Player Matchup

Neith
Neith
Chogolisa
Neith
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 76L
1,575 Elo+
Solo
Agni
Agni
Gonzalovesyaoi
Agni
Level 43
God Stats
7W - 3L
1,869 SR
Queue Stats
31W - 11L
1,640 Elo+
Solo
Sol
Sol
LunySword
Sol
Level 145
God Stats
2W - 2L
1,409 SR
Queue Stats
111W - 117L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Sparrow53421
Guan Yu
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,441 Elo+
Party 1
Mulan
Mulan
artemis0770
Mulan
Level 88
God Stats
16W - 14L
1,446 SR
Queue Stats
71W - 86L
1,446 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,510 Elo+

VS

Team Averages
Level 110
1,592 SR
1,540 Elo+
Chiron
Chiron
Ceranow
Chiron
Level 144
God Stats
17W - 13L
1,611 SR
Queue Stats
84W - 76L
1,555 Elo+
Solo
Hercules
Hercules
FlyJoe
Hercules
Level 158
God Stats
5W - 1L
1,600 SR
Queue Stats
64W - 52L
1,526 Elo+
Solo
Olorun
Olorun
PhantomRaz1
Olorun
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
391W - 383L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
choquitoo
Sun Wukong
Level 41
God Stats
6W - 3L
1,765 SR
Queue Stats
67W - 69L
1,497 Elo+
Solo
Mercury
Mercury
notsurprise
Mercury
Level 111
God Stats
7W - 5L
1,484 SR
Queue Stats
185W - 169L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chogolisa
Neith
16
3 / 1 / 1
9,511
634
8,452
9,216
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 2
8,653
577
9,628
8,873
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 0
7,371
491
4,696
9,556
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Sparrow53421
Guan Yu
12
3 / 5 / 3
7,606
507
5,000
14,549
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 4 / 5
6,480
432
3,386
11,208
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ceranow
Chiron
16
7 / 0 / 4
9,763
651
7,913
6,100
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
FlyJoe
Hercules
14
6 / 0 / 7
8,510
567
10,960
15,002
16,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
1 / 2 / 3
8,540
569
8,435
8,825
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
choquitoo
Sun Wukong
14
1 / 2 / 1
8,524
568
5,509
14,546
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
notsurprise
Mercury
14
2 / 3 / 7
8,113
541
5,587
10,976
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
17
17
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ceranow
Chiron
7
0
4
9
L
Neith
Chogolisa
Neith
3
1
1
3.5
W
Hercules
FlyJoe
Hercules
6
0
7
9.5
L
1
1
2
2
L
0
6
0
0
W
Olorun
1
2
3
1.25
L
Guan Yu
Sparrow53421
Guan Yu
3
5
3
0.9
L
0
4
5
0.63
W
Sun Wukong
choquitoo
Sun Wukong
1
2
1
0.75
W
Mercury
notsurprise
Mercury
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
38,404
53,402
Taken
55,449
27,412
Mitigated
37,452
16,046
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ceranow
Chiron
7,913
3,339
738
1,663
6,100
2,510
2,516
1,858
4,242
0
81,235
L
Neith
Chogolisa
Neith
8,452
2,900
0
3,109
9,216
4,390
852
3,716
5,500
0
86,696
W
Hercules
FlyJoe
Hercules
10,960
3,371
0
5,728
15,002
16,833
30
2,652
12,350
0
36,165
L
9,628
767
0
2,873
8,873
3,437
0
0
8,873
76,355
0
L
4,696
1,359
0
1,763
9,556
3,108
1,120
601
8,955
59,329
0
W
Olorun
8,435
3,652
275
3,237
8,825
3,800
2,201
129
8,696
74,029
0
L
Guan Yu
Sparrow53421
Guan Yu
5,000
495
657
4,483
14,549
7,952
0
2,907
11,642
0
33,614
L
3,386
159
228
2,933
11,208
8,525
0
1,211
9,997
0
11,231
W
Sun Wukong
choquitoo
Sun Wukong
5,509
631
0
5,340
14,546
10,222
0
7,976
5,613
0
69,970
W
Mercury
notsurprise
Mercury
5,587
2,392
0
350
10,976
4,087
0
723
10,224
0
61,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
43,450
475
Minions Killed
506
0
Camps Cleared
0
1,525,343
Distance Traveled
1,572,013
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,763
651
130
9
0
316,035
0
L
Neith
9,511
634
155
10
0
294,963
1
W
Hercules
8,510
567
37
2
0
303,187
4
L
Agni
8,653
577
147
10
0
304,046
5
L
Sol
7,371
491
111
7
0
290,339
2
W
Olorun
8,540
569
134
9
0
292,638
2
L
Guan Yu
7,606
507
54
4
0
313,282
4
L
Mulan
6,480
432
8
1
0
322,713
6
W
Sun Wukong
8,524
568
106
7
0
306,899
6
W
Mercury
8,113
541
99
7
0
353,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role