Player Matchup

Surtr
Surtr
BARRKSY
Surtr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 27L
1,514 Elo+
Solo
Yu Huang
Yu Huang
GT3000
Yu Huang
Level 154
God Stats
17W - 14L
1,444 SR
Queue Stats
91W - 95L
1,453 Elo+
Solo
Arachne
Arachne
Parohet
Arachne
Level 66
God Stats
71W - 58L
1,456 SR
Queue Stats
93W - 103L
1,389 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,452 Elo+

VS

Team Averages
Level 101
1,548 SR
1,402 Elo+
Odin
Odin
MONSIEURWAN
Odin
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
299W - 335L
1,344 Elo+
Party 1
Janus
Janus
Radkje
Janus
Level 120
God Stats
15W - 20L
1,644 SR
Queue Stats
154W - 177L
1,461 Elo+
Solo
Hou Yi
Hou Yi
hunterX974X
Hou Yi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 256L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BARRKSY
Surtr
12
3 / 1 / 2
7,985
726
5,254
8,838
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
GT3000
Yu Huang
14
2 / 0 / 3
8,143
740
11,566
3,929
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Parohet
Arachne
12
1 / 0 / 5
7,458
678
9,693
6,879
3,705
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,523
593
2,265
15,887
11,043
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Radkje
Janus
12
0 / 2 / 1
6,917
629
7,743
7,969
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
0 / 2 / 1
6,746
613
3,045
7,187
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
BARRKSY
Surtr
3
1
2
4
W
Yu Huang
GT3000
Yu Huang
2
0
3
3.5
L
1
2
0
0.5
W
Arachne
Parohet
Arachne
1
0
5
3.5
L
Janus
Radkje
Janus
0
2
1
0.25
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
13,053
19,646
Taken
31,043
13,940
Mitigated
16,121
6,181
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BARRKSY
Surtr
5,254
1,950
0
1,469
8,838
8,552
6
2,674
6,164
1,040
26,134
W
Yu Huang
GT3000
Yu Huang
11,566
293
0
748
3,929
1,683
460
2,073
1,856
37,854
0
L
2,265
1,020
0
2,800
15,887
11,043
0
3,727
11,806
648
8,394
W
Arachne
Parohet
Arachne
9,693
7,966
68
3,896
6,879
3,705
890
3,012
3,867
0
21,471
L
Janus
Radkje
Janus
7,743
714
611
2,707
7,969
2,595
0
5,039
2,621
42,736
0
L
Hou Yi
3,045
1,420
286
1,277
7,187
2,483
0
2,305
4,700
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
20,186
137
Minions Killed
163
0
Camps Cleared
0
611,072
Distance Traveled
594,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,985
726
45
4
0
205,516
0
W
Yu Huang
8,143
740
63
6
0
181,010
0
L
Odin
6,523
593
27
2
0
220,071
0
W
Arachne
7,458
678
29
3
0
224,546
0
L
Janus
6,917
629
94
9
0
179,990
4
L
Hou Yi
6,746
613
42
4
0
194,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role