Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grim re4per8787
Danzaburou
Level 106
God Stats
3W - 0L
1,718 SR
Queue Stats
98W - 70L
1,539 Elo+
Solo
Aphrodite
Aphrodite
PheobeBouf
Aphrodite
Level 64
God Stats
5W - 9L
1,265 SR
Queue Stats
87W - 94L
1,388 Elo+
Solo
Maui
Maui
StorminThCastle
Maui
Level 64
God Stats
19W - 16L
1,413 SR
Queue Stats
49W - 49L
1,453 Elo+
Solo
Discordia
Discordia
vichoabdala86
Discordia
Level 107
God Stats
138W - 174L
1,394 SR
Queue Stats
340W - 345L
1,393 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,455 Elo+

VS

Team Averages
Level 68
1,536 SR
1,449 Elo+
Anubis
Anubis
God_of_War96Krat
Anubis
Level 56
God Stats
52W - 38L
1,670 SR
Queue Stats
354W - 365L
1,500 Elo+
Solo
Poseidon
Poseidon
HartLessCity860
Poseidon
Level 66
God Stats
49W - 50L
1,508 SR
Queue Stats
79W - 88L
1,447 Elo+
Solo
Ares
Ares
M0Betta-KB
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
ll Metri ll
Tsukuyomi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,427 Elo+
Solo
Cliodhna
Cliodhna
trippkings
Cliodhna
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 124L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 10
9,680
1,076
5,837
11,425
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Grim re4per8787
Danzaburou
16
12 / 0 / 3
12,298
1,366
23,514
8,626
3,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
PheobeBouf
Aphrodite
15
1 / 1 / 11
9,331
1,037
6,513
6,819
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 13
10,077
1,120
1,766
14,564
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Discordia
vichoabdala86
Discordia
15
1 / 1 / 13
9,544
1,060
12,001
11,661
6,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

305

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,402
1,045
14,307
9,777
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
0 / 2 / 1
9,111
1,012
9,345
4,861
2,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 3 / 0
9,119
1,013
6,023
19,143
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ll Metri ll
Tsukuyomi
13
0 / 2 / 0
8,058
895
2,470
3,148
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
trippkings
Cliodhna
14
1 / 6 / 1
9,205
1,023
16,278
17,637
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
16
Kills
2
2
Deaths
16
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
10
7
L
1
3
1
0.5
W
Danzaburou
Grim re4per8787
Danzaburou
12
0
3
13.5
L
Poseidon
0
2
1
0.25
L
0
3
0
0
W
Aphrodite
PheobeBouf
Aphrodite
1
1
11
6.5
W
0
0
13
6.5
L
Tsukuyomi
ll Metri ll
Tsukuyomi
0
2
0
0
L
Cliodhna
trippkings
Cliodhna
1
6
1
0.25
W
Discordia
vichoabdala86
Discordia
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,631
Damage
48,423
53,095
Taken
54,566
41,107
Mitigated
33,331
18,022
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,837
709
0
3,140
11,425
13,233
0
6,961
4,464
0
17,821
L
14,307
508
396
1,997
9,777
5,312
0
4,086
5,652
37,173
0
W
Danzaburou
Grim re4per8787
Danzaburou
23,514
14,675
0
4,476
8,626
3,430
0
4,147
4,479
0
42,205
L
Poseidon
9,345
375
0
0
4,861
2,096
0
2,296
2,565
38,383
0
L
6,023
668
0
3,498
19,143
16,760
0
6,878
11,691
8,792
363
W
Aphrodite
PheobeBouf
Aphrodite
6,513
194
3,322
2,830
6,819
3,162
0
3,410
3,409
12,330
0
W
1,766
767
0
992
14,564
14,514
0
9,111
5,453
22,265
0
L
Tsukuyomi
ll Metri ll
Tsukuyomi
2,470
230
0
34
3,148
1,090
0
1,185
1,886
0
4,699
L
Cliodhna
trippkings
Cliodhna
16,278
1,726
0
1,597
17,637
8,073
0
5,728
11,657
0
25,606
W
Discordia
vichoabdala86
Discordia
12,001
2,778
380
2,882
11,661
6,768
0
5,683
5,978
24,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
44,895
169
Minions Killed
169
6
Camps Cleared
3
903,306
Distance Traveled
676,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,680
1,076
31
3
0
193,306
0
L
Anubis
9,402
1,045
71
8
1
153,663
0
W
Danzaburou
12,298
1,366
53
6
2
169,964
0
L
Poseidon
9,111
1,012
57
6
1
178,955
0
L
Ares
9,119
1,013
4
0
0
150,080
0
W
Aphrodite
9,331
1,037
16
2
1
196,301
0
W
Maui
10,077
1,120
42
5
0
183,281
0
L
Tsukuyomi
8,058
895
9
1
0
35,220
0
L
Cliodhna
9,205
1,023
28
3
1
158,514
0
W
Discordia
9,544
1,060
27
3
3
160,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role