Player Matchup

He Bo
He Bo
At_Zeck
He Bo
Level 45
God Stats
2W - 3L
1,089 SR
Queue Stats
8W - 14L
1,161 Elo+
Solo
Mulan
Mulan
Infinity_VeTrox
Mulan
Level 122
God Stats
1W - 0L
1,780 SR
Queue Stats
96W - 94L
1,408 Elo+
Solo
Shiva
Shiva
Scott_Sterling95
Shiva
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 128L
1,465 Elo+
Solo
Chiron
Chiron
jonnygoham
Chiron
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
143W - 189L
1,332 Elo+
Solo
Ares
Ares
salinas2127
Ares
Level 146
God Stats
5W - 5L
1,829 SR
Queue Stats
305W - 296L
1,531 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,379 Elo+

VS

Team Averages
Level 107
1,589 SR
1,506 Elo+
Surtr
Surtr
AndreasPetrova
Surtr
Level 115
God Stats
4W - 6L
1,503 SR
Queue Stats
9W - 14L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deus-Ex_Ragnarok
Morgan Le Fay
Level 128
God Stats
17W - 11L
1,643 SR
Queue Stats
200W - 189L
1,503 Elo+
Solo
Hel
Hel
LuGa0504
Hel
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 262L
1,482 Elo+
Solo
Ne Zha
Ne Zha
MastaRik
Ne Zha
Level 106
God Stats
24W - 12L
1,755 SR
Queue Stats
79W - 43L
1,647 Elo+
Party 1
Skadi
Skadi
RushÑscat
Skadi
Level 100
God Stats
6W - 4L
1,545 SR
Queue Stats
29W - 29L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
At_Zeck
He Bo
12
6 / 1 / 0
6,951
579
8,494
7,788
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 1
6,688
557
4,610
8,784
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 1
7,902
659
8,887
12,032
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
jonnygoham
Chiron
11
3 / 3 / 0
6,483
540
5,822
9,249
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 3
6,146
512
5,205
10,902
7,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,006
501
3,642
10,323
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Deus-Ex_Ragnarok
Morgan Le Fay
11
4 / 3 / 1
6,877
573
11,534
9,477
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 1
6,475
540
3,555
6,872
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
MastaRik
Ne Zha
10
2 / 2 / 3
6,466
539
5,672
11,117
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
9
0 / 4 / 2
5,834
486
5,051
9,737
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
15
Kills
7
7
Deaths
15
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
He Bo
At_Zeck
He Bo
6
1
0
6
L
Morgan Le Fay
Deus-Ex_Ragnarok
Morgan Le Fay
4
3
1
1.5
W
2
2
1
1.25
L
1
4
1
0.38
L
Ne Zha
MastaRik
Ne Zha
2
2
3
1.75
L
Skadi
0
4
2
0.25
W
4
0
1
4.5
W
Chiron
jonnygoham
Chiron
3
3
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
29,454
48,755
Taken
47,526
26,447
Mitigated
19,604
17,049
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,642
939
0
2,624
10,323
5,112
0
0
9,505
151
37,686
W
He Bo
At_Zeck
He Bo
8,494
299
112
2,666
7,788
2,638
0
3,823
3,965
39,615
0
L
Morgan Le Fay
Deus-Ex_Ragnarok
Morgan Le Fay
11,534
985
274
2,041
9,477
3,751
641
4,199
5,278
46,047
0
W
4,610
161
0
413
8,784
4,377
0
2,232
6,552
0
45,485
L
3,555
588
547
882
6,872
2,974
456
3,720
3,112
30,595
0
L
Ne Zha
MastaRik
Ne Zha
5,672
2,051
333
1,501
11,117
4,132
0
3,037
8,036
0
43,500
L
Skadi
5,051
1,765
0
1,384
9,737
3,635
0
2,743
6,994
0
34,721
W
8,887
981
0
7,828
12,032
7,966
141
284
11,748
0
60,449
W
Chiron
jonnygoham
Chiron
5,822
1,084
905
2,823
9,249
3,479
0
4,509
4,740
0
43,449
W
5,205
26
259
2,043
10,902
7,987
0
4,334
6,568
22,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
31,658
335
Minions Killed
279
0
Camps Cleared
0
1,241,480
Distance Traveled
1,245,766
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,006
501
64
5
0
256,917
0
W
He Bo
6,951
579
62
5
0
243,757
0
L
Morgan Le Fay
6,877
573
56
5
0
240,732
0
W
Mulan
6,688
557
74
6
0
274,764
0
L
Hel
6,475
540
50
4
0
224,756
0
L
Ne Zha
6,466
539
61
5
0
284,911
0
L
Skadi
5,834
486
48
4
0
238,450
0
W
Shiva
7,902
659
95
8
0
225,277
2
W
Chiron
6,483
540
85
7
0
224,078
0
W
Ares
6,146
512
19
2
0
273,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role