Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AnimeSlendy5000
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,208 Elo+
Solo
Serqet
Serqet
DercoN
Serqet
Level 158
God Stats
21W - 12L
1,693 SR
Queue Stats
75W - 59L
1,566 Elo+
Party 1
Neith
Neith
Sylwe3k
Neith
Level 67
God Stats
4W - 3L
1,771 SR
Queue Stats
135W - 126L
1,515 Elo+
Solo
Anubis
Anubis
Viest
Anubis
Level 136
God Stats
14W - 7L
1,647 SR
Queue Stats
64W - 47L
1,579 Elo+
Party 1
Team Averages
Level 129
1,622 SR
1,473 Elo+

VS

Team Averages
Level 108
1,575 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ReyDeEspaña
Thor
Level 86
God Stats
10W - 10L
1,765 SR
Queue Stats
427W - 414L
1,607 Elo+
Solo
Sylvanus
Sylvanus
咕哒丶子
Sylvanus
Level 101
God Stats
16W - 16L
1,500 SR
Queue Stats
335W - 305L
1,024 Elo+
Party 2
Heimdallr
Heimdallr
等到秋风起
Heimdallr
Level 160
God Stats
2W - 1L
1,608 SR
Queue Stats
8W - 3L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 1
7,411
618
6,477
7,213
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 2
6,115
510
2,844
8,058
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
DercoN
Serqet
12
2 / 1 / 3
6,936
578
4,757
10,103
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Sylwe3k
Neith
11
3 / 0 / 0
6,476
540
6,214
5,775
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Viest
Anubis
13
5 / 3 / 2
7,999
667
8,942
9,077
3,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 1 / 0
6,791
566
4,457
7,179
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
10
0 / 5 / 4
5,394
450
4,587
7,756
2,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
5,966
497
4,535
13,287
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
咕哒丶子
Sylvanus
10
1 / 2 / 2
5,629
469
3,730
9,234
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
等到秋风起
Heimdallr
11
1 / 1 / 0
5,819
485
5,829
7,693
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
5
5
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
1
3.5
L
Tsukuyomi
 
Tsukuyomi
3
1
0
3
L
Nu Wa
 
Nu Wa
0
5
4
0.4
W
0
1
2
1
W
Serqet
DercoN
Serqet
2
1
3
3.5
L
0
4
1
0.13
W
Neith
Sylwe3k
Neith
3
0
0
3
W
Anubis
Viest
Anubis
5
3
2
2
L
Sylvanus
咕哒丶子
Sylvanus
1
2
2
1
L
Heimdallr
等到秋风起
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
23,138
40,226
Taken
45,149
24,818
Mitigated
17,768
18,136
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,477
2,418
281
4,153
7,213
8,178
0
559
6,654
46,017
10,887
L
Tsukuyomi
 
Tsukuyomi
4,457
949
0
1,233
7,179
2,419
19
1,083
5,918
0
46,109
L
Nu Wa
 
Nu Wa
4,587
1,860
0
1,375
7,756
2,028
0
3,724
3,747
34,149
0
W
2,844
389
0
2,977
8,058
6,800
124
1,784
6,274
10,270
0
W
Serqet
DercoN
Serqet
4,757
1,122
0
4,443
10,103
3,986
0
1,222
8,881
0
43,269
L
4,535
1,602
0
625
13,287
5,347
0
7,052
6,235
0
47,648
W
Neith
Sylwe3k
Neith
6,214
2,168
0
1,830
5,775
2,096
1,053
1,096
4,679
0
54,521
W
Anubis
Viest
Anubis
8,942
234
0
4,452
9,077
3,758
0
3,604
5,473
64,154
0
L
Sylvanus
咕哒丶子
Sylvanus
3,730
908
894
2,817
9,234
4,498
0
3,841
5,393
27,106
7,289
L
Heimdallr
等到秋风起
Heimdallr
5,829
2,987
0
3,728
7,693
3,476
0
2,012
5,681
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
29,599
395
Minions Killed
325
0
Camps Cleared
0
1,162,738
Distance Traveled
1,142,398
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,411
618
95
8
0
170,230
0
L
Tsukuyomi
6,791
566
82
7
0
262,211
0
L
Nu Wa
5,394
450
39
3
0
214,045
3
W
Bacchus
6,115
510
3
0
0
282,216
5
W
Serqet
6,936
578
72
6
0
271,862
0
L
Thor
5,966
497
83
7
0
218,500
0
W
Neith
6,476
540
112
9
0
205,660
0
W
Anubis
7,999
667
113
9
0
232,770
0
L
Sylvanus
5,629
469
56
5
0
212,169
1
L
Heimdallr
5,819
485
65
5
0
235,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role