Player Matchup

Fafnir
Fafnir
NotAudreyHepburn
Fafnir
Level 177
God Stats
26W - 36L
1,657 SR
Queue Stats
1,366W - 1,259L
1,578 Elo+
Solo
Kukulkan
Kukulkan
PopGeauxsYaTop
Kukulkan
Level 92
God Stats
49W - 35L
1,666 SR
Queue Stats
197W - 166L
1,549 Elo+
Solo
Susano
Susano
Scout_Sempai
Susano
Level 125
God Stats
4W - 2L
1,662 SR
Queue Stats
29W - 25L
1,611 Elo+
Solo
Rama
Rama
bdubz1214
Rama
Level 72
God Stats
1W - 2L
1,850 SR
Queue Stats
12W - 24L
1,304 Elo+
Solo
Nemesis
Nemesis
usernameistakn
Nemesis
Level 109
God Stats
3W - 3L
1,701 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo
Team Averages
Level 115
1,707 SR
1,504 Elo+

VS

Team Averages
Level 76
1,530 SR
1,477 Elo+
Maui
Maui
 
Maui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Daftkharnage
Shiva
Level 45
God Stats
1W - 1L
1,585 SR
Queue Stats
110W - 97L
1,192 Elo+
Solo
Chronos
Chronos
Nick763
Chronos
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 260L
1,630 Elo+
Solo
Rama
Rama
chillxezz
Rama
Level 44
God Stats
16W - 14L
1,542 SR
Queue Stats
85W - 79L
1,475 Elo+
Solo
Fenrir
Fenrir
sanguetsu100
Fenrir
Level 40
God Stats
6W - 2L
1,521 SR
Queue Stats
89W - 85L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,905
493
6,182
11,428
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
11
0 / 3 / 2
6,363
455
5,687
6,223
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
12
0 / 1 / 2
6,680
477
8,561
10,443
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
1 / 5 / 2
6,550
468
8,796
11,851
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 4 / 0
7,186
513
7,649
15,391
12,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 3 / 5
6,699
479
4,180
9,832
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 3 / 1
7,317
523
7,628
13,330
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Nick763
Chronos
14
1 / 1 / 4
8,298
593
8,982
9,668
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
13
6 / 0 / 1
8,103
579
9,192
10,424
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
3 / 0 / 4
8,254
590
7,068
15,756
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
5
1.17
W
3
3
1
1.17
W
Chronos
Nick763
Chronos
1
1
4
3
L
2
1
0
2
L
Kukulkan
0
3
2
0.33
L
Susano
0
1
2
1
L
Rama
1
5
2
0.4
W
Rama
6
0
1
6.5
W
Fenrir
3
0
4
5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
37,050
55,336
Taken
59,010
36,073
Mitigated
29,252
13,897
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,180
1,754
278
1,500
9,832
4,958
0
2,535
7,297
26,492
0
W
7,628
1,611
53
2,422
13,330
8,805
0
102
13,228
85
42,453
W
Chronos
Nick763
Chronos
8,982
3,847
0
3,658
9,668
3,906
965
4,331
5,337
72,339
0
L
6,182
705
0
4,077
11,428
11,715
0
3,877
7,462
19,384
0
L
Kukulkan
5,687
685
0
750
6,223
2,492
0
3,216
2,896
53,804
0
L
Susano
8,561
2,323
0
940
10,443
4,260
0
2,619
7,722
0
57,912
L
Rama
8,796
7,294
0
3,119
11,851
5,429
0
1,786
10,027
0
44,309
W
Rama
9,192
7,733
0
6,565
10,424
4,364
394
1,701
8,723
0
53,296
W
Fenrir
7,068
2,071
0
4,690
15,756
7,219
0
3,200
12,556
0
71,126
L
7,649
4,437
0
5,011
15,391
12,177
0
1,369
13,982
0
43,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
38,671
341
Minions Killed
434
0
Camps Cleared
0
1,352,505
Distance Traveled
1,422,335
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,699
479
57
4
0
291,103
0
W
Shiva
7,317
523
51
4
0
268,569
1
W
Chronos
8,298
593
138
10
0
273,590
3
L
Fafnir
6,905
493
13
1
0
290,670
3
L
Kukulkan
6,363
455
94
7
0
239,434
2
L
Susano
6,680
477
96
7
0
330,218
0
L
Rama
6,550
468
69
5
0
247,897
0
W
Rama
8,103
579
86
6
0
263,991
0
W
Fenrir
8,254
590
102
7
0
325,082
1
L
Nemesis
7,186
513
69
5
0
244,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role