Player Matchup

Amaterasu
Amaterasu
Blazingsword65
Amaterasu
Level 53
God Stats
6W - 4L
1,416 SR
Queue Stats
36W - 29L
1,593 Elo+
Solo
Merlin
Merlin
FilthE
Merlin
Level 100
God Stats
26W - 13L
1,326 SR
Queue Stats
198W - 185L
1,449 Elo+
Party 2
Mercury
Mercury
Sasquatch_WENT02
Mercury
Level 103
God Stats
0W - 1L
1,718 SR
Queue Stats
35W - 56L
1,320 Elo+
Party 1
Atlas
Atlas
TXtremus_560
Atlas
Level 146
God Stats
8W - 14L
1,389 SR
Queue Stats
103W - 107L
1,397 Elo+
Party 1
Neith
Neith
Vuudoo
Neith
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 37L
1,433 Elo+
Party 2
Team Averages
Level 90
1,470 SR
1,438 Elo+

VS

Team Averages
Level 90
1,505 SR
1,478 Elo+
Agni
Agni
AgentRainz
Agni
Level 82
God Stats
2W - 2L
1,246 SR
Queue Stats
93W - 92L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Beltheir
Hou Yi
Level 105
God Stats
10W - 4L
1,533 SR
Queue Stats
197W - 210L
1,498 Elo+
Solo
Bellona
Bellona
Jumpedbarrel7
Bellona
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SnowNebula7
Lancelot
Level 120
God Stats
2W - 0L
1,804 SR
Queue Stats
207W - 187L
1,492 Elo+
Solo
Anubis
Anubis
hellrazor16f
Anubis
Level 106
God Stats
25W - 20L
1,443 SR
Queue Stats
324W - 305L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blazingsword65
Amaterasu
8
0 / 0 / 0
4,584
573
2,664
5,212
2,448
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FilthE
Merlin
8
1 / 3 / 1
4,867
608
3,347
4,911
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

4
0 / 5 / 0
3,525
441
718
5,887
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,767
596
1,593
5,300
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Vuudoo
Neith
8
0 / 1 / 0
4,408
551
3,665
3,820
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
4,904
613
3,306
4,416
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Beltheir
Hou Yi
9
1 / 0 / 2
5,203
650
1,220
5,408
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
8
0 / 0 / 1
4,747
593
3,218
5,734
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SnowNebula7
Lancelot
9
5 / 1 / 1
5,653
707
4,390
7,077
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
8
3 / 0 / 4
5,527
691
4,984
5,194
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Hou Yi
Beltheir
Hou Yi
1
0
2
2
L
Amaterasu
Blazingsword65
Amaterasu
0
0
0
0
L
Merlin
FilthE
Merlin
1
3
1
0.5
W
Bellona
0
0
1
0.5
L
0
5
0
0
W
Lancelot
SnowNebula7
Lancelot
5
1
1
5.5
L
1
1
0
1
L
Neith
Vuudoo
Neith
0
1
0
0
W
Anubis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,987
Damage
17,118
25,130
Taken
27,829
9,342
Mitigated
13,305
5,711
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,306
145
0
1,500
4,416
1,205
172
1,485
2,931
26,497
0
W
Hou Yi
Beltheir
Hou Yi
1,220
544
0
3,168
5,408
1,834
324
433
4,975
0
28,817
L
Amaterasu
Blazingsword65
Amaterasu
2,664
1,322
0
1,895
5,212
2,448
0
174
5,038
0
22,901
L
Merlin
FilthE
Merlin
3,347
389
0
484
4,911
1,351
0
3,139
1,772
23,617
0
W
Bellona
3,218
1,564
0
2,825
5,734
5,099
0
14
5,720
0
23,035
L
718
450
0
590
5,887
1,356
0
1,885
4,002
0
9,365
W
Lancelot
SnowNebula7
Lancelot
4,390
1,272
0
590
7,077
2,601
0
1,040
6,037
0
36,752
L
1,593
689
116
1,389
5,300
3,268
0
2,212
3,088
11,866
0
L
Neith
Vuudoo
Neith
3,665
868
55
1,182
3,820
919
0
880
2,940
0
26,399
W
Anubis
4,984
333
302
2,698
5,194
2,566
0
1,968
3,226
26,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
26,034
174
Minions Killed
241
0
Camps Cleared
0
794,469
Distance Traveled
843,546
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,904
613
51
6
0
161,156
3
W
Hou Yi
5,203
650
67
8
0
149,586
0
L
Amaterasu
4,584
573
42
5
0
185,327
0
L
Merlin
4,867
608
50
6
0
168,672
0
W
Bellona
4,747
593
35
4
0
176,893
3
L
Mercury
3,525
441
14
2
0
126,444
0
W
Lancelot
5,653
707
49
6
0
206,376
0
L
Atlas
4,767
596
26
3
0
157,729
0
L
Neith
4,408
551
42
5
0
156,297
0
W
Anubis
5,527
691
39
5
0
149,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role