Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gmvalban
Geb
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
541W - 568L
1,541 Elo+
Solo
Sol
Sol
Masaami
Sol
Level 120
God Stats
0W - 1L
1,711 SR
Queue Stats
26W - 20L
1,550 Elo+
Solo
Agni
Agni
Turkii95
Agni
Level 139
God Stats
8W - 3L
1,933 SR
Queue Stats
276W - 281L
1,512 Elo+
Solo
Pele
Pele
lucand65
Pele
Level 84
God Stats
3W - 2L
1,271 SR
Queue Stats
181W - 183L
1,167 Elo+
Solo
Team Averages
Level 131
1,583 SR
1,454 Elo+

VS

Team Averages
Level 140
1,682 SR
1,525 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Alfanderson
Cu Chulainn
Level 144
God Stats
7W - 1L
1,902 SR
Queue Stats
509W - 548L
1,453 Elo+
Solo
Martichoras
Martichoras
aricia96
Martichoras
Level 146
God Stats
8W - 1L
1,901 SR
Queue Stats
66W - 49L
1,669 Elo+
Solo
Kukulkan
Kukulkan
rucha_doR
Kukulkan
Level 109
God Stats
30W - 24L
1,608 SR
Queue Stats
55W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
3
0 / 2 / 0
2,960
592
1,323
3,081
1,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 1
3,480
696
1,029
3,377
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
6
1 / 2 / 2
3,618
724
5,262
2,729
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
7
0 / 0 / 0
3,884
777
2,774
1,866
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
6
2 / 2 / 0
3,758
752
1,409
4,907
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
3 / 1 / 1
4,014
803
1,607
4,199
2,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
 
Ao Kuang
6
1 / 0 / 0
3,750
750
719
3,959
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Alfanderson
Cu Chulainn
8
2 / 0 / 0
4,715
943
2,161
2,911
1,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
aricia96
Martichoras
6
1 / 2 / 1
3,747
749
2,275
4,998
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
rucha_doR
Kukulkan
7
0 / 1 / 0
3,490
698
1,140
2,434
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
7
7
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Maui
 
Maui
3
1
1
3.5
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Cu Chulainn
Alfanderson
Cu Chulainn
2
0
0
2
L
0
1
1
0.5
L
Sol
1
2
2
1
L
Agni
0
0
0
0
W
Martichoras
aricia96
Martichoras
1
2
1
0.75
L
Pele
2
2
0
1
W
Kukulkan
rucha_doR
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,797
Damage
7,902
15,960
Taken
18,501
6,174
Mitigated
7,518
4,564
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,323
384
0
1,022
3,081
1,365
0
0
3,081
0
8,966
W
Maui
 
Maui
1,607
411
513
1,150
4,199
2,333
0
2,898
1,301
5,549
0
W
Ao Kuang
 
Ao Kuang
719
38
0
1,749
3,959
1,196
0
1,351
2,608
14,588
0
W
Cu Chulainn
Alfanderson
Cu Chulainn
2,161
855
0
1,631
2,911
1,338
0
0
2,703
0
26,575
L
1,029
283
50
1,471
3,377
1,892
0
523
2,854
5,944
0
L
Sol
5,262
3,750
0
518
2,729
963
0
700
2,029
18,787
3,229
L
Agni
2,774
461
0
903
1,866
541
0
863
1,003
25,598
0
W
Martichoras
aricia96
Martichoras
2,275
1,008
0
1,915
4,998
1,875
0
2,888
2,110
0
20,898
L
Pele
1,409
375
0
600
4,907
1,413
0
1,380
3,527
0
17,592
W
Kukulkan
rucha_doR
Kukulkan
1,140
57
0
0
2,434
776
0
1,423
1,011
18,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,700
Gold Earned
19,716
124
Minions Killed
170
0
Camps Cleared
0
556,632
Distance Traveled
589,585
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,960
592
15
3
0
62,207
0
W
Maui
4,014
803
10
2
0
123,759
1
W
Ao Kuang
3,750
750
34
7
0
136,269
0
W
Cu Chulainn
4,715
943
49
10
0
106,982
0
L
Geb
3,480
696
7
1
0
115,823
2
L
Sol
3,618
724
34
7
0
110,818
0
L
Agni
3,884
777
40
8
0
123,161
0
W
Martichoras
3,747
749
40
8
0
106,732
0
L
Pele
3,758
752
28
6
0
144,623
0
W
Kukulkan
3,490
698
37
7
0
115,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role