Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Binggpot
Loki
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Dramidia
Ao Kuang
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,189 Elo+
Solo
Zhong Kui
Zhong Kui
ElChanclaso
Zhong Kui
Level 158
God Stats
10W - 4L
1,816 SR
Queue Stats
660W - 644L
1,561 Elo+
Solo
Chang'e
Chang'e
OldShidtee
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,612 Elo+
Solo
Team Averages
Level 140
1,563 SR
1,465 Elo+

VS

Team Averages
Level 124
1,411 SR
1,509 Elo+
Medusa
Medusa
DarthTDO
Medusa
Level 126
God Stats
1W - 3L
1,154 SR
Queue Stats
101W - 119L
1,428 Elo+
Solo
Persephone
Persephone
DeMoNiC__KoGa
Persephone
Level 148
God Stats
1W - 2L
1,285 SR
Queue Stats
40W - 26L
1,787 Elo+
Solo
Bellona
Bellona
Lost1zzz
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,378 Elo+
Solo
Merlin
Merlin
MancellSociety
Merlin
Level 155
God Stats
12W - 8L
1,373 SR
Queue Stats
470W - 498L
1,476 Elo+
Solo
Horus
Horus
SirDerpss
Horus
Level 143
God Stats
1W - 1L
1,744 SR
Queue Stats
42W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 7 / 5
7,484
748
6,452
10,689
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
13
1 / 6 / 4
7,049
705
5,865
11,216
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Dramidia
Ao Kuang
12
1 / 7 / 6
7,138
714
4,319
16,609
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ElChanclaso
Zhong Kui
14
4 / 6 / 5
7,983
798
13,180
15,885
17,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
OldShidtee
Chang'e
14
1 / 4 / 5
7,566
757
6,303
10,141
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarthTDO
Medusa
16
5 / 2 / 18
9,207
921
14,467
7,837
4,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Persephone
DeMoNiC__KoGa
Persephone
16
11 / 2 / 18
10,205
1,021
16,226
7,220
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Lost1zzz
Bellona
14
2 / 3 / 19
8,206
821
7,643
10,328
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 20
8,692
869
9,325
6,879
3,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
SirDerpss
Horus
16
9 / 2 / 21
10,369
1,037
12,230
16,096
18,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
10
Kills
30
30
Deaths
10
25
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
5
0.79
L
Loki
1
6
4
0.5
W
Medusa
DarthTDO
Medusa
5
2
18
7
W
Persephone
DeMoNiC__KoGa
Persephone
11
2
18
10
L
Ao Kuang
Dramidia
Ao Kuang
1
7
6
0.57
L
Zhong Kui
ElChanclaso
Zhong Kui
4
6
5
1.08
W
Bellona
Lost1zzz
Bellona
2
3
19
3.83
W
3
1
20
13
L
Chang'e
OldShidtee
Chang'e
1
4
5
0.88
W
Horus
SirDerpss
Horus
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
59,891
64,540
Taken
48,360
44,119
Mitigated
37,561
13,172
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,452
388
253
227
10,689
5,172
0
5,453
5,125
0
8,956
L
Loki
5,865
374
238
809
11,216
4,539
0
5,901
5,192
0
14,143
W
Medusa
DarthTDO
Medusa
14,467
5,522
1,533
1,478
7,837
4,103
2,631
3,471
4,112
0
24,164
W
Persephone
DeMoNiC__KoGa
Persephone
16,226
1,080
1,804
2,248
7,220
3,266
1,304
3,261
3,602
32,640
0
L
Ao Kuang
Dramidia
Ao Kuang
4,319
780
11
2,895
16,609
12,047
0
4,737
11,776
7,591
0
L
Zhong Kui
ElChanclaso
Zhong Kui
13,180
638
359
2,917
15,885
17,908
0
5,409
10,170
19,461
610
W
Bellona
Lost1zzz
Bellona
7,643
2,617
1,817
1,934
10,328
8,208
1,320
4,835
5,142
0
12,879
W
9,325
49
727
2,013
6,879
3,460
395
3,398
3,217
21,227
0
L
Chang'e
OldShidtee
Chang'e
6,303
81
2,363
3,100
10,141
4,453
0
5,034
5,058
18,810
0
W
Horus
SirDerpss
Horus
12,230
3,542
3,610
6,238
16,096
18,524
196
6,457
9,095
1,079
13,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
46,679
75
Minions Killed
114
0
Camps Cleared
0
776,403
Distance Traveled
914,129
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,484
748
8
1
0
134,093
0
L
Loki
7,049
705
18
2
0
160,870
0
W
Medusa
9,207
921
22
2
0
179,798
1
W
Persephone
10,205
1,021
39
4
0
174,157
0
L
Ao Kuang
7,138
714
8
1
0
151,410
0
L
Zhong Kui
7,983
798
12
1
0
160,502
0
W
Bellona
8,206
821
12
1
0
177,767
0
W
Merlin
8,692
869
36
4
0
188,221
0
L
Chang'e
7,566
757
29
3
0
169,528
0
W
Horus
10,369
1,037
5
1
0
194,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role