Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
CaptMrDrSir
Mercury
Gold II
Level 116
God Stats
5W - 4L
1,670 SR
Queue Stats
170W - 164L
1,637 MMR
Solo
Ganesha
Ganesha
Gold I
CottageCheezx
Ganesha
Gold I
Level 163
God Stats
5W - 7L
1,723 SR
Queue Stats
286W - 280L
1,623 MMR
Solo
Chernobog
Chernobog
Gold III
O-M-W-2-Y-B-H
Chernobog
Gold III
Level 168
God Stats
6W - 0L
1,862 SR
Queue Stats
44W - 44L
1,629 MMR
Solo
Chang'e
Chang'e
Gold II
OmarChS
Chang'e
Gold II
Level 157
God Stats
11W - 3L
1,768 SR
Queue Stats
350W - 346L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,705 SR
1,603 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,598 SR
1,604 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
DontGetGanked
Ravana
Silver I
Level 49
God Stats
1W - 1L
1,787 SR
Queue Stats
10W - 6L
1,654 MMR
Party 1
Surtr
Surtr
Gold II
LeBusterBaxter
Surtr
Gold II
Level 141
God Stats
7W - 4L
1,701 SR
Queue Stats
273W - 270L
1,618 MMR
Solo
Ares
Ares
Silver I
drip2icy
Ares
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,601 MMR
Party 1
The Morrigan
The Morrigan
Silver I
iCanFixHer
The Morrigan
Silver I
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 37L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 5
7,037
586
7,811
14,778
11,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
CaptMrDrSir
Mercury
11
4 / 1 / 5
6,766
564
5,952
7,731
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
10
0 / 1 / 10
6,754
563
2,883
10,122
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
O-M-W-2-Y-B-H
Chernobog
13
5 / 0 / 5
7,585
632
6,527
8,409
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
OmarChS
Chang'e
14
9 / 2 / 2
8,554
713
11,661
10,776
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolAo KuangHe BoAtlas

VS

Bans
Yu HuangFreyaAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 1
6,980
582
4,730
8,141
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 3
6,374
531
6,605
6,550
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 1
6,280
523
8,338
13,873
12,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
9
1 / 5 / 2
5,943
495
3,747
11,311
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
iCanFixHer
The Morrigan
11
1 / 6 / 3
6,284
524
7,731
9,991
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
4
4
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
5
2.5
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Mercury
CaptMrDrSir
Mercury
4
1
5
6.5
W
Ganesha
0
1
10
5
L
1
2
3
1.25
L
0
4
1
0.13
W
Chernobog
O-M-W-2-Y-B-H
Chernobog
5
0
5
7.5
W
Chang'e
OmarChS
Chang'e
9
2
2
5
L
Ares
1
5
2
0.4
L
The Morrigan
iCanFixHer
The Morrigan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
31,151
51,816
Taken
49,866
29,369
Mitigated
31,851
22,806
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,811
1,672
0
7,322
14,778
11,476
0
1,077
13,701
1,204
58,235
L
Jing Wei
 
Jing Wei
4,730
2,873
0
3,651
8,141
2,785
104
2,757
5,384
0
52,022
W
Mercury
CaptMrDrSir
Mercury
5,952
2,329
0
500
7,731
2,364
0
656
7,075
0
41,200
W
Ganesha
2,883
436
2,466
3,047
10,122
8,017
0
2,997
7,125
16,948
0
L
6,605
1,720
0
1,253
6,550
3,272
0
991
5,559
0
36,393
L
8,338
3,041
0
4,171
13,873
12,594
0
1,509
12,364
745
54,833
W
Chernobog
O-M-W-2-Y-B-H
Chernobog
6,527
3,646
0
4,229
8,409
3,289
0
1,878
6,531
0
58,426
W
Chang'e
OmarChS
Chang'e
11,661
530
1,130
4,112
10,776
4,223
494
3,452
7,324
75,000
0
L
Ares
3,747
297
0
1,422
11,311
9,337
0
4,097
7,214
13,126
0
L
The Morrigan
iCanFixHer
The Morrigan
7,731
1,262
0
730
9,991
3,863
0
6,684
3,307
49,993
3,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
31,861
388
Minions Killed
303
0
Camps Cleared
0
1,324,421
Distance Traveled
1,177,181
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,037
586
110
9
0
259,689
0
L
Jing Wei
6,980
582
89
7
0
238,692
0
W
Mercury
6,766
564
65
5
0
323,695
3
W
Ganesha
6,754
563
2
0
0
236,038
2
L
Ravana
6,374
531
53
4
0
251,362
0
L
Surtr
6,280
523
66
6
0
229,476
2
W
Chernobog
7,585
632
95
8
0
256,749
0
W
Chang'e
8,554
713
116
10
0
248,250
5
L
Ares
5,943
495
14
1
0
236,214
3
L
The Morrigan
6,284
524
81
7
0
221,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role