Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
Krexom
Tiamat
Gold V
Level 148
God Stats
3W - 3L
1,509 SR
Queue Stats
73W - 96L
1,377 MMR
Solo
Jormungandr
Jormungandr
Silver I
TheEmble
Jormungandr
Silver I
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 124L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,502 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,633 SR
1,427 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
CrossHairKarnage
Kumbhakarna
Silver I
Level 139
God Stats
16W - 7L
1,848 SR
Queue Stats
58W - 65L
1,278 MMR
Party 1
Fenrir
Fenrir
Gold V
Dontsleeponymir
Fenrir
Gold V
Level 92
God Stats
3W - 2L
1,819 SR
Queue Stats
23W - 30L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 0
5,946
661
5,186
5,199
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
9
0 / 0 / 4
5,730
637
2,985
7,536
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
9
2 / 0 / 1
5,494
610
3,953
5,099
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Krexom
Tiamat
9
0 / 1 / 2
5,122
569
3,166
3,397
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TheEmble
Jormungandr
11
1 / 1 / 0
6,338
704
2,731
3,423
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ChronosCu ChulainnHe BoFreya

VS

Bans
ThorAthenaSolRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 0
4,994
555
1,562
4,642
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
9
1 / 0 / 0
4,935
548
2,960
4,648
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
 
Ishtar
8
0 / 1 / 0
4,476
497
2,786
6,881
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
CrossHairKarnage
Kumbhakarna
7
0 / 2 / 1
4,415
491
1,598
7,898
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
4,122
458
1,197
5,353
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
0
2
W
Ganesha
 
Ganesha
0
0
4
2
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Aphrodite
 
Aphrodite
1
1
0
1
L
Merlin
 
Merlin
1
0
0
1
L
Ishtar
 
Ishtar
0
1
0
0
L
Kumbhakarna
CrossHairKarnage
Kumbhakarna
0
2
1
0.25
L
0
1
0
0
W
Tiamat
Krexom
Tiamat
0
1
2
1
W
Jormungandr
TheEmble
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
10,103
24,654
Taken
29,422
12,726
Mitigated
10,897
10,763
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,186
2,816
0
3,855
5,199
1,824
535
648
4,551
0
41,270
W
Ganesha
 
Ganesha
2,985
453
0
2,513
7,536
5,495
0
1,457
6,056
17,339
0
W
Ao Kuang
 
Ao Kuang
3,953
899
0
2,838
5,099
2,071
0
1,021
4,049
22,113
5,605
L
Aphrodite
 
Aphrodite
1,562
348
0
2,777
4,642
1,595
0
2,855
1,758
31,220
0
L
Merlin
 
Merlin
2,960
244
0
1,370
4,648
1,558
0
2,900
1,511
38,368
0
L
Ishtar
 
Ishtar
2,786
1,767
0
3,101
6,881
2,173
0
1,592
5,289
0
32,577
L
Kumbhakarna
CrossHairKarnage
Kumbhakarna
1,598
339
0
1,740
7,898
3,873
0
3,176
4,592
6,863
0
L
1,197
346
0
867
5,353
1,698
0
1,589
3,650
0
17,435
W
Tiamat
Krexom
Tiamat
3,166
86
0
1,057
3,397
1,604
0
1,373
2,017
25,769
0
W
Jormungandr
TheEmble
Jormungandr
2,731
1,245
0
500
3,423
1,732
629
1,562
1,861
48,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
22,942
277
Minions Killed
219
0
Camps Cleared
0
859,465
Distance Traveled
871,121
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,946
661
96
11
0
137,273
0
W
Ganesha
5,730
637
3
0
0
177,261
0
W
Ao Kuang
5,494
610
42
5
0
201,259
0
L
Aphrodite
4,994
555
61
7
0
182,269
1
L
Merlin
4,935
548
65
7
0
189,171
0
L
Ishtar
4,476
497
60
7
0
156,545
0
L
Kumbhakarna
4,415
491
4
0
0
187,821
3
L
Fenrir
4,122
458
29
3
0
155,315
0
W
Tiamat
5,122
569
51
6
0
175,174
2
W
Jormungandr
6,338
704
85
9
0
168,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role