Player Matchup

Olorun
Olorun
MomoTheEpic
Olorun
Level 64
God Stats
22W - 30L
1,460 SR
Queue Stats
69W - 84L
1,504 Elo+
Party 3
Ne Zha
Ne Zha
RedRaptor024
Ne Zha
Level 66
God Stats
11W - 11L
1,455 SR
Queue Stats
289W - 295L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
axes12345
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 122L
1,486 Elo+
Solo
Ymir
Ymir
themightychamp21
Ymir
Level 81
God Stats
3W - 3L
1,471 SR
Queue Stats
107W - 125L
1,500 Elo+
Party 3
Skadi
Skadi
vacatedlawyer60
Skadi
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
111W - 110L
1,419 Elo+
Party 1
Team Averages
Level 64
1,520 SR
1,477 Elo+

VS

Team Averages
Level 86
1,578 SR
1,414 Elo+
Nox
Nox
GaymerCabbage
Nox
Level 28
God Stats
4W - 1L
1,649 SR
Queue Stats
147W - 219L
1,422 Elo+
Party 2
Sol
Sol
ScrubCabbage
Sol
Level 157
God Stats
9W - 5L
1,581 SR
Queue Stats
275W - 344L
1,420 Elo+
Party 2
Achilles
Achilles
SmiteSuxCabbage
Achilles
Level 89
God Stats
2W - 2L
1,368 SR
Queue Stats
9W - 24L
1,209 Elo+
Party 2
Sun Wukong
Sun Wukong
StreetCabbage
Sun Wukong
Level 69
God Stats
19W - 18L
1,520 SR
Queue Stats
78W - 109L
1,459 Elo+
Party 2
Arachne
Arachne
SunMonkeyGod
Arachne
Level 89
God Stats
6W - 2L
1,771 SR
Queue Stats
85W - 73L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 3 / 0
3,972
497
2,235
4,957
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
8
0 / 1 / 0
4,409
551
2,116
6,407
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
axes12345
Cu Chulainn
8
2 / 2 / 0
4,771
596
2,816
6,988
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 3 / 0
3,356
420
597
4,678
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
4,792
599
2,791
4,912
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,963
620
1,754
3,546
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 0 / 0
6,232
779
5,927
5,314
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
9
1 / 1 / 1
4,908
614
2,696
5,431
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
StreetCabbage
Sun Wukong
8
0 / 0 / 8
4,986
623
3,673
4,342
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SunMonkeyGod
Arachne
8
0 / 1 / 1
4,684
586
2,315
6,885
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
9
10
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Olorun
0
3
0
0
L
Ne Zha
0
1
0
0
W
7
0
0
7
W
Achilles
1
1
1
1.5
W
Sun Wukong
StreetCabbage
Sun Wukong
0
0
8
4
W
Arachne
SunMonkeyGod
Arachne
0
1
1
0.5
L
Cu Chulainn
axes12345
Cu Chulainn
2
2
0
1
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
16,365
27,942
Taken
25,518
11,546
Mitigated
12,589
5,823
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,754
217
0
450
3,546
1,460
94
0
3,546
22,527
0
L
Olorun
2,235
1,121
50
1,689
4,957
1,642
0
2,333
2,624
19,461
0
L
Ne Zha
2,116
655
0
1,259
6,407
2,154
0
1,223
5,170
0
27,206
W
5,927
3,680
0
4,121
5,314
1,556
2,957
1,990
3,324
45,646
0
W
Achilles
2,696
489
0
1,889
5,431
4,903
0
142
5,289
0
20,561
W
Sun Wukong
StreetCabbage
Sun Wukong
3,673
822
0
137
4,342
2,416
148
842
3,500
0
18,035
W
Arachne
SunMonkeyGod
Arachne
2,315
1,521
0
1,906
6,885
2,254
0
0
6,885
0
26,319
L
Cu Chulainn
axes12345
Cu Chulainn
2,816
522
0
1,380
6,988
3,687
0
0
6,474
1,152
26,042
L
597
154
0
570
4,678
2,342
0
2,470
2,208
4,485
0
L
2,791
975
0
875
4,912
1,721
0
1,495
3,271
0
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
25,773
187
Minions Killed
243
0
Camps Cleared
0
703,405
Distance Traveled
760,654
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,963
620
61
8
0
129,381
2
L
Olorun
3,972
497
25
3
0
143,899
4
L
Ne Zha
4,409
551
42
5
0
194,847
1
W
Sol
6,232
779
82
10
0
158,229
0
W
Achilles
4,908
614
36
5
0
129,015
0
W
Sun Wukong
4,986
623
20
3
0
162,823
4
W
Arachne
4,684
586
44
6
0
181,206
0
L
Cu Chulainn
4,771
596
36
5
0
128,928
0
L
Ymir
3,356
420
8
1
0
74,034
0
L
Skadi
4,792
599
76
10
0
161,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role