Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dr3amBr3ak3R
Yu Huang
Level 145
God Stats
2W - 6L
1,523 SR
Queue Stats
471W - 437L
1,532 Elo+
Party 1
Cupid
Cupid
U1223271470
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
beans3000
Gilgamesh
Level 174
God Stats
9W - 10L
1,181 SR
Queue Stats
690W - 683L
1,555 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,517 Elo+

VS

Team Averages
Level 146
1,430 SR
1,531 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BuffChocolate
Baron Samedi
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
397W - 407L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
SweetUnicorn666
Zhong Kui
Level 141
God Stats
5W - 3L
1,488 SR
Queue Stats
150W - 143L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
TheRenaissance
Kuzenbo
Level 158
God Stats
7W - 8L
1,357 SR
Queue Stats
566W - 507L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
chiføumi
Sun Wukong
Level 127
God Stats
2W - 1L
1,307 SR
Queue Stats
136W - 128L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 3 / 7
8,751
729
16,576
13,076
10,080
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
 
Geb
15
0 / 3 / 10
8,489
707
8,922
17,522
21,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Dr3amBr3ak3R
Yu Huang
14
0 / 5 / 5
7,587
632
14,275
13,710
7,920
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 3
9,394
783
13,027
12,541
7,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
beans3000
Gilgamesh
14
3 / 6 / 7
8,657
721
11,390
30,038
23,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 3 / 12
10,329
861
14,896
12,385
6,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BuffChocolate
Baron Samedi
17
5 / 2 / 16
10,030
836
18,352
13,430
8,303
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
SweetUnicorn666
Zhong Kui
16
5 / 2 / 12
10,060
838
17,197
17,918
14,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 16
8,657
721
9,045
18,316
24,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
chiføumi
Sun Wukong
16
4 / 3 / 15
9,592
799
13,455
19,969
23,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
12
Kills
21
22
Deaths
12
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
7
2.17
L
Geb
 
Geb
0
3
10
1.67
W
Hachiman
 
Hachiman
7
3
12
4.33
W
Baron Samedi
BuffChocolate
Baron Samedi
5
2
16
6.5
L
Yu Huang
Dr3amBr3ak3R
Yu Huang
0
5
5
0.5
W
Zhong Kui
SweetUnicorn666
Zhong Kui
5
2
12
5.5
W
0
2
16
4
L
6
5
3
1.5
L
Gilgamesh
beans3000
Gilgamesh
3
6
7
1.08
W
Sun Wukong
chiføumi
Sun Wukong
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
72,945
86,887
Taken
82,018
70,231
Mitigated
77,570
32,984
Healing
35,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,576
684
1,041
3,399
13,076
10,080
596
7,262
5,312
22,215
0
L
Geb
 
Geb
8,922
279
5,020
5,029
17,522
21,500
182
9,106
7,752
15,936
0
W
Hachiman
 
Hachiman
14,896
7,007
452
1,769
12,385
6,853
3,226
6,095
5,200
0
38,848
W
Baron Samedi
BuffChocolate
Baron Samedi
18,352
1,757
7,414
4,690
13,430
8,303
1,250
6,798
5,399
26,460
0
L
Yu Huang
Dr3amBr3ak3R
Yu Huang
14,275
781
1,172
2,690
13,710
7,920
579
6,897
6,478
22,484
0
W
Zhong Kui
SweetUnicorn666
Zhong Kui
17,197
1,552
1,417
7,088
17,918
14,084
2,456
7,205
9,235
33,618
0
W
9,045
3,843
1,079
3,585
18,316
24,399
1,120
6,537
10,355
15,597
0
L
13,027
7,288
2,463
2,861
12,541
7,104
1,559
7,473
4,712
0
27,509
L
Gilgamesh
beans3000
Gilgamesh
11,390
2,044
471
8,838
30,038
23,627
262
11,238
18,039
0
19,727
W
Sun Wukong
chiføumi
Sun Wukong
13,455
1,379
4,203
3,807
19,969
23,931
239
7,735
11,055
0
22,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
48,668
108
Minions Killed
129
0
Camps Cleared
0
1,030,475
Distance Traveled
1,120,798
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,751
729
14
1
0
219,154
0
L
Geb
8,489
707
8
1
0
208,750
0
W
Hachiman
10,329
861
52
4
0
207,941
0
W
Baron Samedi
10,030
836
24
2
0
186,870
0
L
Yu Huang
7,587
632
22
2
0
199,705
0
W
Zhong Kui
10,060
838
37
3
0
227,230
0
W
Kuzenbo
8,657
721
10
1
0
246,329
0
L
Cupid
9,394
783
44
4
0
211,326
0
L
Gilgamesh
8,657
721
20
2
0
191,540
1
W
Sun Wukong
9,592
799
6
1
0
252,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role