Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnuTart
Chang'e
Level 59
God Stats
56W - 56L
1,531 SR
Queue Stats
128W - 131L
1,448 Elo+
Solo
Bacchus
Bacchus
ChrispyyyKills
Bacchus
Level 119
God Stats
7W - 7L
1,468 SR
Queue Stats
14W - 24L
1,300 Elo+
Party 1
Achilles
Achilles
Ihuntudown
Achilles
Level 29
God Stats
6W - 5L
1,325 SR
Queue Stats
39W - 48L
1,339 Elo+
Party 1
Poseidon
Poseidon
TheBitten1
Poseidon
Level 140
God Stats
9W - 8L
1,759 SR
Queue Stats
193W - 185L
1,504 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,418 Elo+

VS

Team Averages
Level 64
1,466 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aurh0n
Charybdis
Level 62
God Stats
4W - 7L
1,499 SR
Queue Stats
104W - 115L
1,444 Elo+
Solo
Nemesis
Nemesis
MacGev
Nemesis
Level 67
God Stats
3W - 11L
1,690 SR
Queue Stats
116W - 115L
1,424 Elo+
Party 2
Medusa
Medusa
VASILISGEOV
Medusa
Level 10
God Stats
3W - 4L
1,142 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 2
Raijin
Raijin
errorplzhelpz
Raijin
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 0 / 3
9,475
1,053
10,958
6,391
2,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
AnuTart
Chang'e
15
0 / 1 / 4
8,684
965
7,157
6,768
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 5
9,969
1,108
10,404
12,407
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Ihuntudown
Achilles
15
0 / 0 / 4
8,737
971
4,350
8,070
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
TheBitten1
Poseidon
15
3 / 0 / 2
9,935
1,104
14,269
9,942
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

327

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 0
8,597
955
6,927
5,524
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Aurh0n
Charybdis
14
1 / 3 / 0
8,766
974
12,087
13,845
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
MacGev
Nemesis
14
0 / 0 / 1
8,278
920
4,997
12,763
5,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
14
0 / 1 / 1
8,530
948
6,479
10,913
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 1
8,378
931
8,412
7,116
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
6
Kills
1
1
Deaths
6
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
3
4.5
L
Hel
 
Hel
0
1
0
0
W
Chang'e
AnuTart
Chang'e
0
1
4
2
L
Charybdis
Aurh0n
Charybdis
1
3
0
0.33
W
0
0
5
2.5
W
Achilles
Ihuntudown
Achilles
0
0
4
2
L
Nemesis
MacGev
Nemesis
0
0
1
0.5
W
Poseidon
TheBitten1
Poseidon
3
0
2
4
L
Medusa
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,138
Damage
38,902
43,578
Taken
50,161
37,355
Mitigated
21,675
19,011
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,958
6,003
0
1,377
6,391
2,776
0
2,052
4,259
0
29,085
L
Hel
 
Hel
6,927
358
1,685
1,384
5,524
2,380
0
2,851
2,624
22,383
0
W
Chang'e
AnuTart
Chang'e
7,157
726
6,910
2,248
6,768
2,798
0
2,149
4,539
14,432
0
L
Charybdis
Aurh0n
Charybdis
12,087
7,867
0
2,525
13,845
5,634
0
8,823
4,839
0
26,561
W
10,404
40
210
3,486
12,407
17,844
0
5,056
7,057
16,456
0
W
Achilles
Ihuntudown
Achilles
4,350
506
0
1,014
8,070
9,710
0
2,952
4,984
0
10,150
L
Nemesis
MacGev
Nemesis
4,997
2,236
0
565
12,763
5,841
0
8,305
4,146
0
14,215
W
Poseidon
TheBitten1
Poseidon
14,269
2,103
0
3,766
9,942
4,227
0
2,422
7,400
58,553
0
L
Medusa
6,479
2,497
0
965
10,913
4,852
0
8,234
2,640
0
22,646
L
8,412
518
0
265
7,116
2,968
0
3,617
3,499
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
42,549
210
Minions Killed
167
5
Camps Cleared
7
972,796
Distance Traveled
777,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,475
1,053
51
6
2
188,298
0
L
Hel
8,597
955
53
6
2
162,776
0
W
Chang'e
8,684
965
22
2
1
198,665
0
L
Charybdis
8,766
974
27
3
3
151,019
0
W
Bacchus
9,969
1,108
12
1
0
192,957
0
W
Achilles
8,737
971
24
3
1
202,413
0
L
Nemesis
8,278
920
19
2
0
188,176
0
W
Poseidon
9,935
1,104
101
11
1
190,463
0
L
Medusa
8,530
948
34
4
1
146,087
0
L
Raijin
8,378
931
34
4
1
129,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role