Player Matchup

Ratatoskr
Ratatoskr
Derrepero434
Ratatoskr
Level 106
God Stats
22W - 28L
1,492 SR
Queue Stats
278W - 274L
1,511 Elo+
Party 2
Charybdis
Charybdis
Doitchewit
Charybdis
Level 5
God Stats
0W - 5L
1,041 SR
Queue Stats
0W - 15L
1,086 Elo+
Party 1
Anubis
Anubis
Its-_-OsCaR-_-VR
Anubis
Level 65
God Stats
50W - 34L
1,500 SR
Queue Stats
333W - 323L
1,493 Elo+
Party 2
Ishtar
Ishtar
MJrg4l
Ishtar
Level 105
God Stats
17W - 15L
1,640 SR
Queue Stats
422W - 420L
1,425 Elo+
Solo
Tyr
Tyr
muche
Tyr
Level 97
God Stats
6W - 4L
1,732 SR
Queue Stats
64W - 61L
1,537 Elo+
Party 1
Team Averages
Level 76
1,481 SR
1,411 Elo+

VS

Team Averages
Level 72
1,446 SR
1,469 Elo+
Lancelot
Lancelot
Abaddon_lllll_
Lancelot
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 202L
1,546 Elo+
Solo
Jormungandr
Jormungandr
KRYPT0NITE KING
Jormungandr
Level 120
God Stats
7W - 6L
1,737 SR
Queue Stats
482W - 481L
1,403 Elo+
Party 3
Charybdis
Charybdis
Shiroihige_
Charybdis
Level 53
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 7L
1,547 Elo+
Solo
Horus
Horus
Thi5 I5 Lo5t
Horus
Level 47
God Stats
5W - 3L
1,184 SR
Queue Stats
43W - 37L
1,478 Elo+
Solo
Sol
Sol
jcandga
Sol
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 131L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Derrepero434
Ratatoskr
17
4 / 6 / 4
11,154
485
12,120
18,128
7,567
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Doitchewit
Charybdis
6
0 / 13 / 0
6,368
277
582
11,789
2,660
16
2 / 13 / 5
9,985
434
18,331
23,489
11,850
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
MJrg4l
Ishtar
14
0 / 8 / 1
8,245
358
9,725
20,000
7,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
muche
Tyr
16
4 / 3 / 1
10,877
473
15,019
34,769
42,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
8 / 3 / 7
14,862
646
14,981
22,698
14,271
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
KRYPT0NITE KING
Jormungandr
17
2 / 2 / 12
11,714
509
10,030
15,206
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Shiroihige_
Charybdis
20
16 / 0 / 4
14,165
616
24,608
13,378
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 19
12,222
531
10,130
24,800
39,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
17
14 / 4 / 10
13,064
568
27,348
24,656
12,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
10
Kills
43
43
Deaths
10
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Lancelot
8
3
7
3.83
L
Ratatoskr
Derrepero434
Ratatoskr
4
6
4
1
L
Charybdis
Doitchewit
Charybdis
0
13
0
0
L
2
13
5
0.35
W
Jormungandr
KRYPT0NITE KING
Jormungandr
2
2
12
4
L
Ishtar
MJrg4l
Ishtar
0
8
1
0.06
W
Charybdis
Shiroihige_
Charybdis
16
0
4
18
W
3
1
19
12.5
W
Sol
14
4
10
4.75
L
Tyr
muche
Tyr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,777
Damage
87,097
108,175
Taken
100,738
71,959
Mitigated
89,941
15,922
Healing
41,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
14,981
4,683
0
3,426
22,698
14,271
2,196
5,005
17,693
0
174,516
L
Ratatoskr
Derrepero434
Ratatoskr
12,120
3,984
0
2,182
18,128
7,567
0
7,027
10,960
0
65,154
L
Charybdis
Doitchewit
Charybdis
582
582
0
0
11,789
2,660
0
2,848
8,941
0
2,117
L
18,331
250
0
7,167
23,489
11,850
0
10,205
13,127
69,907
0
W
Jormungandr
KRYPT0NITE KING
Jormungandr
10,030
4,020
0
3,636
15,206
14,786
576
3,028
12,178
60,181
0
L
Ishtar
MJrg4l
Ishtar
9,725
6,633
0
2,757
20,000
7,789
0
5,115
14,730
0
53,105
W
Charybdis
Shiroihige_
Charybdis
24,608
17,423
0
10,179
13,378
8,399
4,772
768
12,610
0
142,106
W
10,130
5,770
3,764
9,380
24,800
39,732
252
4,746
20,054
53
35,152
W
Sol
27,348
10,783
0
10,858
24,656
12,753
5,723
5,717
18,939
97,213
0
L
Tyr
muche
Tyr
15,019
1,878
0
3,816
34,769
42,093
0
11,108
22,986
0
65,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
66,027
339
Minions Killed
620
0
Camps Cleared
0
1,757,452
Distance Traveled
2,211,522
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,862
646
207
9
0
531,440
5
L
Ratatoskr
11,154
485
84
4
0
388,067
0
L
Charybdis
6,368
277
3
0
0
184,466
0
L
Anubis
9,985
434
84
4
0
317,897
0
W
Jormungandr
11,714
509
84
4
0
402,050
0
L
Ishtar
8,245
358
69
3
0
356,547
0
W
Charybdis
14,165
616
184
8
0
422,124
2
W
Horus
12,222
531
32
1
0
450,087
4
W
Sol
13,064
568
113
5
0
405,821
4
L
Tyr
10,877
473
99
4
0
510,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role