Player Matchup

Hou Yi
Hou Yi
Faker_PTx
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,590 Elo+
Party 2
Surtr
Surtr
Mosthated_eso
Surtr
Level 58
God Stats
2W - 3L
1,642 SR
Queue Stats
10W - 10L
1,405 Elo+
Party 1
He Bo
He Bo
bastianoo
He Bo
Level 82
God Stats
3W - 3L
1,309 SR
Queue Stats
25W - 24L
1,453 Elo+
Party 1
Set
Set
parchun
Set
Level 109
God Stats
4W - 7L
1,671 SR
Queue Stats
124W - 137L
1,431 Elo+
Solo
Cabrakan
Cabrakan
xMSCMx
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 2
Team Averages
Level 89
1,524 SR
1,492 Elo+

VS

Team Averages
Level 123
1,424 SR
1,470 Elo+
Ares
Ares
Deviljub666
Ares
Level 152
God Stats
13W - 13L
1,516 SR
Queue Stats
191W - 189L
1,489 Elo+
Solo
Sol
Sol
Docie
Sol
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 115L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
Odin-Son94
Nu Wa
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 128L
1,505 Elo+
Party 3
Ne Zha
Ne Zha
WwgloberaysitwW
Ne Zha
Level 105
God Stats
1W - 4L
1,104 SR
Queue Stats
211W - 215L
1,360 Elo+
Solo
Tyr
Tyr
ali-alsajad
Tyr
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 56L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Faker_PTx
Hou Yi
11
3 / 1 / 0
6,387
491
5,527
8,503
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,194
476
3,110
12,056
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
bastianoo
He Bo
11
2 / 6 / 3
6,325
487
7,836
10,187
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
9
1 / 6 / 4
5,945
457
5,376
12,782
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
xMSCMx
Cabrakan
9
0 / 3 / 3
5,739
441
5,057
11,495
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,343
565
5,676
10,320
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Docie
Sol
11
3 / 1 / 3
7,034
541
11,225
8,002
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
13
6 / 2 / 4
8,138
626
8,619
6,658
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 5
8,100
623
5,484
10,882
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 4
7,936
610
6,140
6,882
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
19
19
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Sol
Docie
Sol
3
1
3
4.5
L
Hou Yi
Faker_PTx
Hou Yi
3
1
0
3
L
0
3
0
0
W
Nu Wa
6
2
4
4
W
5
1
5
7.5
W
2
0
4
4
L
He Bo
bastianoo
He Bo
2
6
3
0.58
L
Set
1
6
4
0.5
L
Cabrakan
xMSCMx
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
37,144
55,023
Taken
42,744
32,781
Mitigated
25,419
11,668
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,676
170
522
2,271
10,320
8,845
295
4,088
6,232
23,230
0
W
Sol
Docie
Sol
11,225
6,283
0
3,328
8,002
2,699
737
2,905
5,097
55,962
0
L
Hou Yi
Faker_PTx
Hou Yi
5,527
2,721
0
3,152
8,503
4,019
0
5,651
2,828
0
40,172
L
3,110
762
0
3,503
12,056
5,576
0
3,192
8,754
251
42,918
W
Nu Wa
8,619
3,023
89
1,539
6,658
2,704
495
3,370
3,288
45,865
0
W
5,484
1,222
0
5,625
10,882
4,639
0
1,760
9,122
0
55,034
W
6,140
928
0
2,993
6,882
6,532
0
812
6,070
0
55,895
L
He Bo
bastianoo
He Bo
7,836
344
0
1,343
10,187
3,180
0
5,352
4,554
44,482
0
L
Set
5,376
3,270
0
1,284
12,782
5,277
0
3,874
8,812
0
38,460
L
Cabrakan
xMSCMx
Cabrakan
5,057
702
0
2,386
11,495
14,729
0
6,890
4,555
14,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
38,551
279
Minions Killed
389
0
Camps Cleared
0
1,247,693
Distance Traveled
1,302,287
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,343
565
34
3
0
243,922
0
W
Sol
7,034
541
93
7
0
255,543
2
L
Hou Yi
6,387
491
81
6
0
236,950
0
L
Surtr
6,194
476
64
5
0
249,112
0
W
Nu Wa
8,138
626
75
6
0
254,522
0
W
Ne Zha
8,100
623
85
7
0
269,467
0
W
Tyr
7,936
610
102
8
0
278,833
0
L
He Bo
6,325
487
72
6
0
235,138
0
L
Set
5,945
457
46
4
0
272,797
0
L
Cabrakan
5,739
441
16
1
0
253,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role