Player Matchup

Danzaburou
Danzaburou
Daft Micro Wolf
Danzaburou
Level 83
God Stats
10W - 11L
1,516 SR
Queue Stats
41W - 40L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
HeavyDELTA 38
Kukulkan
Level 93
God Stats
9W - 2L
1,800 SR
Queue Stats
48W - 45L
1,492 Elo+
Party 2
Chaac
Chaac
elite741
Chaac
Level 116
God Stats
10W - 2L
1,771 SR
Queue Stats
48W - 53L
1,492 Elo+
Party 2
Team Averages
Level 97
1,696 SR
1,494 Elo+

VS

Team Averages
Level 93
1,581 SR
1,478 Elo+
Tyr
Tyr
Jomeisa12
Tyr
Level 124
God Stats
1W - 1L
1,780 SR
Queue Stats
39W - 37L
1,565 Elo+
Party 1
Janus
Janus
KINGOFDAR1NG
Janus
Level 67
God Stats
219W - 309L
1,335 SR
Queue Stats
834W - 815L
1,444 Elo+
Solo
Hel
Hel
burning_elderly
Hel
Level 87
God Stats
5W - 2L
1,629 SR
Queue Stats
206W - 210L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daft Micro Wolf
Danzaburou
12
3 / 0 / 2
7,298
811
5,024
4,666
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HeavyDELTA 38
Kukulkan
12
1 / 0 / 3
6,566
730
4,977
2,912
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
elite741
Chaac
10
1 / 0 / 2
6,201
689
3,843
5,521
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,582
620
1,789
5,724
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,451
606
2,479
4,593
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,658
629
3,950
5,937
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daft Micro Wolf
Danzaburou
3
0
2
4
W
Kukulkan
HeavyDELTA 38
Kukulkan
1
0
3
2.5
L
0
0
0
0
L
0
3
0
0
L
0
2
0
0
W
Chaac
elite741
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
8,218
13,099
Taken
16,254
7,557
Mitigated
8,813
5,705
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daft Micro Wolf
Danzaburou
5,024
2,070
0
2,620
4,666
1,786
671
2,566
2,024
0
22,735
W
Kukulkan
HeavyDELTA 38
Kukulkan
4,977
439
0
323
2,912
1,015
243
1,805
1,037
25,263
0
L
1,789
83
0
1,041
5,724
5,049
0
1,674
3,775
0
8,104
L
2,479
0
0
558
4,593
1,692
0
1,935
2,545
20,252
0
L
3,950
253
1,078
1,925
5,937
2,072
0
1,676
4,065
15,782
0
W
Chaac
elite741
Chaac
3,843
156
0
2,762
5,521
4,756
190
1,825
3,564
445
16,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,065
Gold Earned
16,691
123
Minions Killed
97
0
Camps Cleared
0
468,448
Distance Traveled
445,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,298
811
39
4
0
148,359
0
W
Kukulkan
6,566
730
61
7
0
155,700
0
L
Tyr
5,582
620
20
2
0
163,295
0
L
Janus
5,451
606
47
5
0
118,903
1
L
Hel
5,658
629
30
3
0
163,550
1
W
Chaac
6,201
689
23
3
0
164,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role