Player Matchup

Skadi
Skadi
Silver III
Fate15
Skadi
Silver III
Level 68
God Stats
2W - 3L
1,489 SR
Queue Stats
49W - 59L
1,435 MMR
Party 1
Chaac
Chaac
Gold II
NENOCARNAGE
Chaac
Gold II
Level 264
God Stats
18W - 16L
1,351 SR
Queue Stats
622W - 629L
1,503 MMR
Solo
Janus
Janus
Silver II
Phealixer
Janus
Silver II
Level 125
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 2L
1,531 MMR
Solo
He Bo
He Bo
Platinum III
QuickSilver777
He Bo
Platinum III
Level 158
God Stats
9W - 7L
1,649 SR
Queue Stats
167W - 167L
1,532 MMR
Solo
Bacchus
Bacchus
Silver II
ScrubGodDraines
Bacchus
Silver II
Level 48
God Stats
5W - 7L
1,669 SR
Queue Stats
51W - 60L
1,527 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,485 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,557 SR
1,506 MMR
Fenrir
Fenrir
Gold II
AlexP985
Fenrir
Gold II
Level 88
God Stats
12W - 7L
1,717 SR
Queue Stats
269W - 274L
1,517 MMR
Solo
Sobek
Sobek
Gold III
Icantdienow
Sobek
Gold III
Level 227
God Stats
3W - 6L
1,432 SR
Queue Stats
347W - 347L
1,498 MMR
Solo
Rama
Rama
Gold III
Incinerxte
Rama
Gold III
Level 80
God Stats
11W - 15L
1,560 SR
Queue Stats
156W - 156L
1,516 MMR
Solo
Fafnir
Fafnir
Bronze III
Lordofthewolfs
Fafnir
Bronze III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,466 MMR
Solo
Ra
Ra
Gold IV
RSizzle22
Ra
Gold IV
Level 143
God Stats
39W - 28L
1,575 SR
Queue Stats
212W - 209L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fate15
Skadi
6
1 / 0 / 0
3,539
708
1,515
1,543
359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,285
657
1,356
4,037
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Phealixer
Janus
7
0 / 0 / 0
3,712
742
142
1,176
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,617
723
1,578
1,456
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 1
3,543
709
1,033
2,219
1,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SurtrFreyaGebThanatos

VS

Bans
Ao KuangSolMercuryZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexP985
Fenrir
5
0 / 0 / 1
3,237
647
971
3,128
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,696
739
2,653
3,987
2,049
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
2,444
489
0
873
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 0
2,935
587
456
4,133
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,764
753
176
1,360
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexP985
Fenrir
0
0
1
0.5
W
Skadi
Fate15
Skadi
1
0
0
1
L
1
1
0
1
L
0
0
0
0
L
0
1
0
0
W
0
1
0
0
W
Janus
Phealixer
Janus
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,624
Damage
4,256
10,431
Taken
13,481
4,034
Mitigated
6,036
4,420
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexP985
Fenrir
971
298
0
1,203
3,128
1,044
0
709
2,385
0
11,559
W
Skadi
Fate15
Skadi
1,515
622
0
307
1,543
359
0
144
1,399
0
21,557
L
2,653
830
0
1,935
3,987
2,049
0
609
3,352
16,359
0
L
0
0
0
52
873
181
0
0
873
0
1,978
L
456
49
74
536
4,133
2,389
0
1,106
2,987
7,601
0
W
1,356
86
0
1,985
4,037
1,704
0
2,653
1,384
0
15,840
W
Janus
Phealixer
Janus
142
0
0
42
1,176
270
0
62
1,068
25,285
0
W
1,578
162
0
601
1,456
322
0
28
1,388
18,832
0
L
176
0
189
594
1,360
373
0
225
1,131
22,168
0
W
1,033
343
655
830
2,219
1,379
0
312
1,907
8,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,696
Gold Earned
16,076
169
Minions Killed
107
0
Camps Cleared
0
507,406
Distance Traveled
444,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,237
647
20
4
0
99,227
0
W
Skadi
3,539
708
45
9
0
92,217
0
L
Sobek
3,696
739
25
5
0
119,610
0
L
Rama
2,444
489
1
0
0
23,047
0
L
Fafnir
2,935
587
7
1
0
99,783
1
W
Chaac
3,285
657
24
5
0
94,603
0
W
Janus
3,712
742
50
10
0
103,898
0
W
He Bo
3,617
723
40
8
0
118,574
0
L
Ra
3,764
753
54
11
0
102,974
0
W
Bacchus
3,543
709
10
2
0
98,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role