405
Cupid
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
392W - 385L
1,415 Elo+
Solo
Cliodhna
Cliodhna
VanDusen31
Cliodhna
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 381L
1,406 Elo+
Party 2
Ares
Ares
st115
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 48L
1,466 Elo+
Solo
Team Averages
Level 115
1,430 SR
1,429 Elo+

VS

Team Averages
Level 103
1,447 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Aljandro
Eset
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 120L
1,459 Elo+
Solo
Sobek
Sobek
ChrispyKreme822
Sobek
Level 67
God Stats
2W - 2L
1,233 SR
Queue Stats
167W - 168L
1,393 Elo+
Party 1
Shiva
Shiva
HopeSmalls
Shiva
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 204L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MojaveAce
Hun Batz
11
0 / 6 / 2
6,470
647
5,134
9,834
5,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 1
7,686
769
15,762
10,894
5,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 2
6,563
656
3,260
6,713
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
VanDusen31
Cliodhna
13
1 / 5 / 0
7,178
718
4,261
10,277
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
st115
Ares
14
1 / 3 / 2
7,019
702
4,288
11,026
12,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
12 / 1 / 6
10,286
1,029
22,277
9,118
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
 
Zeus
14
3 / 1 / 12
8,514
851
14,452
6,300
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
5
0 / 0 / 0
5,796
580
0
0
0
15
1 / 1 / 13
8,606
861
4,477
14,111
13,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
16
4 / 0 / 12
8,784
878
3,833
10,858
9,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
3
Kills
20
20
Deaths
3
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
1
6
15
W
Zeus
 
Zeus
3
1
12
9
W
Eset
0
0
0
0
W
1
1
13
7.5
W
Shiva
4
0
12
10
L
Hun Batz
MojaveAce
Hun Batz
0
6
2
0.17
L
1
5
1
0.3
L
0
1
2
1
L
Cliodhna
VanDusen31
Cliodhna
1
5
0
0.2
L
Ares
st115
Ares
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,705
Damage
45,039
48,744
Taken
40,387
31,662
Mitigated
30,392
13,740
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,277
1,161
920
2,848
9,118
5,235
799
4,502
4,299
44,772
0
W
Zeus
 
Zeus
14,452
762
2,671
940
6,300
2,907
493
2,237
3,882
25,676
0
W
Eset
0
0
0
0
0
0
0
0
0
0
0
W
4,477
0
3,242
4,941
14,111
13,082
181
6,567
7,175
9,503
0
W
Shiva
3,833
812
2,469
2,847
10,858
9,168
490
5,747
4,639
0
12,534
L
Hun Batz
MojaveAce
Hun Batz
5,134
908
970
820
9,834
5,381
0
7,890
1,944
0
8,717
L
15,762
0
868
1,886
10,894
5,673
0
9,787
1,107
25,703
0
L
3,260
1,173
3,585
2,067
6,713
3,378
0
6,200
513
0
13,843
L
Cliodhna
VanDusen31
Cliodhna
4,261
6
375
1,032
10,277
5,079
0
8,863
1,414
0
13,112
L
Ares
st115
Ares
4,288
220
995
1,142
11,026
12,151
0
8,466
2,560
6,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
41,986
90
Minions Killed
117
0
Camps Cleared
0
898,095
Distance Traveled
836,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,286
1,029
53
5
0
205,086
0
W
Zeus
8,514
851
32
3
0
178,907
0
W
Eset
5,796
580
0
0
0
0
0
W
Sobek
8,606
861
11
1
0
214,163
0
W
Shiva
8,784
878
21
2
0
238,296
0
L
Hun Batz
6,470
647
11
1
0
157,120
0
L
Ah Puch
7,686
769
28
3
0
163,634
0
L
Cupid
6,563
656
25
3
0
191,826
0
L
Cliodhna
7,178
718
22
2
0
194,437
0
L
Ares
7,019
702
4
0
0
191,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role