Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Deathrowdub2012
Kumbhakarna
Silver I
Level 155
God Stats
19W - 12L
1,702 SR
Queue Stats
244W - 261L
1,601 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Dominador88
Morgan Le Fay
Gold II
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 365L
1,640 MMR
Solo
Rama
Rama
Gold I
GorillaShogun
Rama
Gold I
Level 240
God Stats
3W - 6L
1,294 SR
Queue Stats
355W - 344L
1,689 MMR
Party 2
Hun Batz
Hun Batz
Gold V
Kid4rm215
Hun Batz
Gold V
Level 159
God Stats
5W - 5L
1,866 SR
Queue Stats
182W - 184L
1,247 MMR
Party 2
Fenrir
Fenrir
Gold IV
sondgoku
Fenrir
Gold IV
Level 109
God Stats
33W - 36L
1,510 SR
Queue Stats
485W - 498L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,574 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,562 SR
1,531 MMR
Mercury
Mercury
Gold IV
F8LVeNoM
Mercury
Gold IV
Level 163
God Stats
11W - 3L
1,606 SR
Queue Stats
176W - 172L
1,465 MMR
Solo
Agni
Agni
Gold II
Im A Zombie1035
Agni
Gold II
Level 59
God Stats
1W - 2L
1,505 SR
Queue Stats
40W - 54L
1,646 MMR
Solo
Ganesha
Ganesha
Gold I
KENNECKZ
Ganesha
Gold I
Level 139
God Stats
174W - 207L
1,556 SR
Queue Stats
550W - 539L
1,621 MMR
Party 1
Aphrodite
Aphrodite
Gold III
SeaofShadow1589
Aphrodite
Gold III
Level 201
God Stats
23W - 17L
1,643 SR
Queue Stats
931W - 934L
1,431 MMR
Party 1
Artemis
Artemis
Silver I
UltimaWeapon1000
Artemis
Silver I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deathrowdub2012
Kumbhakarna
13
0 / 4 / 1
8,675
413
3,609
21,003
20,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Dominador88
Morgan Le Fay
13
0 / 0 / 1
8,395
400
2,040
6,425
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 2 / 2
10,279
489
5,895
16,033
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Kid4rm215
Hun Batz
18
2 / 3 / 0
10,995
524
4,760
17,471
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
sondgoku
Fenrir
17
1 / 2 / 1
10,488
499
8,414
22,050
16,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThorThanatosSurtr

VS

Bans
He BoAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F8LVeNoM
Mercury
19
5 / 1 / 4
12,366
589
16,755
18,525
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 0 / 4
11,808
562
8,420
8,450
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
KENNECKZ
Ganesha
14
0 / 0 / 4
10,287
490
2,904
15,915
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
SeaofShadow1589
Aphrodite
17
3 / 2 / 4
11,389
542
8,519
16,926
16,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 1 / 2
11,846
564
15,286
12,088
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Deathrowdub2012
Kumbhakarna
0
4
1
0.13
L
Morgan Le Fay
Dominador88
Morgan Le Fay
0
0
1
0.5
W
Mercury
F8LVeNoM
Mercury
5
1
4
7
L
1
2
2
1
W
0
0
4
2
W
Ganesha
KENNECKZ
Ganesha
0
0
4
2
L
Hun Batz
Kid4rm215
Hun Batz
2
3
0
0.67
W
Aphrodite
SeaofShadow1589
Aphrodite
3
2
4
2.5
W
3
1
2
4
L
Fenrir
sondgoku
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
51,884
82,982
Taken
71,904
56,879
Mitigated
54,978
29,524
Healing
31,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Deathrowdub2012
Kumbhakarna
3,609
423
1,113
3,435
21,003
20,632
147
4,102
16,833
40,447
0
L
Morgan Le Fay
Dominador88
Morgan Le Fay
2,040
152
0
2,049
6,425
2,727
0
1,421
4,998
48,811
0
W
Mercury
F8LVeNoM
Mercury
16,755
10,318
0
2,994
18,525
8,409
5,437
2,266
16,259
0
143,187
L
5,895
4,273
0
7,319
16,033
7,248
992
1,866
14,163
0
83,813
W
8,420
268
0
2,334
8,450
3,675
2,162
1,985
6,465
109,364
0
W
Ganesha
KENNECKZ
Ganesha
2,904
247
0
4,773
15,915
20,600
939
2,312
13,603
24,450
0
L
Hun Batz
Kid4rm215
Hun Batz
4,760
1,596
0
5,640
17,471
9,396
0
2,998
14,457
0
94,989
W
Aphrodite
SeaofShadow1589
Aphrodite
8,519
729
4,268
9,579
16,926
16,095
1,137
1,200
13,984
49,961
0
W
15,286
9,641
0
8,032
12,088
6,199
4,363
1,755
10,333
0
114,859
L
Fenrir
sondgoku
Fenrir
8,414
3,282
0
9,968
22,050
16,876
660
8,768
12,688
120
83,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
57,696
569
Minions Killed
596
0
Camps Cleared
0
1,704,695
Distance Traveled
2,183,886
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,675
413
45
2
0
367,435
3
L
Morgan Le Fay
8,395
400
79
4
0
260,248
9
W
Mercury
12,366
589
173
8
0
549,374
0
L
Rama
10,279
489
148
7
0
288,605
3
W
Agni
11,808
562
161
8
0
435,541
7
W
Ganesha
10,287
490
0
0
0
422,616
6
L
Hun Batz
10,995
524
162
8
0
414,237
5
W
Aphrodite
11,389
542
81
4
0
395,325
0
W
Artemis
11,846
564
181
9
0
381,030
6
L
Fenrir
10,488
499
135
6
0
374,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role