Player Matchup

Nemesis
Nemesis
ChutLow
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 3
Agni
Agni
HINinja
Agni
Level 28
God Stats
4W - 0L
1,828 SR
Queue Stats
43W - 28L
1,625 Elo+
Party 3
Bastet
Bastet
Jxllybeanz
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,364 Elo+
Party 2
Tyr
Tyr
Omissive
Tyr
Level 157
God Stats
4W - 7L
1,421 SR
Queue Stats
327W - 291L
1,594 Elo+
Party 3
Odin
Odin
Serten66
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,332 Elo+
Party 2
Team Averages
Level 77
1,550 SR
1,480 Elo+

VS

Team Averages
Level 96
1,547 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aquatichydra
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,623 Elo+
Party 1
Agni
Agni
Bubbarush
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,542 Elo+
Party 1
Ares
Ares
Ha1rryH1pp0
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,570 Elo+
Party 1
Artemis
Artemis
LEETJ99
Artemis
Level 125
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 33L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChutLow
Nemesis
10
1 / 2 / 5
5,422
1,084
3,086
5,455
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
HINinja
Agni
11
3 / 1 / 2
5,947
1,189
5,395
3,467
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Jxllybeanz
Bastet
10
0 / 1 / 7
5,228
1,046
3,993
3,950
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 5
5,281
1,056
2,829
6,503
6,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
10
2 / 1 / 2
5,576
1,115
2,364
4,840
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
1,284
257
0
0
0
Danzaburou
Aquatichydra
Danzaburou
13
2 / 1 / 2
5,694
1,139
3,079
4,267
1,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
10
1 / 3 / 2
5,064
1,013
3,399
4,597
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
4,963
993
1,769
3,530
2,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LEETJ99
Artemis
11
2 / 2 / 4
5,512
1,102
6,555
7,062
2,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
7
Kills
6
7
Deaths
7
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Danzaburou
Aquatichydra
Danzaburou
2
1
2
3
L
Agni
1
3
2
0.67
W
Nemesis
ChutLow
Nemesis
1
2
5
1.75
W
Agni
HINinja
Agni
3
1
2
4
L
1
1
2
2
W
Bastet
Jxllybeanz
Bastet
0
1
7
3.5
L
Artemis
LEETJ99
Artemis
2
2
4
2
W
1
2
5
1.75
W
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
14,802
24,215
Taken
19,456
17,984
Mitigated
8,948
7,817
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Aquatichydra
Danzaburou
3,079
1,391
471
1,017
4,267
1,762
0
846
3,214
0
9,521
L
Agni
3,399
0
0
377
4,597
1,602
0
1,168
3,138
7,400
0
W
Nemesis
ChutLow
Nemesis
3,086
542
845
1,362
5,455
3,224
128
640
4,815
0
5,036
W
Agni
HINinja
Agni
5,395
463
785
743
3,467
1,431
0
910
2,557
16,539
0
L
1,769
200
130
343
3,530
2,593
0
1,553
1,852
3,136
0
W
Bastet
Jxllybeanz
Bastet
3,993
1,054
272
846
3,950
1,593
0
875
3,075
0
6,132
L
Artemis
LEETJ99
Artemis
6,555
2,172
137
2,195
7,062
2,991
0
1,828
4,805
0
12,513
W
2,829
75
459
1,499
6,503
6,908
0
1,659
4,844
0
5,600
W
Odin
2,364
459
332
674
4,840
4,828
0
1,084
3,756
0
5,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
22,517
50
Minions Killed
43
0
Camps Cleared
0
554,993
Distance Traveled
313,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
1,284
257
0
0
0
0
0
L
Danzaburou
5,694
1,139
16
3
0
103,501
0
L
Agni
5,064
1,013
10
2
0
84,071
0
W
Nemesis
5,422
1,084
7
1
0
122,007
0
W
Agni
5,947
1,189
32
6
0
107,525
0
L
Ares
4,963
993
2
0
0
50,124
0
W
Bastet
5,228
1,046
4
1
0
111,589
0
L
Artemis
5,512
1,102
15
3
0
76,087
0
W
Tyr
5,281
1,056
1
0
0
116,152
0
W
Odin
5,576
1,115
6
1
0
97,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role