Player Matchup

Cernunnos
Cernunnos
RaveHero69
Cernunnos
Level 155
God Stats
3W - 0L
1,825 SR
Queue Stats
131W - 108L
1,569 Elo+
Solo
Kali
Kali
SaintST
Kali
Level 83
God Stats
8W - 3L
1,700 SR
Queue Stats
165W - 163L
1,410 Elo+
Party 1
Hades
Hades
ZXCVatu
Hades
Level 58
God Stats
24W - 27L
1,442 SR
Queue Stats
169W - 148L
1,545 Elo+
Solo
Bacchus
Bacchus
lolyas99
Bacchus
Level 68
God Stats
19W - 11L
1,585 SR
Queue Stats
120W - 120L
1,416 Elo+
Party 1
Discordia
Discordia
whutrick
Discordia
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 40L
1,590 Elo+
Solo
Team Averages
Level 95
1,610 SR
1,506 Elo+

VS

Team Averages
Level 112
1,545 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
Mortalens
Cu Chulainn
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 195L
1,472 Elo+
Solo
Atlas
Atlas
Mâlsheem
Atlas
Level 141
God Stats
6W - 8L
1,570 SR
Queue Stats
101W - 76L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
Nvar
Hun Batz
Level 104
God Stats
9W - 9L
1,654 SR
Queue Stats
146W - 151L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
OldDogSmell
Kukulkan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,427 Elo+
Solo
Rama
Rama
ReelxTime
Rama
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RaveHero69
Cernunnos
17
12 / 0 / 3
10,316
688
18,182
14,123
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
SaintST
Kali
13
1 / 4 / 4
7,674
512
4,366
14,912
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ZXCVatu
Hades
15
6 / 2 / 2
9,107
607
12,460
13,611
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lolyas99
Bacchus
12
1 / 1 / 9
8,070
538
5,126
15,106
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
whutrick
Discordia
14
1 / 1 / 7
8,454
564
9,280
8,367
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mortalens
Cu Chulainn
14
3 / 2 / 2
8,761
584
11,178
13,717
14,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Mâlsheem
Atlas
10
0 / 5 / 4
6,842
456
6,474
16,634
14,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Nvar
Hun Batz
14
3 / 4 / 0
8,019
535
5,405
16,072
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
OldDogSmell
Kukulkan
12
0 / 6 / 2
7,581
505
4,891
11,059
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
13
2 / 4 / 0
7,309
487
7,355
11,560
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
8
8
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Mortalens
Cu Chulainn
3
2
2
2
L
Atlas
Mâlsheem
Atlas
0
5
4
0.4
L
Hun Batz
Nvar
Hun Batz
3
4
0
0.75
L
Kukulkan
OldDogSmell
Kukulkan
0
6
2
0.17
W
Cernunnos
RaveHero69
Cernunnos
12
0
3
13.5
L
Rama
2
4
0
0.5
W
Kali
SaintST
Kali
1
4
4
0.75
W
Hades
ZXCVatu
Hades
6
2
2
3.5
W
Bacchus
lolyas99
Bacchus
1
1
9
5.5
W
Discordia
whutrick
Discordia
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
35,303
66,119
Taken
69,042
38,014
Mitigated
45,131
27,099
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Mortalens
Cu Chulainn
11,178
1,625
0
2,435
13,717
14,132
138
5,626
8,091
0
78,114
L
Atlas
Mâlsheem
Atlas
6,474
2,604
1,735
3,353
16,634
14,554
0
5,582
11,052
20,486
0
L
Hun Batz
Nvar
Hun Batz
5,405
1,021
0
4,895
16,072
7,380
0
4,699
11,373
0
58,842
L
Kukulkan
OldDogSmell
Kukulkan
4,891
586
0
1,180
11,059
4,695
0
8,644
2,415
55,369
0
W
Cernunnos
RaveHero69
Cernunnos
18,182
11,150
0
9,514
14,123
5,783
977
3,066
11,057
0
108,503
L
Rama
7,355
5,677
0
3,971
11,560
4,370
0
2,315
9,245
0
53,872
W
Kali
SaintST
Kali
4,366
1,964
0
3,739
14,912
6,140
7
1,701
13,211
0
51,613
W
Hades
ZXCVatu
Hades
12,460
1,099
97
6,146
13,611
7,243
0
1,872
11,739
67,736
0
W
Bacchus
lolyas99
Bacchus
5,126
291
366
6,270
15,106
15,604
58
2,256
12,850
25,587
0
W
Discordia
whutrick
Discordia
9,280
250
0
967
8,367
3,244
0
2,782
5,585
66,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
38,512
474
Minions Killed
428
0
Camps Cleared
0
1,604,040
Distance Traveled
1,430,351
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,761
584
123
8
0
294,615
4
L
Atlas
6,842
456
12
1
0
300,931
3
L
Hun Batz
8,019
535
85
6
0
323,276
2
L
Kukulkan
7,581
505
115
8
0
264,733
6
W
Cernunnos
10,316
688
156
10
0
296,863
3
L
Rama
7,309
487
93
6
0
246,796
3
W
Kali
7,674
512
74
5
0
357,929
0
W
Hades
9,107
607
105
7
0
312,623
0
W
Bacchus
8,070
538
25
2
0
325,107
3
W
Discordia
8,454
564
114
8
0
311,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role