Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArkhamKey
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 109L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Lysonae
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 118L
1,603 Elo+
Solo
Tyr
Tyr
RedPunda
Tyr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
SuPerBredSTX
Baron Samedi
Level 148
God Stats
8W - 4L
1,268 SR
Queue Stats
427W - 405L
1,541 Elo+
Solo
Freya
Freya
thedarkhorse
Freya
Level 127
God Stats
3W - 4L
1,519 SR
Queue Stats
232W - 210L
1,498 Elo+
Party 1
Team Averages
Level 123
1,457 SR
1,530 Elo+

VS

Team Averages
Level 131
1,493 SR
1,506 Elo+
Shiva
Shiva
AngleofAttack
Shiva
Level 120
God Stats
0W - 2L
1,300 SR
Queue Stats
67W - 73L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Azemption
Ah Puch
Level 144
God Stats
7W - 3L
1,493 SR
Queue Stats
213W - 221L
1,500 Elo+
Party 2
Anubis
Anubis
Taylormonsdurr
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,488 Elo+
Party 2
Ravana
Ravana
WaynoTheGod
Ravana
Level 146
God Stats
3W - 1L
1,775 SR
Queue Stats
219W - 222L
1,524 Elo+
Solo
Fenrir
Fenrir
xBUDDHAx9847
Fenrir
Level 86
God Stats
2W - 5L
1,396 SR
Queue Stats
137W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArkhamKey
Ah Muzen Cab
12
2 / 0 / 5
6,191
1,238
3,643
2,843
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Lysonae
Hun Batz
9
1 / 2 / 4
5,620
1,124
2,628
4,861
2,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 4
5,337
1,067
2,292
4,072
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SuPerBredSTX
Baron Samedi
9
0 / 1 / 3
5,233
1,047
2,354
3,084
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,419
1,284
3,639
3,716
1,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,200
240
0
0
0
Ah Puch
Azemption
Ah Puch
11
1 / 2 / 2
5,269
1,054
5,855
4,071
1,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 1
5,496
1,099
2,999
3,629
1,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
10
0 / 1 / 1
4,772
954
836
4,787
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
7
0 / 2 / 1
4,403
881
1,010
2,871
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
4
5
Deaths
7
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ah Muzen Cab
ArkhamKey
Ah Muzen Cab
2
0
5
4.5
L
Ah Puch
Azemption
Ah Puch
1
2
2
1
W
Hun Batz
Lysonae
Hun Batz
1
2
4
1.5
W
1
1
4
3
W
Baron Samedi
SuPerBredSTX
Baron Samedi
0
1
3
1.5
L
3
2
1
1.75
L
Ravana
0
1
1
0.5
W
3
1
4
5
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
10,700
18,576
Taken
15,358
8,959
Mitigated
9,231
7,181
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
ArkhamKey
Ah Muzen Cab
3,643
720
418
1,624
2,843
884
1,233
1,331
1,512
0
11,970
L
Ah Puch
Azemption
Ah Puch
5,855
60
188
772
4,071
1,674
0
1,924
2,147
11,775
0
W
Hun Batz
Lysonae
Hun Batz
2,628
431
119
177
4,861
2,399
0
2,115
2,707
0
5,968
W
2,292
106
356
441
4,072
2,916
0
1,581
2,447
0
3,272
W
Baron Samedi
SuPerBredSTX
Baron Samedi
2,354
45
1,364
1,043
3,084
1,416
17
1,440
1,644
6,144
0
L
2,999
0
0
1,138
3,629
1,732
0
825
2,804
6,161
0
L
Ravana
836
170
67
834
4,787
4,487
0
2,089
2,698
0
6,196
W
3,639
926
300
1,339
3,716
1,344
210
2,387
1,288
11,015
0
L
Fenrir
1,010
0
137
125
2,871
1,338
0
1,155
1,716
0
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
21,140
64
Minions Killed
32
0
Camps Cleared
0
509,288
Distance Traveled
304,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
1,200
240
0
0
0
0
0
W
Ah Muzen Cab
6,191
1,238
20
4
0
110,340
0
L
Ah Puch
5,269
1,054
18
4
0
90,034
0
W
Hun Batz
5,620
1,124
8
2
0
94,462
0
W
Tyr
5,337
1,067
2
0
0
102,856
0
W
Baron Samedi
5,233
1,047
10
2
0
100,256
0
L
Anubis
5,496
1,099
10
2
0
66,822
0
L
Ravana
4,772
954
4
1
0
90,969
0
W
Freya
6,419
1,284
24
5
0
101,374
0
L
Fenrir
4,403
881
0
0
0
56,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role