Player Matchup

Kukulkan
Kukulkan
Peepmiser3000
Kukulkan
Level 159
God Stats
4W - 8L
1,535 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1
Artemis
Artemis
manmanstan
Artemis
Level 129
God Stats
1W - 1L
1,176 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 1
Geb
Geb
z834Nz
Geb
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,441 Elo+
Party 1
Team Averages
Level 150
1,404 SR
1,454 Elo+

VS

Team Averages
Level 112
1,589 SR
1,483 Elo+
Sol
Sol
Ball Sacramento
Sol
Level 144
God Stats
7W - 3L
1,545 SR
Queue Stats
92W - 93L
1,411 Elo+
Solo
Fenrir
Fenrir
IDrSlump
Fenrir
Level 21
God Stats
7W - 4L
1,645 SR
Queue Stats
11W - 10L
1,455 Elo+
Party 2
Ullr
Ullr
lucid999dreamz
Ullr
Level 171
God Stats
37W - 25L
1,577 SR
Queue Stats
176W - 142L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Peepmiser3000
Kukulkan
15
0 / 4 / 2
8,911
685
10,754
9,218
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
manmanstan
Artemis
12
1 / 6 / 1
8,129
625
8,397
15,940
6,399
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
z834Nz
Geb
13
1 / 5 / 1
9,259
712
6,762
20,244
17,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,422
802
16,566
11,352
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
IDrSlump
Fenrir
14
1 / 1 / 6
9,101
700
4,102
10,553
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 0 / 5
11,535
887
20,035
12,107
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
15
15
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Fenrir
IDrSlump
Fenrir
1
1
6
4
L
Kukulkan
Peepmiser3000
Kukulkan
0
4
2
0.25
W
10
0
5
12.5
L
Artemis
manmanstan
Artemis
1
6
1
0.25
L
Geb
z834Nz
Geb
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
40,703
45,402
Taken
34,012
27,939
Mitigated
20,391
5,032
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,566
4,494
0
5,568
11,352
5,010
1,283
6,422
4,930
57,148
0
W
Fenrir
IDrSlump
Fenrir
4,102
400
0
803
10,553
9,402
135
6,602
3,951
0
14,694
L
Kukulkan
Peepmiser3000
Kukulkan
10,754
694
415
322
9,218
4,284
0
3,147
5,867
52,064
0
W
20,035
9,711
0
1,681
12,107
5,979
2,118
4,861
7,246
0
77,543
L
Artemis
manmanstan
Artemis
8,397
3,891
0
507
15,940
6,399
0
5,170
10,312
0
23,822
L
Geb
z834Nz
Geb
6,762
781
1,768
2,020
20,244
17,256
0
7,344
12,154
15,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
31,058
144
Minions Killed
208
0
Camps Cleared
0
668,118
Distance Traveled
763,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,422
802
95
7
0
233,309
0
W
Fenrir
9,101
700
28
2
0
274,605
0
L
Kukulkan
8,911
685
99
8
0
218,000
0
W
Ullr
11,535
887
85
7
0
255,673
0
L
Artemis
8,129
625
31
2
0
204,036
0
L
Geb
9,259
712
14
1
0
246,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role