Player Matchup

Anhur
Anhur
Alpha_ofAlpha
Anhur
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
230W - 229L
1,318 Elo+
Solo
Nox
Nox
CdVcDtCurrent
Nox
Level 148
God Stats
1W - 2L
1,288 SR
Queue Stats
57W - 57L
1,542 Elo+
Solo
Artemis
Artemis
JUICEY647
Artemis
Level 146
God Stats
3W - 3L
1,446 SR
Queue Stats
167W - 172L
1,490 Elo+
Solo
Thanatos
Thanatos
Ssg_Carter_R6s
Thanatos
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 66L
1,148 Elo+
Party 1
Hachiman
Hachiman
savitout408
Hachiman
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 57L
1,148 Elo+
Party 1
Team Averages
Level 124
1,447 SR
1,329 Elo+

VS

Team Averages
Level 107
1,527 SR
1,546 Elo+
Nox
Nox
BeckWrecks
Nox
Level 158
God Stats
2W - 4L
1,216 SR
Queue Stats
103W - 136L
1,467 Elo+
Solo
Hades
Hades
HuGo-X-Defence
Hades
Level 29
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Ah Puch
Ah Puch
Nixxeus
Ah Puch
Level 154
God Stats
11W - 3L
1,754 SR
Queue Stats
279W - 266L
1,581 Elo+
Solo
Anhur
Anhur
Noctalia_24
Anhur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 108L
1,521 Elo+
Party 2
Atlas
Atlas
RippedPants3349
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,620
718
4,761
10,269
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 5
9,427
786
6,631
7,832
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
JUICEY647
Artemis
14
3 / 6 / 5
8,548
712
11,209
12,200
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
14
1 / 4 / 7
7,514
626
7,353
8,714
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
savitout408
Hachiman
17
2 / 1 / 5
8,396
700
7,737
6,383
3,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 15
10,395
866
7,764
7,347
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 7
9,733
811
5,915
10,470
6,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Nixxeus
Ah Puch
19
8 / 2 / 9
11,022
919
17,884
13,032
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 13
8,382
699
3,951
10,367
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 10
10,235
853
7,256
14,200
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
12
Kills
21
21
Deaths
13
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
5
0
15
12.5
L
3
5
5
1.1
W
6
4
7
2.38
L
Artemis
JUICEY647
Artemis
3
6
5
0.92
W
Ah Puch
Nixxeus
Ah Puch
8
2
9
6.25
W
0
4
13
1.63
W
2
3
10
2.33
L
Thanatos
1
4
7
1.13
L
Hachiman
savitout408
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
42,770
45,398
Taken
55,416
20,343
Mitigated
40,888
11,524
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,761
1,792
358
417
10,269
4,468
0
9,647
622
0
11,725
W
7,764
53
1,264
2,553
7,347
4,466
1,490
695
6,652
29,059
0
L
6,631
132
1,360
348
7,832
3,540
0
6,605
1,227
20,020
0
W
5,915
390
314
2,135
10,470
6,754
562
624
9,846
15,190
0
L
Artemis
JUICEY647
Artemis
11,209
1,355
435
1,882
12,200
5,460
0
10,617
1,583
0
25,520
W
Ah Puch
Nixxeus
Ah Puch
17,884
49
320
6,555
13,032
7,440
1,021
1,258
11,774
33,279
0
W
3,951
904
1,183
1,872
10,367
4,843
1,050
2,049
8,318
0
6,673
W
7,256
1,382
3,534
4,118
14,200
17,385
442
2,005
12,195
20,444
0
L
Thanatos
7,353
1,017
0
3,237
8,714
3,868
0
7,520
1,194
0
10,221
L
Hachiman
savitout408
Hachiman
7,737
2,044
1,673
1,814
6,383
3,007
0
4,430
1,953
0
14,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
49,767
126
Minions Killed
155
0
Camps Cleared
0
979,112
Distance Traveled
1,216,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,620
718
28
2
0
197,011
0
W
Nox
10,395
866
43
4
0
244,591
0
L
Nox
9,427
786
39
3
0
196,052
0
W
Hades
9,733
811
28
2
0
218,924
0
L
Artemis
8,548
712
29
2
0
151,658
0
W
Ah Puch
11,022
919
43
4
0
258,484
0
W
Anhur
8,382
699
11
1
0
244,742
0
W
Atlas
10,235
853
30
3
0
249,724
0
L
Thanatos
7,514
626
6
1
0
230,336
0
L
Hachiman
8,396
700
24
2
0
204,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role