Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DJPrisonP0UND3R
Charybdis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
WooliestEel1985
Ao Kuang
Level 122
God Stats
3W - 2L
1,853 SR
Queue Stats
148W - 166L
1,430 Elo+
Solo
Hachiman
Hachiman
Yetqi
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,533 Elo+
Solo
Chaac
Chaac
illidan345
Chaac
Level 43
God Stats
0W - 2L
1,446 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Team Averages
Level 88
1,560 SR
1,471 Elo+

VS

Team Averages
Level 115
1,714 SR
1,468 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BDrysdale
Atlas
Level 113
God Stats
2W - 0L
1,851 SR
Queue Stats
113W - 115L
1,468 Elo+
Solo
Poseidon
Poseidon
Harikado
Poseidon
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 60L
1,492 Elo+
Solo
Nu Wa
Nu Wa
LonelyStoner420
Nu Wa
Level 99
God Stats
2W - 0L
1,756 SR
Queue Stats
24W - 32L
1,430 Elo+
Solo
Merlin
Merlin
adrenalinrush78
Merlin
Level 149
God Stats
22W - 14L
1,964 SR
Queue Stats
962W - 998L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 1
7,227
723
5,465
7,830
6,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
DJPrisonP0UND3R
Charybdis
16
2 / 4 / 4
7,875
788
4,818
10,638
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
14
4 / 5 / 1
7,958
796
6,728
12,109
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Yetqi
Hachiman
10
0 / 4 / 3
6,102
610
2,362
7,474
2,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
10
0 / 7 / 3
6,397
640
4,903
14,925
14,576
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
4 / 2 / 11
8,225
823
7,273
9,314
9,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
BDrysdale
Atlas
17
3 / 1 / 15
9,022
902
10,042
9,016
12,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Harikado
Poseidon
14
5 / 2 / 10
8,640
864
7,378
5,971
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 8
8,615
862
12,389
5,935
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 14
9,471
947
11,346
7,669
5,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
9
Kills
23
23
Deaths
9
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Ratatoskr
 
Ratatoskr
4
2
11
4.75
W
Atlas
BDrysdale
Atlas
3
1
15
10.5
L
Charybdis
DJPrisonP0UND3R
Charybdis
2
4
4
1
W
Poseidon
Harikado
Poseidon
5
2
10
5
W
7
3
8
3.67
L
Ao Kuang
4
5
1
0.9
L
Hachiman
Yetqi
Hachiman
0
4
3
0.38
W
4
1
14
11
L
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
48,428
52,976
Taken
37,905
31,751
Mitigated
32,363
13,160
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,465
1,478
324
1,176
7,830
6,516
0
4,857
2,803
0
8,855
W
Ratatoskr
 
Ratatoskr
7,273
1,828
1,147
2,299
9,314
9,717
675
738
8,576
0
11,512
W
Atlas
BDrysdale
Atlas
10,042
3,188
712
2,498
9,016
12,015
273
1,718
7,298
19,802
0
L
Charybdis
DJPrisonP0UND3R
Charybdis
4,818
2,362
170
3,672
10,638
3,932
0
7,991
2,423
0
21,595
W
Poseidon
Harikado
Poseidon
7,378
612
1,162
398
5,971
2,931
965
2,029
3,942
15,992
0
W
12,389
5,267
1,108
958
5,935
2,509
2,202
1,022
4,913
17,976
0
L
Ao Kuang
6,728
1,646
476
3,752
12,109
4,244
0
9,511
2,411
15,177
0
L
Hachiman
Yetqi
Hachiman
2,362
1,743
158
1,142
7,474
2,483
0
6,623
718
0
10,198
W
11,346
644
187
1,621
7,669
5,191
1,968
1,221
6,448
28,505
0
L
Chaac
4,903
719
136
2,154
14,925
14,576
0
11,001
3,466
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
43,973
88
Minions Killed
115
0
Camps Cleared
0
754,262
Distance Traveled
983,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,227
723
6
1
0
169,164
0
W
Ratatoskr
8,225
823
12
1
0
211,319
0
W
Atlas
9,022
902
16
2
0
207,020
0
L
Charybdis
7,875
788
40
4
0
140,105
0
W
Poseidon
8,640
864
15
2
0
195,692
0
W
Nu Wa
8,615
862
12
1
0
177,022
0
L
Ao Kuang
7,958
796
9
1
0
160,334
0
L
Hachiman
6,102
610
16
2
0
118,595
0
W
Merlin
9,471
947
60
6
0
192,023
0
L
Chaac
6,397
640
17
2
0
166,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role