Player Matchup

Awilix
Awilix
 
Awilix
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigDJamal
Poseidon
Level 48
God Stats
6W - 5L
1,337 SR
Queue Stats
164W - 160L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
CRipz_609
Zhong Kui
Level 68
God Stats
3W - 3L
1,552 SR
Queue Stats
138W - 133L
1,394 Elo+
Party 2
Sol
Sol
Darksieni
Sol
Level 53
God Stats
7W - 12L
1,487 SR
Queue Stats
140W - 138L
1,498 Elo+
Party 3
Thanatos
Thanatos
ElaizeDemonheart
Thanatos
Level 82
God Stats
11W - 13L
1,584 SR
Queue Stats
109W - 98L
1,498 Elo+
Party 3
Team Averages
Level 66
1,492 SR
1,457 Elo+

VS

Team Averages
Level 62
1,412 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arinnitti
Anubis
Level 45
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Hachiman
Hachiman
Edelectix
Hachiman
Level 68
God Stats
2W - 3L
1,607 SR
Queue Stats
472W - 459L
1,493 Elo+
Solo
Atlas
Atlas
FakhrElRazi
Atlas
Level 36
God Stats
18W - 16L
1,373 SR
Queue Stats
34W - 52L
1,319 Elo+
Party 1
Hades
Hades
hama207
Hades
Level 54
God Stats
4W - 4L
1,285 SR
Queue Stats
12W - 14L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 2 / 3
8,870
634
6,680
13,240
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
BigDJamal
Poseidon
13
2 / 2 / 2
7,458
533
3,793
8,430
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
CRipz_609
Zhong Kui
14
3 / 3 / 5
8,808
629
9,737
10,191
6,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 0 / 7
9,975
713
11,693
12,935
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
7 / 5 / 8
8,932
638
11,978
12,930
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 4
7,378
527
7,491
7,158
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Arinnitti
Anubis
13
5 / 5 / 3
7,750
554
12,427
13,411
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Edelectix
Hachiman
12
2 / 8 / 4
7,331
524
8,828
13,770
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 4
6,545
468
4,336
13,396
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
hama207
Hades
11
1 / 6 / 3
6,668
476
5,288
11,856
9,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
11
12
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
3
3.25
L
Discordia
 
Discordia
2
2
4
2
L
Anubis
Arinnitti
Anubis
5
5
3
1.3
W
Poseidon
BigDJamal
Poseidon
2
2
2
1.5
W
Zhong Kui
CRipz_609
Zhong Kui
3
3
5
1.83
W
9
0
7
12.5
L
Hachiman
Edelectix
Hachiman
2
8
4
0.5
W
7
5
8
2.2
L
1
5
4
0.6
L
Hades
hama207
Hades
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,881
Damage
38,370
57,726
Taken
59,591
23,986
Mitigated
31,785
27,437
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,680
2,113
0
1,079
13,240
5,193
0
8,163
5,072
0
64,501
L
Discordia
 
Discordia
7,491
489
0
700
7,158
2,446
0
2,352
4,806
62,459
0
L
Anubis
Arinnitti
Anubis
12,427
552
390
3,803
13,411
6,130
0
4,757
8,654
58,615
0
W
Poseidon
BigDJamal
Poseidon
3,793
609
158
3,295
8,430
3,018
0
6,977
1,446
50,242
0
W
Zhong Kui
CRipz_609
Zhong Kui
9,737
2,035
148
3,713
10,191
6,512
1,041
6,742
3,449
57,542
0
W
11,693
5,725
0
9,700
12,935
3,983
3,299
3,384
9,551
66,447
0
L
Hachiman
Edelectix
Hachiman
8,828
5,574
0
3,717
13,770
4,380
0
6,694
7,076
0
45,350
W
11,978
3,083
0
9,344
12,930
5,280
0
4,264
8,666
0
45,502
L
4,336
1,834
0
1,605
13,396
9,809
0
4,562
8,834
22,016
0
L
Hades
hama207
Hades
5,288
403
19
1,815
11,856
9,020
0
6,858
4,998
33,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
35,672
411
Minions Killed
326
0
Camps Cleared
0
1,445,095
Distance Traveled
1,320,960
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,870
634
99
7
0
353,880
2
L
Discordia
7,378
527
104
7
0
278,686
1
L
Anubis
7,750
554
72
5
0
268,772
5
W
Poseidon
7,458
533
80
6
0
268,781
0
W
Zhong Kui
8,808
629
86
6
0
245,001
0
W
Sol
9,975
713
90
6
0
285,023
2
L
Hachiman
7,331
524
78
6
0
251,579
4
W
Thanatos
8,932
638
56
4
0
292,410
4
L
Atlas
6,545
468
22
2
0
277,526
4
L
Hades
6,668
476
50
4
0
244,397
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role