Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElQueFraooooo
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
alvaluis
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Anhur
Anhur
ant1mc
Anhur
Level 129
God Stats
6W - 11L
1,764 SR
Queue Stats
818W - 826L
1,551 Elo+
Solo
Amaterasu
Amaterasu
sileesterompo
Amaterasu
Level 67
God Stats
2W - 3L
1,291 SR
Queue Stats
99W - 122L
1,439 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,393 Elo+

VS

Team Averages
Level 139
1,516 SR
1,462 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JoshuaColossus
Discordia
Level 196
God Stats
5W - 6L
1,279 SR
Queue Stats
467W - 495L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Mango-Freeman
Hou Yi
Level 68
God Stats
5W - 1L
1,803 SR
Queue Stats
182W - 210L
1,427 Elo+
Solo
Fenrir
Fenrir
barbar50
Fenrir
Level 243
God Stats
9W - 9L
1,497 SR
Queue Stats
1,066W - 1,086L
1,495 Elo+
Solo
Merlin
Merlin
nach2805
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 94L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 2 / 7
7,541
754
8,261
5,982
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 5
6,391
639
7,652
8,758
2,846
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
alvaluis
Sun Wukong
17
8 / 2 / 1
9,387
939
14,516
16,161
13,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
ant1mc
Anhur
13
0 / 4 / 6
7,299
730
6,932
9,085
3,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
sileesterompo
Amaterasu
11
1 / 5 / 4
6,692
669
2,604
11,414
10,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 2 / 11
8,786
879
8,280
12,175
10,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
JoshuaColossus
Discordia
16
3 / 0 / 9
8,954
895
14,593
3,963
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 11
8,638
864
6,404
8,027
4,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
barbar50
Fenrir
15
8 / 4 / 9
9,799
980
10,363
16,287
11,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
nach2805
Merlin
13
2 / 2 / 6
8,182
818
9,310
7,361
3,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
9
Kills
19
19
Deaths
9
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
7
1.75
W
Thor
 
Thor
4
2
11
4.75
L
0
6
5
0.42
W
Discordia
JoshuaColossus
Discordia
3
0
9
7.5
W
2
1
11
7.5
L
Sun Wukong
alvaluis
Sun Wukong
8
2
1
4.25
L
Anhur
ant1mc
Anhur
0
4
6
0.75
W
Fenrir
barbar50
Fenrir
8
4
9
3.13
W
Merlin
nach2805
Merlin
2
2
6
2.5
L
Amaterasu
sileesterompo
Amaterasu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
48,950
51,400
Taken
47,813
33,328
Mitigated
32,191
14,833
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,261
865
502
1,210
5,982
2,711
0
2,433
3,549
27,571
0
W
Thor
 
Thor
8,280
800
1,724
2,631
12,175
10,559
424
3,342
8,786
0
10,593
L
7,652
521
55
1,441
8,758
2,846
0
3,734
5,024
8,773
0
W
Discordia
JoshuaColossus
Discordia
14,593
232
776
1,472
3,963
1,994
793
1,517
2,446
24,577
0
W
6,404
2,894
949
3,371
8,027
4,113
1,734
2,621
5,310
0
24,911
L
Sun Wukong
alvaluis
Sun Wukong
14,516
1,257
1,072
7,382
16,161
13,749
0
7,830
8,331
0
28,716
L
Anhur
ant1mc
Anhur
6,932
3,251
736
1,888
9,085
3,866
0
4,341
4,744
0
16,215
W
Fenrir
barbar50
Fenrir
10,363
989
1,022
5,568
16,287
11,994
1,197
6,338
9,904
817
16,581
W
Merlin
nach2805
Merlin
9,310
742
1,176
1,485
7,361
3,531
910
2,386
4,975
23,798
0
L
Amaterasu
sileesterompo
Amaterasu
2,604
1,388
0
547
11,414
10,156
0
6,340
5,074
470
2,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
44,359
105
Minions Killed
129
0
Camps Cleared
0
936,810
Distance Traveled
918,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,541
754
46
5
0
205,472
0
W
Thor
8,786
879
8
1
0
177,818
0
L
Thoth
6,391
639
3
0
0
190,586
0
W
Discordia
8,954
895
38
4
0
209,686
0
W
Hou Yi
8,638
864
40
4
0
178,431
0
L
Sun Wukong
9,387
939
28
3
0
200,446
0
L
Anhur
7,299
730
24
2
0
168,570
0
W
Fenrir
9,799
980
17
2
0
191,482
0
W
Merlin
8,182
818
26
3
0
161,016
0
L
Amaterasu
6,692
669
4
0
0
171,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role