Player Matchup

Atlas
Atlas
DarKeuh 292
Atlas
Level 102
God Stats
3W - 2L
1,481 SR
Queue Stats
41W - 35L
1,538 Elo+
Party 2
He Bo
He Bo
HeBoTodoeldia
He Bo
Level 97
God Stats
44W - 25L
1,660 SR
Queue Stats
202W - 186L
1,585 Elo+
Party 3
Janus
Janus
OrLuNaaTiK
Janus
Level 126
God Stats
3W - 4L
1,220 SR
Queue Stats
183W - 197L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vynfenix
Cu Chulainn
Level 14
God Stats
20W - 13L
1,713 SR
Queue Stats
32W - 25L
1,613 Elo+
Party 3
Poseidon
Poseidon
candy1972
Poseidon
Level 159
God Stats
14W - 13L
1,767 SR
Queue Stats
427W - 401L
1,620 Elo+
Party 2
Team Averages
Level 100
1,568 SR
1,576 Elo+

VS

Team Averages
Level 144
1,437 SR
1,537 Elo+
Jing Wei
Jing Wei
SydneyTupix
Jing Wei
Level 143
God Stats
13W - 14L
1,525 SR
Queue Stats
186W - 219L
1,462 Elo+
Party 4
Hel
Hel
Tyrigosa
Hel
Level 119
God Stats
1W - 3L
1,383 SR
Queue Stats
166W - 165L
1,590 Elo+
Party 1
Fenrir
Fenrir
freefoodplz
Fenrir
Level 151
God Stats
0W - 2L
1,389 SR
Queue Stats
189W - 187L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
freegamesplz
Ne Zha
Level 147
God Stats
11W - 9L
1,453 SR
Queue Stats
283W - 281L
1,581 Elo+
Party 1
Chronos
Chronos
ninjackks
Chronos
Level 158
God Stats
31W - 28L
1,436 SR
Queue Stats
492W - 539L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,596
543
6,030
8,660
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 1 / 1
8,042
574
7,411
6,760
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
14
2 / 1 / 3
8,168
583
3,001
6,013
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Vynfenix
Cu Chulainn
13
2 / 2 / 2
7,836
560
7,265
11,656
9,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
candy1972
Poseidon
14
0 / 2 / 4
7,784
556
7,239
7,256
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SydneyTupix
Jing Wei
13
0 / 1 / 1
6,956
497
2,461
11,069
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 3
6,343
453
1,994
11,012
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
1 / 2 / 1
7,214
515
6,160
13,861
8,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
3 / 4 / 4
8,111
579
8,803
12,370
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
ninjackks
Chronos
13
3 / 1 / 0
7,707
551
4,480
4,896
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
7
1
1
7.5
W
Janus
2
1
3
3.5
L
Jing Wei
SydneyTupix
Jing Wei
0
1
1
0.5
L
1
5
3
0.5
W
Cu Chulainn
Vynfenix
Cu Chulainn
2
2
2
1.5
W
Poseidon
candy1972
Poseidon
0
2
4
1
L
Fenrir
1
2
1
0.75
L
Ne Zha
3
4
4
1.25
L
Chronos
ninjackks
Chronos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
23,898
40,345
Taken
53,208
23,200
Mitigated
26,979
13,651
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,030
2,093
0
2,654
8,660
7,583
0
2,712
5,948
14,331
0
W
7,411
397
0
1,115
6,760
1,959
0
834
5,926
50,906
0
W
Janus
3,001
155
111
1,616
6,013
2,043
0
2,275
3,738
71,296
0
L
Jing Wei
SydneyTupix
Jing Wei
2,461
1,986
0
5,093
11,069
4,259
0
6,667
4,274
0
56,304
L
1,994
169
2,334
3,230
11,012
6,128
0
8,000
2,882
17,400
0
W
Cu Chulainn
Vynfenix
Cu Chulainn
7,265
1,768
0
5,082
11,656
9,237
0
0
11,656
0
51,091
W
Poseidon
candy1972
Poseidon
7,239
710
0
3,073
7,256
2,378
593
653
6,603
72,526
0
L
Fenrir
6,160
3,006
0
8,080
13,861
8,692
0
1,711
12,004
0
44,721
L
Ne Zha
8,803
3,237
0
1,477
12,370
5,817
0
5,084
7,192
0
60,472
L
Chronos
ninjackks
Chronos
4,480
1,152
0
1,165
4,896
2,083
0
2,431
2,345
65,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
36,331
425
Minions Killed
395
0
Camps Cleared
0
1,454,915
Distance Traveled
1,404,900
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,596
543
9
1
0
288,659
0
W
He Bo
8,042
574
70
5
0
319,976
2
W
Janus
8,168
583
146
10
0
285,911
0
L
Jing Wei
6,956
497
85
6
0
268,828
5
L
Hel
6,343
453
22
2
0
255,803
5
W
Cu Chulainn
7,836
560
86
6
0
269,740
5
W
Poseidon
7,784
556
114
8
0
290,629
0
L
Fenrir
7,214
515
77
6
0
282,225
0
L
Ne Zha
8,111
579
87
6
0
306,910
0
L
Chronos
7,707
551
124
9
0
291,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role