Player Matchup

Cthulhu
Cthulhu
Gold IV
BUSTLEMUSCLE
Cthulhu
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 345L
1,535 MMR
Party 1
Hades
Hades
Gold V
Elmo9262
Hades
Gold V
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 118L
1,585 MMR
Solo
Merlin
Merlin
Gold II
JBACKPACKD
Merlin
Gold II
Level 149
God Stats
5W - 12L
1,691 SR
Queue Stats
611W - 618L
1,593 MMR
Party 1
Loki
Loki
Silver I
Rajubis007
Loki
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,588 MMR
Solo
Chernobog
Chernobog
Platinum V
Ssilence772
Chernobog
Platinum V
Level 132
God Stats
6W - 6L
1,509 SR
Queue Stats
324W - 320L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,540 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,643 SR
1,579 MMR
Surtr
Surtr
Gold III
DilanCaceres
Surtr
Gold III
Level 122
God Stats
9W - 8L
1,723 SR
Queue Stats
404W - 404L
1,561 MMR
Solo
Bacchus
Bacchus
Gold II
TheGuyUNeverMet
Bacchus
Gold II
Level 106
God Stats
8W - 10L
1,425 SR
Queue Stats
479W - 474L
1,583 MMR
Solo
Hun Batz
Hun Batz
Bronze III
VoidVigilante
Hun Batz
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 56L
1,585 MMR
Solo
Olorun
Olorun
Gold II
illuminati
Olorun
Gold II
Level 146
God Stats
8W - 6L
1,607 SR
Queue Stats
470W - 481L
1,585 MMR
Solo
Chronos
Chronos
Gold II
nexuzsky15
Chronos
Gold II
Level 126
God Stats
7W - 9L
1,960 SR
Queue Stats
234W - 240L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUSTLEMUSCLE
Cthulhu
12
0 / 3 / 2
7,000
350
5,720
13,292
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Elmo9262
Hades
17
3 / 6 / 0
10,217
511
19,697
21,485
14,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
JBACKPACKD
Merlin
14
0 / 1 / 0
8,561
428
8,468
7,709
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 1
9,657
483
5,476
16,034
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Ssilence772
Chernobog
13
0 / 5 / 2
8,254
413
8,784
12,346
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniMercuryFreyaFenrir

VS

Bans
SolCliodhnaAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,705
535
11,775
22,290
21,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 0 / 8
10,305
515
5,427
18,452
21,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
VoidVigilante
Hun Batz
19
8 / 2 / 5
12,761
638
11,403
14,051
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
illuminati
Olorun
18
4 / 2 / 8
11,769
588
15,037
15,833
8,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
nexuzsky15
Chronos
17
3 / 1 / 6
11,433
572
8,852
12,149
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
21
22
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BUSTLEMUSCLE
Cthulhu
0
3
2
0.33
W
4
1
9
8.5
L
Hades
Elmo9262
Hades
3
6
0
0.5
L
Merlin
JBACKPACKD
Merlin
0
1
0
0
L
3
7
1
0.5
L
Chernobog
Ssilence772
Chernobog
0
5
2
0.2
W
2
0
8
6
W
Hun Batz
VoidVigilante
Hun Batz
8
2
5
5.25
W
Olorun
illuminati
Olorun
4
2
8
4
W
Chronos
nexuzsky15
Chronos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
52,494
70,866
Taken
82,775
41,667
Mitigated
63,119
17,201
Healing
42,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BUSTLEMUSCLE
Cthulhu
5,720
158
51
1,886
13,292
12,800
0
8,411
4,881
25,108
0
W
11,775
4,214
0
7,597
22,290
21,198
134
12,460
9,624
542
65,013
L
Hades
Elmo9262
Hades
19,697
2,205
243
9,718
21,485
14,978
0
4,281
17,204
99,154
0
L
Merlin
JBACKPACKD
Merlin
8,468
269
0
579
7,709
3,310
0
4,389
3,320
70,418
0
L
5,476
550
0
585
16,034
6,055
0
4,845
11,189
0
80,582
L
Chernobog
Ssilence772
Chernobog
8,784
5,339
0
4,139
12,346
4,524
0
7,813
4,533
0
69,871
W
5,427
659
4,287
7,711
18,452
21,336
173
7,989
10,012
21,063
0
W
Hun Batz
VoidVigilante
Hun Batz
11,403
3,522
0
6,892
14,051
6,639
552
2,817
11,234
0
114,551
W
Olorun
illuminati
Olorun
15,037
8,101
2,318
9,125
15,833
8,412
4,508
5,145
10,631
106,586
0
W
Chronos
nexuzsky15
Chronos
8,852
2,035
0
5,035
12,149
5,534
3,632
6,836
5,060
113,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
56,973
558
Minions Killed
560
0
Camps Cleared
0
1,795,609
Distance Traveled
2,115,456
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,000
350
37
2
0
380,710
6
W
Surtr
10,705
535
73
4
0
401,592
2
L
Hades
10,217
511
157
8
0
333,882
0
L
Merlin
8,561
428
140
7
0
369,476
0
L
Loki
9,657
483
105
5
0
417,662
4
L
Chernobog
8,254
413
119
6
0
293,879
3
W
Bacchus
10,305
515
17
1
0
436,726
12
W
Hun Batz
12,761
638
148
7
0
480,630
1
W
Olorun
11,769
588
149
7
0
371,190
2
W
Chronos
11,433
572
173
9
0
425,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role