Player Matchup

Tiamat
Tiamat
DZeee
Tiamat
Level 29
God Stats
24W - 22L
1,578 SR
Queue Stats
169W - 181L
1,590 Elo+
Solo
Thor
Thor
DystopianFrenzy
Thor
Level 143
God Stats
10W - 11L
1,507 SR
Queue Stats
810W - 716L
1,586 Elo+
Solo
Chernobog
Chernobog
GwL Oo RNC oO
Chernobog
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
194W - 191L
1,348 Elo+
Solo
Cerberus
Cerberus
JaseAR_
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,516 Elo+
Solo
Zeus
Zeus
shortensign4707
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,419 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,492 Elo+

VS

Team Averages
Level 112
1,486 SR
1,641 Elo+
Anhur
Anhur
BRAND1S
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,709 Elo+
Solo
Chang'e
Chang'e
FasterYT
Chang'e
Level 145
God Stats
722W - 543L
1,617 SR
Queue Stats
1,275W - 1,115L
1,597 Elo+
Solo
Susano
Susano
Galviscocho
Susano
Level 105
God Stats
2W - 1L
1,203 SR
Queue Stats
69W - 46L
1,640 Elo+
Solo
Hercules
Hercules
RooFour20
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,631 Elo+
Solo
Sobek
Sobek
TheInfamousSpade
Sobek
Level 149
God Stats
13W - 18L
1,610 SR
Queue Stats
134W - 133L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DZeee
Tiamat
13
0 / 1 / 2
6,851
685
9,338
7,900
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 1 / 1
7,280
728
8,566
7,096
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
GwL Oo RNC oO
Chernobog
12
0 / 3 / 2
6,305
631
5,323
7,963
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
JaseAR_
Cerberus
13
1 / 1 / 2
7,431
743
6,281
10,186
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 0
6,863
686
2,912
6,451
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRAND1S
Anhur
13
1 / 2 / 3
7,025
703
2,459
7,977
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
FasterYT
Chang'e
15
4 / 0 / 3
8,008
801
10,433
7,724
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
3 / 2 / 3
7,854
785
9,257
9,638
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RooFour20
Hercules
13
1 / 1 / 4
7,004
700
5,443
8,904
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 7
7,445
745
5,146
10,333
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
10
10
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
BRAND1S
Anhur
1
2
3
1.25
L
Tiamat
DZeee
Tiamat
0
1
2
1
L
3
1
1
3.5
W
Chang'e
FasterYT
Chang'e
4
0
3
5.5
W
Susano
3
2
3
2.25
L
Chernobog
GwL Oo RNC oO
Chernobog
0
3
2
0.33
L
Cerberus
JaseAR_
Cerberus
1
1
2
2
W
Hercules
RooFour20
Hercules
1
1
4
3
W
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
32,738
39,596
Taken
44,576
23,947
Mitigated
26,398
6,158
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BRAND1S
Anhur
2,459
1,414
0
812
7,977
2,624
892
3,047
4,896
0
15,900
L
Tiamat
DZeee
Tiamat
9,338
1,164
0
890
7,900
6,152
245
2,709
5,028
24,788
0
L
8,566
1,336
0
667
7,096
3,470
0
3,129
3,830
0
26,337
W
Chang'e
FasterYT
Chang'e
10,433
395
2,262
4,333
7,724
3,029
0
3,565
3,963
41,494
0
W
Susano
9,257
1,967
0
1,209
9,638
3,945
439
3,385
6,067
0
30,242
L
Chernobog
GwL Oo RNC oO
Chernobog
5,323
3,869
0
472
7,963
3,396
0
3,917
4,046
0
11,474
L
Cerberus
JaseAR_
Cerberus
6,281
140
0
4,129
10,186
8,626
0
4,061
5,826
20,561
0
W
Hercules
RooFour20
Hercules
5,443
1,972
0
2,411
8,904
7,469
0
3,874
4,959
0
13,617
W
5,146
349
0
2,548
10,333
9,331
150
3,883
6,160
14,338
0
L
2,912
399
0
0
6,451
2,303
800
1,763
4,640
19,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
37,336
192
Minions Killed
219
0
Camps Cleared
0
980,022
Distance Traveled
1,047,531
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,025
703
37
4
0
157,145
3
L
Tiamat
6,851
685
45
5
0
225,525
0
L
Thor
7,280
728
42
4
0
193,654
0
W
Chang'e
8,008
801
76
8
0
224,473
0
W
Susano
7,854
785
63
6
0
226,093
0
L
Chernobog
6,305
631
19
2
0
189,371
3
L
Cerberus
7,431
743
36
4
0
217,080
2
W
Hercules
7,004
700
24
2
0
219,500
0
W
Sobek
7,445
745
19
2
0
220,320
0
L
Zeus
6,863
686
50
5
0
154,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role