Player Matchup

Ao Kuang
Ao Kuang
Katilizt
Ao Kuang
Level 154
God Stats
7W - 7L
1,217 SR
Queue Stats
326W - 320L
1,565 Elo+
Party 1
Loki
Loki
Lotalis
Loki
Level 158
God Stats
99W - 63L
1,662 SR
Queue Stats
477W - 456L
1,560 Elo+
Party 1
Mulan
Mulan
MinisculeWhale
Mulan
Level 158
God Stats
4W - 1L
1,461 SR
Queue Stats
235W - 216L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Tagswell
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,442 Elo+
Party 1
Yu Huang
Yu Huang
TheWithcher
Yu Huang
Level 117
God Stats
10W - 7L
1,511 SR
Queue Stats
157W - 150L
1,572 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,538 Elo+

VS

Team Averages
Level 115
1,561 SR
1,565 Elo+
Janus
Janus
DarkBunnies
Janus
Level 107
God Stats
5W - 4L
1,917 SR
Queue Stats
67W - 44L
1,647 Elo+
Solo
Kukulkan
Kukulkan
GuanYinDaShi
Kukulkan
Level 180
God Stats
3W - 7L
1,525 SR
Queue Stats
288W - 297L
1,549 Elo+
Solo
Surtr
Surtr
SWiFTHiV
Surtr
Level 8
God Stats
2W - 7L
1,363 SR
Queue Stats
35W - 47L
1,591 Elo+
Party 2
Cliodhna
Cliodhna
SWiFTShadowzzz
Cliodhna
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 240L
1,462 Elo+
Party 2
Ishtar
Ishtar
ShadowDarkzanaky
Ishtar
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
417W - 366L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Katilizt
Ao Kuang
10
2 / 0 / 5
6,355
578
4,726
10,438
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Lotalis
Loki
10
2 / 3 / 5
6,073
552
7,870
10,097
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
5 / 2 / 2
7,077
643
9,345
11,464
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Tagswell
Heimdallr
11
2 / 1 / 0
6,085
553
3,930
5,814
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TheWithcher
Yu Huang
12
2 / 2 / 2
7,027
639
4,609
5,296
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,865
624
4,322
5,491
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
GuanYinDaShi
Kukulkan
9
2 / 3 / 1
5,643
513
5,636
5,924
2,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
SWiFTHiV
Surtr
8
2 / 4 / 2
5,520
502
8,191
13,230
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
9
0 / 2 / 1
5,534
503
4,087
8,904
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,095
554
4,598
9,418
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
8
8
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Kukulkan
GuanYinDaShi
Kukulkan
2
3
1
0.83
W
Ao Kuang
Katilizt
Ao Kuang
2
0
5
4.5
W
Loki
Lotalis
Loki
2
3
5
1.5
W
5
2
2
3
L
Surtr
SWiFTHiV
Surtr
2
4
2
0.75
L
Cliodhna
0
2
1
0.25
L
1
3
2
0.67
W
Heimdallr
Tagswell
Heimdallr
2
1
0
2
W
Yu Huang
TheWithcher
Yu Huang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
26,834
43,109
Taken
42,967
21,670
Mitigated
22,256
15,054
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,322
423
0
610
5,491
1,835
0
2,621
2,826
48,589
0
L
Kukulkan
GuanYinDaShi
Kukulkan
5,636
800
0
632
5,924
2,670
0
842
5,082
32,123
0
W
Ao Kuang
Katilizt
Ao Kuang
4,726
1,775
0
4,152
10,438
3,494
0
1,808
8,490
42,862
0
W
Loki
Lotalis
Loki
7,870
3,056
266
3,036
10,097
3,545
0
2,577
7,396
0
34,788
W
9,345
1,566
0
4,587
11,464
10,099
0
2,249
8,356
1,623
46,423
L
Surtr
SWiFTHiV
Surtr
8,191
3,286
0
4,236
13,230
11,359
0
3,326
9,269
1,606
29,845
L
Cliodhna
4,087
687
0
881
8,904
3,104
0
2,588
6,192
0
36,346
L
4,598
3,112
0
3,996
9,418
3,288
0
666
8,752
0
38,414
W
Heimdallr
Tagswell
Heimdallr
3,930
1,879
0
2,693
5,814
2,455
0
1,561
4,253
0
37,290
W
Yu Huang
TheWithcher
Yu Huang
4,609
439
0
320
5,296
2,077
0
2,573
2,568
54,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
29,657
371
Minions Killed
310
0
Camps Cleared
0
1,214,218
Distance Traveled
1,185,526
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,865
624
102
9
0
237,523
2
L
Kukulkan
5,643
513
42
4
0
211,027
1
W
Ao Kuang
6,355
578
70
6
0
265,727
0
W
Loki
6,073
552
50
5
0
263,490
3
W
Mulan
7,077
643
77
7
0
221,616
1
L
Surtr
5,520
502
40
4
0
222,613
0
L
Cliodhna
5,534
503
64
6
0
265,061
0
L
Ishtar
6,095
554
62
6
0
249,302
6
W
Heimdallr
6,085
553
64
6
0
240,048
0
W
Yu Huang
7,027
639
110
10
0
223,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role