Player Matchup

Cerberus
Cerberus
BobSchieffer864
Cerberus
Level 182
God Stats
6W - 4L
1,508 SR
Queue Stats
493W - 477L
1,549 Elo+
Solo
Danzaburou
Danzaburou
LegendaryZoe-
Danzaburou
Level 112
God Stats
90W - 61L
1,700 SR
Queue Stats
407W - 399L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
schmidt7283
Baron Samedi
Level 102
God Stats
88W - 76L
1,537 SR
Queue Stats
187W - 183L
1,545 Elo+
Solo
Team Averages
Level 132
1,582 SR
1,512 Elo+

VS

Team Averages
Level 122
1,406 SR
1,507 Elo+
Nu Wa
Nu Wa
KingNakari
Nu Wa
Level 142
God Stats
4W - 2L
1,270 SR
Queue Stats
169W - 170L
1,508 Elo+
Solo
Jing Wei
Jing Wei
SarcasticShad0w
Jing Wei
Level 151
God Stats
92W - 70L
1,449 SR
Queue Stats
256W - 266L
1,514 Elo+
Solo
Cerberus
Cerberus
UND34DL1F3
Cerberus
Level 74
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 4
7,127
713
3,588
6,256
5,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LegendaryZoe-
Danzaburou
12
3 / 0 / 3
7,584
758
4,973
4,240
1,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
schmidt7283
Baron Samedi
13
1 / 0 / 5
7,330
733
5,075
4,568
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 2 / 0
5,872
587
6,634
3,492
1,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
12
0 / 0 / 0
6,481
648
2,210
3,159
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
UND34DL1F3
Cerberus
11
0 / 4 / 0
6,127
613
1,929
10,828
4,448
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
4
4
L
Nu Wa
0
2
0
0
W
Danzaburou
LegendaryZoe-
Danzaburou
3
0
3
4.5
L
Jing Wei
0
0
0
0
L
Cerberus
UND34DL1F3
Cerberus
0
4
0
0
W
Baron Samedi
schmidt7283
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
10,773
15,064
Taken
17,479
9,007
Mitigated
6,843
6,553
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,588
137
0
1,988
6,256
5,304
28
3,675
2,581
11,786
0
L
Nu Wa
6,634
2,615
0
256
3,492
1,053
0
1,598
1,894
20,189
0
W
Danzaburou
LegendaryZoe-
Danzaburou
4,973
1,094
0
1,915
4,240
1,580
922
2,110
2,130
0
26,441
L
Jing Wei
2,210
2,075
0
1,169
3,159
1,342
0
1,438
1,721
0
30,517
L
Cerberus
UND34DL1F3
Cerberus
1,929
87
38
2,317
10,828
4,448
0
5,675
5,153
15,204
0
W
Baron Samedi
schmidt7283
Baron Samedi
5,075
328
1,027
1,623
4,568
2,123
259
2,797
1,771
46,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
18,480
164
Minions Killed
128
0
Camps Cleared
0
522,398
Distance Traveled
474,370
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,127
713
32
3
0
167,171
0
L
Nu Wa
5,872
587
30
3
0
130,829
0
W
Danzaburou
7,584
758
52
5
0
176,946
1
L
Jing Wei
6,481
648
58
6
0
187,809
1
L
Cerberus
6,127
613
40
4
0
155,732
0
W
Baron Samedi
7,330
733
80
8
0
178,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role