Player Matchup

Thoth
Thoth
HeianAyylmao
Thoth
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
13W - 13L
1,579 Elo+
Solo
Charybdis
Charybdis
NurseNeedNerf
Charybdis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 268L
1,570 Elo+
Solo
Heimdallr
Heimdallr
Tglo
Heimdallr
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
466W - 455L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
Zaphryon
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,607 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zarzapie
Ah Muzen Cab
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 86L
1,625 Elo+
Party 2
Team Averages
Level 108
1,545 SR
1,595 Elo+

VS

Team Averages
Level 111
1,425 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChachouiX
Neith
Level 88
God Stats
4W - 1L
1,572 SR
Queue Stats
204W - 182L
1,542 Elo+
Solo
Skadi
Skadi
Tori-Tachi
Skadi
Level 104
God Stats
3W - 1L
1,285 SR
Queue Stats
129W - 130L
1,532 Elo+
Solo
Sobek
Sobek
lunchbox127
Sobek
Level 118
God Stats
1W - 0L
1,268 SR
Queue Stats
131W - 130L
1,556 Elo+
Solo
Nu Wa
Nu Wa
sebasmite7
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,377
670
9,098
12,145
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NurseNeedNerf
Charybdis
16
5 / 4 / 0
9,942
710
7,560
14,111
6,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Tglo
Heimdallr
16
2 / 4 / 7
8,945
639
8,684
13,748
6,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Zaphryon
Sun Wukong
16
1 / 4 / 5
8,933
638
16,415
21,676
26,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Zarzapie
Ah Muzen Cab
15
1 / 6 / 1
8,636
617
12,000
15,395
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 2 / 15
10,601
757
13,814
11,962
5,949
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
ChachouiX
Neith
18
6 / 2 / 12
10,981
784
21,350
13,833
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
18
5 / 2 / 14
10,816
773
10,902
10,479
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 16
11,438
817
9,637
18,660
27,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
18
4 / 1 / 17
11,439
817
16,108
9,512
4,066
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
11
Kills
23
23
Deaths
11
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
15
5.75
W
Neith
ChachouiX
Neith
6
2
12
6
L
2
5
5
0.9
L
Charybdis
NurseNeedNerf
Charybdis
5
4
0
1.25
L
Heimdallr
Tglo
Heimdallr
2
4
7
1.38
W
Skadi
5
2
14
6
L
Sun Wukong
Zaphryon
Sun Wukong
1
4
5
0.88
L
Ah Muzen Cab
Zarzapie
Ah Muzen Cab
1
6
1
0.25
W
4
4
16
3
W
Nu Wa
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,757
Damage
71,811
77,075
Taken
64,446
49,702
Mitigated
49,934
25,765
Healing
31,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,814
4,844
3,228
3,134
11,962
5,949
1,613
2,320
9,642
0
24,529
W
Neith
ChachouiX
Neith
21,350
6,011
1,921
5,677
13,833
7,251
1,554
2,333
11,500
0
44,229
L
9,098
387
1,343
1,672
12,145
4,843
0
4,293
7,852
19,966
0
L
Charybdis
NurseNeedNerf
Charybdis
7,560
3,427
538
3,713
14,111
6,041
65
5,569
8,542
0
30,032
L
Heimdallr
Tglo
Heimdallr
8,684
2,837
3,275
4,672
13,748
6,338
0
4,532
9,216
0
21,955
W
Skadi
10,902
3,530
2,410
1,098
10,479
4,866
2,074
1,529
8,950
0
34,547
L
Sun Wukong
Zaphryon
Sun Wukong
16,415
1,723
1,626
4,363
21,676
26,015
0
6,338
15,338
250
34,864
L
Ah Muzen Cab
Zarzapie
Ah Muzen Cab
12,000
1,153
563
4,000
15,395
6,465
0
5,013
10,382
0
28,257
W
9,637
494
2,611
5,568
18,660
27,802
228
2,358
16,302
14,872
0
W
Nu Wa
16,108
4,276
2,539
3,331
9,512
4,066
2,366
747
8,765
38,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
55,275
176
Minions Killed
205
0
Camps Cleared
0
1,234,327
Distance Traveled
1,334,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,601
757
21
2
0
255,429
0
W
Neith
10,981
784
67
5
0
257,536
0
L
Thoth
9,377
670
34
2
0
255,275
0
L
Charybdis
9,942
710
58
4
0
237,586
0
L
Heimdallr
8,945
639
32
2
0
247,401
0
W
Skadi
10,816
773
55
4
0
254,168
0
L
Sun Wukong
8,933
638
28
2
0
259,497
0
L
Ah Muzen Cab
8,636
617
24
2
0
234,568
0
W
Sobek
11,438
817
21
2
0
312,743
0
W
Nu Wa
11,439
817
41
3
0
254,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role