Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BloodCl0tt
Pele
Level 139
God Stats
11W - 12L
1,898 SR
Queue Stats
305W - 287L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
iTz iSigMa
Sylvanus
Level 154
God Stats
1W - 4L
1,486 SR
Queue Stats
361W - 338L
1,590 Elo+
Party 1
Freya
Freya
privatesniper89
Freya
Level 46
God Stats
6W - 7L
1,347 SR
Queue Stats
265W - 247L
1,452 Elo+
Solo
Nemesis
Nemesis
stern2107
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,250 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,474 Elo+

VS

Team Averages
Level 94
1,655 SR
1,500 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kratlier
Hou Yi
Level 86
God Stats
8W - 3L
1,926 SR
Queue Stats
231W - 207L
1,583 Elo+
Solo
Sylvanus
Sylvanus
MeekRats
Sylvanus
Level 113
God Stats
8W - 1L
1,828 SR
Queue Stats
156W - 140L
1,464 Elo+
Party 2
Discordia
Discordia
Mexicano6935
Discordia
Level 83
God Stats
3W - 3L
1,478 SR
Queue Stats
30W - 35L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
RizenEntity
Gilgamesh
Level 64
God Stats
16W - 12L
1,543 SR
Queue Stats
189W - 182L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 5 / 0
5,215
522
2,884
6,427
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 0
6,409
641
8,116
6,863
3,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
iTz iSigMa
Sylvanus
8
0 / 2 / 2
5,218
522
5,302
10,940
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,188
519
1,618
5,300
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
stern2107
Nemesis
6
0 / 4 / 1
4,266
427
1,610
7,944
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 2
6,519
652
5,535
7,726
3,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Kratlier
Hou Yi
11
4 / 0 / 0
6,496
650
5,541
4,904
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
MeekRats
Sylvanus
7
0 / 1 / 5
5,400
540
3,228
7,425
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Mexicano6935
Discordia
10
6 / 3 / 1
6,330
633
7,113
5,648
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RizenEntity
Gilgamesh
8
0 / 2 / 1
4,512
451
3,486
7,727
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
W
Hades
 
Hades
3
0
2
4
L
4
0
0
4
W
Hou Yi
Kratlier
Hou Yi
4
0
0
4
W
Sylvanus
MeekRats
Sylvanus
0
1
5
2.5
W
Discordia
Mexicano6935
Discordia
6
3
1
2.17
W
Gilgamesh
RizenEntity
Gilgamesh
0
2
1
0.25
L
Sylvanus
iTz iSigMa
Sylvanus
0
2
2
0.5
L
0
2
0
0
L
Nemesis
stern2107
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
24,903
37,474
Taken
33,430
19,908
Mitigated
15,237
11,413
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,884
378
0
1,024
6,427
2,750
0
5,204
1,223
31,674
0
W
Hades
 
Hades
5,535
871
152
5,624
7,726
3,811
0
833
6,893
56,668
0
L
8,116
2,747
0
2,452
6,863
3,915
0
1,132
5,432
0
47,644
W
Hou Yi
Kratlier
Hou Yi
5,541
3,489
0
2,935
4,904
1,651
0
1,720
3,084
0
53,688
W
Sylvanus
MeekRats
Sylvanus
3,228
924
2,046
2,293
7,425
4,477
0
2,979
4,240
11,273
0
W
Discordia
Mexicano6935
Discordia
7,113
624
0
0
5,648
2,111
31
3,579
2,069
35,784
0
W
Gilgamesh
RizenEntity
Gilgamesh
3,486
1,083
0
385
7,727
3,187
0
387
7,340
0
16,401
L
Sylvanus
iTz iSigMa
Sylvanus
5,302
1,679
239
4,837
10,940
8,558
0
4,969
5,932
16,382
0
L
1,618
411
0
1,421
5,300
2,092
0
434
4,831
29,151
0
L
Nemesis
stern2107
Nemesis
1,610
495
0
1,440
7,944
2,593
0
4,137
3,694
0
18,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
29,257
252
Minions Killed
276
0
Camps Cleared
0
899,790
Distance Traveled
985,871
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,215
522
67
7
0
134,607
0
W
Hades
6,519
652
93
9
0
202,667
1
L
Pele
6,409
641
72
7
0
205,514
0
W
Hou Yi
6,496
650
90
9
0
185,708
0
W
Sylvanus
5,400
540
16
2
0
192,551
2
W
Discordia
6,330
633
55
6
0
181,805
0
W
Gilgamesh
4,512
451
22
2
0
223,140
1
L
Sylvanus
5,218
522
25
3
0
205,911
0
L
Freya
5,188
519
62
6
0
180,737
1
L
Nemesis
4,266
427
26
3
0
173,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role