Player Matchup

Raijin
Raijin
IceKeks9
Raijin
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
137W - 140L
1,520 Elo+
Solo
Bellona
Bellona
Mashynn
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,352 Elo+
Party 2
Athena
Athena
Shadowarmour
Athena
Level 68
God Stats
1W - 1L
1,289 SR
Queue Stats
148W - 157L
1,429 Elo+
Solo
Charybdis
Charybdis
coxi234
Charybdis
Level 127
God Stats
1W - 0L
1,638 SR
Queue Stats
21W - 17L
1,359 Elo+
Party 2
Cliodhna
Cliodhna
lma3000
Cliodhna
Level 110
God Stats
1W - 1L
1,428 SR
Queue Stats
15W - 18L
1,321 Elo+
Party 2
Team Averages
Level 102
1,471 SR
1,396 Elo+

VS

Team Averages
Level 67
1,518 SR
1,384 Elo+
Nu Wa
Nu Wa
Beda_V
Nu Wa
Level 78
God Stats
134W - 94L
1,514 SR
Queue Stats
222W - 234L
1,391 Elo+
Solo
Thanatos
Thanatos
Kaos_BADZz
Thanatos
Level 41
God Stats
2W - 1L
1,677 SR
Queue Stats
15W - 35L
1,253 Elo+
Solo
Ares
Ares
PsycoSRB
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 1
Susano
Susano
SRB_Fighter030
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
Sintijablum
Baba Yaga
Level 85
God Stats
38W - 56L
1,397 SR
Queue Stats
484W - 508L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IceKeks9
Raijin
18
10 / 3 / 15
12,478
1,134
22,267
11,018
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mashynn
Bellona
19
10 / 0 / 24
12,370
1,125
15,864
10,381
15,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
19
0 / 0 / 30
12,369
1,124
6,506
10,798
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
coxi234
Charybdis
19
14 / 0 / 19
13,502
1,227
24,049
6,129
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
lma3000
Cliodhna
18
6 / 1 / 23
11,626
1,057
18,766
14,607
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beda_V
Nu Wa
16
3 / 7 / 0
11,110
1,010
18,676
21,902
20,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Kaos_BADZz
Thanatos
15
1 / 11 / 2
10,490
954
6,419
20,594
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
15
0 / 6 / 3
9,888
899
5,264
21,504
33,863
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
0 / 14 / 2
9,736
885
8,389
21,891
10,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Sintijablum
Baba Yaga
15
0 / 2 / 1
9,776
889
7,885
5,845
2,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
12
40
Kills
4
4
Deaths
40
111
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beda_V
Nu Wa
3
7
0
0.43
W
Raijin
IceKeks9
Raijin
10
3
15
5.83
L
Thanatos
Kaos_BADZz
Thanatos
1
11
2
0.18
W
Bellona
Mashynn
Bellona
10
0
24
22
L
Ares
0
6
3
0.25
L
0
14
2
0.07
W
Athena
0
0
30
15
L
Baba Yaga
Sintijablum
Baba Yaga
0
2
1
0.25
W
Charybdis
coxi234
Charybdis
14
0
19
23.5
W
Cliodhna
lma3000
Cliodhna
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,452
Damage
46,633
52,933
Taken
91,736
46,367
Mitigated
79,112
12,028
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beda_V
Nu Wa
18,676
8,210
0
482
21,902
20,093
0
3,338
17,682
47,268
0
W
Raijin
IceKeks9
Raijin
22,267
2,596
0
1,065
11,018
4,777
0
7,609
3,409
41,853
0
L
Thanatos
Kaos_BADZz
Thanatos
6,419
1,083
0
2,602
20,594
11,433
0
5,959
13,414
0
13,722
W
Bellona
Mashynn
Bellona
15,864
3,547
0
1,953
10,381
15,794
0
5,896
4,485
0
33,824
L
Ares
5,264
364
0
0
21,504
33,863
0
7,781
12,678
13,224
0
L
8,389
1,191
0
221
21,891
10,969
0
5,701
15,121
0
17,564
W
Athena
6,506
2,351
0
2,347
10,798
16,376
0
6,195
4,603
23,330
0
L
Baba Yaga
Sintijablum
Baba Yaga
7,885
796
0
977
5,845
2,754
0
2,805
2,625
23,792
0
W
Charybdis
coxi234
Charybdis
24,049
11,989
310
2,765
6,129
3,246
0
3,648
2,481
0
49,661
W
Cliodhna
lma3000
Cliodhna
18,766
2,959
0
3,588
14,607
6,174
0
8,477
4,342
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
51,000
223
Minions Killed
132
7
Camps Cleared
3
1,064,861
Distance Traveled
808,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,110
1,010
48
4
1
176,549
0
W
Raijin
12,478
1,134
63
6
1
174,943
0
L
Thanatos
10,490
954
17
2
1
178,190
0
W
Bellona
12,370
1,125
33
3
1
244,616
0
L
Ares
9,888
899
10
1
0
173,056
0
L
Susano
9,736
885
17
2
1
166,885
0
W
Athena
12,369
1,124
36
3
2
222,336
0
L
Baba Yaga
9,776
889
40
4
0
113,403
0
W
Charybdis
13,502
1,227
55
5
3
195,598
0
W
Cliodhna
11,626
1,057
36
3
0
227,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role