Player Matchup

Hercules
Hercules
blo0dOrange
Hercules
Level 157
God Stats
49W - 49L
1,587 SR
Queue Stats
224W - 213L
1,584 Elo+
Party 2
Fenrir
Fenrir
hernisthepernis
Fenrir
Level 150
God Stats
19W - 15L
1,574 SR
Queue Stats
520W - 502L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
kuensegss
Baron Samedi
Level 115
God Stats
21W - 17L
1,490 SR
Queue Stats
386W - 362L
1,569 Elo+
Party 2
Team Averages
Level 141
1,550 SR
1,569 Elo+

VS

Team Averages
Level 91
1,604 SR
1,539 Elo+
Set
Set
Frankydudle
Set
Level 44
God Stats
19W - 12L
1,739 SR
Queue Stats
80W - 76L
1,635 Elo+
Party 1
Ishtar
Ishtar
ImKozi
Ishtar
Level 84
God Stats
6W - 5L
1,574 SR
Queue Stats
58W - 63L
1,482 Elo+
Solo
Terra
Terra
XardGavchik
Terra
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 65L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
blo0dOrange
Hercules
13
6 / 1 / 3
8,152
815
10,506
11,336
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 9
7,275
728
6,974
10,529
10,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
kuensegss
Baron Samedi
13
3 / 2 / 4
7,493
749
7,027
6,816
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,828
783
6,086
10,340
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
ImKozi
Ishtar
9
0 / 6 / 3
6,298
630
6,518
11,656
5,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 4
7,444
744
7,014
7,058
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Ishtar
ImKozi
Ishtar
0
6
3
0.25
L
0
0
4
2
W
Hercules
blo0dOrange
Hercules
6
1
3
7.5
W
0
1
9
4.5
W
Baron Samedi
kuensegss
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
19,618
28,681
Taken
29,054
24,900
Mitigated
20,298
13,571
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,086
2,136
0
2,268
10,340
9,140
0
2,809
7,200
0
34,276
L
Ishtar
ImKozi
Ishtar
6,518
4,378
0
838
11,656
5,019
0
2,458
8,912
0
23,870
L
7,014
872
2,127
2,862
7,058
6,139
0
2,196
4,610
15,072
0
W
Hercules
blo0dOrange
Hercules
10,506
2,860
0
4,310
11,336
11,459
228
3,122
8,012
0
19,525
W
6,974
2,550
399
4,315
10,529
10,496
53
2,018
8,243
768
23,176
W
Baron Samedi
kuensegss
Baron Samedi
7,027
417
2,031
2,516
6,816
2,945
47
1,958
4,771
34,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
21,570
118
Minions Killed
122
0
Camps Cleared
0
611,123
Distance Traveled
566,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,828
783
73
7
0
194,106
1
L
Ishtar
6,298
630
28
3
0
155,044
0
L
Terra
7,444
744
21
2
0
216,865
0
W
Hercules
8,152
815
24
2
0
214,599
0
W
Fenrir
7,275
728
28
3
0
214,083
0
W
Baron Samedi
7,493
749
66
7
0
182,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role